Player Matchup

Neith
Neith
EfrainD
Neith
Level 154
God Stats
6W - 5L
1,399 SR
Queue Stats
151W - 161L
1,463 Elo+
Party 1
Janus
Janus
MaiqTheLiar-39
Janus
Level 167
God Stats
13W - 10L
1,645 SR
Queue Stats
632W - 610L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
Scrunchybuns
Ao Kuang
Level 139
God Stats
105W - 73L
1,571 SR
Queue Stats
299W - 282L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Whitedangler54
Sylvanus
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
239W - 186L
1,576 Elo+
Solo
Lancelot
Lancelot
YcDanagui
Lancelot
Level 83
God Stats
4W - 4L
1,385 SR
Queue Stats
134W - 126L
1,461 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,514 Elo+

VS

Team Averages
Level 137
1,690 SR
1,579 Elo+
Anhur
Anhur
BigBiop84
Anhur
Level 106
God Stats
4W - 1L
1,698 SR
Queue Stats
7W - 3L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Cgom07
Aphrodite
Level 149
God Stats
9W - 11L
1,521 SR
Queue Stats
222W - 196L
1,578 Elo+
Solo
Odin
Odin
MagiKarpman
Odin
Level 120
God Stats
1W - 1L
1,847 SR
Queue Stats
87W - 79L
1,583 Elo+
Solo
Artio
Artio
Pibeloco51
Artio
Level 156
God Stats
3W - 1L
1,884 SR
Queue Stats
293W - 277L
1,591 Elo+
Solo
Discordia
Discordia
RuinG90s
Discordia
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EfrainD
Neith
15
9 / 0 / 0
9,692
646
10,540
6,708
2,268
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 2 / 4
8,080
539
7,559
6,864
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Scrunchybuns
Ao Kuang
13
3 / 6 / 0
8,145
543
7,001
18,189
5,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
1 / 0 / 11
8,441
563
8,168
9,825
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
YcDanagui
Lancelot
13
2 / 6 / 4
7,359
491
7,898
13,937
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigBiop84
Anhur
13
0 / 5 / 1
7,040
469
1,918
9,815
2,549
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Cgom07
Aphrodite
15
4 / 3 / 2
9,420
628
13,833
13,636
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 3
8,283
552
9,582
11,719
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
12
0 / 5 / 2
6,412
427
4,699
12,893
6,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
RuinG90s
Discordia
13
4 / 4 / 1
7,568
505
5,632
7,877
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
14
14
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
BigBiop84
Anhur
0
5
1
0.1
L
Aphrodite
Cgom07
Aphrodite
4
3
2
1.67
W
Neith
EfrainD
Neith
9
0
0
9
L
6
2
3
3.75
W
4
2
4
3
L
Artio
0
5
2
0.2
L
Discordia
RuinG90s
Discordia
4
4
1
1.13
W
Ao Kuang
Scrunchybuns
Ao Kuang
3
6
0
0.5
W
Sylvanus
1
0
11
6.5
W
Lancelot
YcDanagui
Lancelot
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
35,664
55,523
Taken
55,940
25,436
Mitigated
20,354
19,645
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BigBiop84
Anhur
1,918
422
0
1,558
9,815
2,549
0
1,541
8,274
0
38,867
L
Aphrodite
Cgom07
Aphrodite
13,833
914
0
9,309
13,636
4,951
113
6,484
7,152
68,361
947
W
Neith
EfrainD
Neith
10,540
2,774
0
2,124
6,708
2,268
113
996
5,712
0
71,862
L
9,582
3,707
0
3,764
11,719
4,193
0
3,396
7,947
0
56,245
W
7,559
467
0
842
6,864
2,020
0
2,196
4,668
47,773
1,731
L
Artio
4,699
789
512
3,679
12,893
6,462
0
5,313
7,398
34,696
1,001
L
Discordia
RuinG90s
Discordia
5,632
276
0
986
7,877
2,199
0
4,608
3,151
46,799
0
W
Ao Kuang
Scrunchybuns
Ao Kuang
7,001
1,351
0
9,401
18,189
5,243
0
10,449
6,714
58,601
1,895
W
Sylvanus
8,168
2,099
2,458
4,010
9,825
9,827
0
4,240
5,585
29,069
1,703
W
Lancelot
YcDanagui
Lancelot
7,898
1,764
0
810
13,937
6,078
0
4,704
9,097
0
58,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
38,723
453
Minions Killed
451
0
Camps Cleared
0
1,499,695
Distance Traveled
1,557,831
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,040
469
85
6
0
301,195
2
L
Aphrodite
9,420
628
129
9
0
298,293
0
W
Neith
9,692
646
114
8
0
290,473
0
L
Odin
8,283
552
81
5
0
356,142
0
W
Janus
8,080
539
101
7
0
334,764
1
L
Artio
6,412
427
51
3
0
303,233
0
L
Discordia
7,568
505
105
7
0
298,968
6
W
Ao Kuang
8,145
543
103
7
0
240,621
0
W
Sylvanus
8,441
563
50
3
0
272,544
0
W
Lancelot
7,359
491
85
6
0
361,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role