Player Matchup

Medusa
Medusa
IrishCannon1
Medusa
Level 88
God Stats
27W - 15L
1,765 SR
Queue Stats
261W - 257L
1,511 Elo+
Solo
Loki
Loki
KEEVACOMIN
Loki
Level 116
God Stats
7W - 11L
1,425 SR
Queue Stats
179W - 183L
1,387 Elo+
Solo
Surtr
Surtr
LeexLee7
Surtr
Level 83
God Stats
26W - 17L
1,573 SR
Queue Stats
102W - 93L
1,441 Elo+
Solo
Hades
Hades
MR PANCAKE69285
Hades
Level 35
God Stats
4W - 6L
1,263 SR
Queue Stats
158W - 154L
1,216 Elo+
Solo
Nu Wa
Nu Wa
SS_Crazyhector
Nu Wa
Level 64
God Stats
15W - 11L
1,466 SR
Queue Stats
100W - 87L
1,433 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,398 Elo+

VS

Team Averages
Level 80
1,271 SR
1,412 Elo+
Geb
Geb
CamelliaOSU
Geb
Level 103
God Stats
12W - 14L
1,407 SR
Queue Stats
284W - 290L
1,394 Elo+
Solo
Ix Chel
Ix Chel
ISO Bk R4ndy
Ix Chel
Level 49
God Stats
3W - 6L
1,258 SR
Queue Stats
65W - 63L
1,385 Elo+
Solo
Hades
Hades
publicspon007
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,475 Elo+
Solo
Maui
Maui
rcpenia
Maui
Level 76
God Stats
0W - 8L
1,038 SR
Queue Stats
403W - 395L
1,458 Elo+
Solo
Neith
Neith
socrazy09
Neith
Level 43
God Stats
2W - 7L
1,154 SR
Queue Stats
54W - 77L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 2 / 0
8,700
621
10,670
8,079
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 1 / 4
8,862
633
4,255
9,657
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
LeexLee7
Surtr
14
4 / 0 / 3
8,821
630
4,785
9,617
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 6
7,140
510
7,220
13,100
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 3 / 3
9,016
644
9,230
7,406
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,959
426
3,172
8,393
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
ISO Bk R4ndy
Ix Chel
12
3 / 8 / 1
7,551
539
6,567
11,203
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,578
398
3,278
8,457
4,187
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Maui
rcpenia
Maui
10
1 / 3 / 8
6,376
455
6,289
12,314
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Neith
socrazy09
Neith
12
7 / 3 / 1
7,183
513
6,588
11,343
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
13
13
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Ix Chel
ISO Bk R4ndy
Ix Chel
3
8
1
0.44
W
Medusa
6
2
0
3
W
4
1
4
6
W
Surtr
LeexLee7
Surtr
4
0
3
5.5
W
0
7
6
0.43
W
5
3
3
2.17
L
0
6
0
0
L
Maui
rcpenia
Maui
1
3
8
1.67
L
Neith
socrazy09
Neith
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
25,894
47,859
Taken
51,710
21,007
Mitigated
22,696
15,347
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,172
580
0
4,422
8,393
2,877
0
1,738
6,655
29,000
947
L
Ix Chel
ISO Bk R4ndy
Ix Chel
6,567
420
100
1,206
11,203
3,023
0
5,300
5,903
48,391
0
W
Medusa
10,670
3,396
0
3,481
8,079
2,711
71
1,199
6,687
0
63,277
W
4,255
1,187
0
5,046
9,657
3,124
0
2,725
6,813
0
68,668
W
Surtr
LeexLee7
Surtr
4,785
1,825
170
3,824
9,617
6,756
2,172
4,035
5,495
1,060
47,981
W
7,220
2,007
20
2,011
13,100
6,713
51
3,805
8,617
32,048
2,165
W
9,230
2,228
0
795
7,406
1,703
788
5,299
1,665
58,988
1,279
L
3,278
237
0
1,730
8,457
4,187
0
1,517
6,573
28,311
683
L
Maui
rcpenia
Maui
6,289
1,809
272
5,348
12,314
9,107
0
3,806
8,508
24,161
4,638
L
Neith
socrazy09
Neith
6,588
1,812
0
3,372
11,343
3,502
0
3,965
7,378
0
39,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
32,647
471
Minions Killed
281
0
Camps Cleared
0
1,445,119
Distance Traveled
1,171,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,959
426
55
4
0
249,706
0
L
Ix Chel
7,551
539
96
7
0
253,671
1
W
Medusa
8,700
621
102
7
0
311,227
0
W
Loki
8,862
633
122
9
0
332,532
0
W
Surtr
8,821
630
92
7
0
262,179
3
W
Hades
7,140
510
56
4
0
277,379
0
W
Nu Wa
9,016
644
99
7
0
261,802
0
L
Hades
5,578
398
42
3
0
191,104
1
L
Maui
6,376
455
32
2
0
228,297
0
L
Neith
7,183
513
56
4
0
248,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role