Player Matchup

Hou Yi
Hou Yi
ImNotChrisRock
Hou Yi
Level 214
God Stats
33W - 23L
1,740 SR
Queue Stats
1,264W - 1,289L
1,498 Elo+
Party 1
Cerberus
Cerberus
R3KL3SS Z3R0
Cerberus
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 85L
1,529 Elo+
Party 1
Hercules
Hercules
Rabitcoss
Hercules
Level 144
God Stats
5W - 3L
1,567 SR
Queue Stats
51W - 53L
1,436 Elo+
Solo
Team Averages
Level 149
1,602 SR
1,488 Elo+

VS

Team Averages
Level 72
1,560 SR
1,490 Elo+
Serqet
Serqet
 
Serqet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Fredex2471
Agni
Level 66
God Stats
0W - 1L
1,758 SR
Queue Stats
39W - 56L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
MonstrKnht
Kumbhakarna
Level 100
God Stats
1W - 3L
1,423 SR
Queue Stats
113W - 83L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,221
768
9,628
7,546
2,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
R3KL3SS Z3R0
Cerberus
13
4 / 2 / 10
9,350
779
5,775
9,135
9,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Rabitcoss
Hercules
15
9 / 1 / 7
10,448
871
8,840
13,699
11,539
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 5 / 1
8,923
744
4,724
10,220
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 8 / 3
8,551
713
7,646
9,201
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
MonstrKnht
Kumbhakarna
13
0 / 4 / 3
7,757
646
5,462
10,843
9,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
1
0.7
L
2
8
3
0.44
W
4
2
9
4.25
L
Kumbhakarna
MonstrKnht
Kumbhakarna
0
4
3
0.38
W
Cerberus
R3KL3SS Z3R0
Cerberus
4
2
10
4.5
W
Hercules
Rabitcoss
Hercules
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
17,832
30,380
Taken
30,264
23,332
Mitigated
16,650
7,257
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,724
1,312
0
1,175
10,220
4,608
0
1,976
8,226
0
23,692
L
7,646
245
0
296
9,201
2,779
0
988
8,149
29,532
679
W
9,628
5,073
0
795
7,546
2,064
1,873
4,336
2,984
0
39,894
L
Kumbhakarna
MonstrKnht
Kumbhakarna
5,462
391
0
2,204
10,843
9,263
0
2,905
7,887
21,944
1,559
W
Cerberus
R3KL3SS Z3R0
Cerberus
5,775
669
0
1,478
9,135
9,729
169
4,306
4,365
18,218
0
W
Hercules
Rabitcoss
Hercules
8,840
1,884
0
4,984
13,699
11,539
623
3,958
9,215
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
25,231
155
Minions Killed
127
0
Camps Cleared
0
651,249
Distance Traveled
595,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,923
744
43
4
0
216,774
0
L
Agni
8,551
713
48
4
0
167,716
0
W
Hou Yi
9,221
768
65
5
0
205,675
0
L
Kumbhakarna
7,757
646
36
3
0
210,850
0
W
Cerberus
9,350
779
47
4
0
201,921
0
W
Hercules
10,448
871
43
4
0
243,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role