Player Matchup

Zeus
Zeus
BoS Hyqe
Zeus
Level 173
God Stats
10W - 19L
1,374 SR
Queue Stats
623W - 612L
1,471 Elo+
Solo
Ares
Ares
Drogozor
Ares
Level 138
God Stats
27W - 12L
1,763 SR
Queue Stats
151W - 121L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Fluctl1ght
Heimdallr
Level 134
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 43L
1,483 Elo+
Solo
Horus
Horus
I_SPY_MINION6
Horus
Level 92
God Stats
7W - 4L
1,257 SR
Queue Stats
123W - 131L
1,435 Elo+
Solo
Thor
Thor
ParaBellator
Thor
Level 128
God Stats
2W - 4L
1,555 SR
Queue Stats
130W - 121L
1,469 Elo+
Solo
Team Averages
Level 133
1,490 SR
1,474 Elo+

VS

Team Averages
Level 91
1,567 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
C4RR
Cu Chulainn
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 231L
1,446 Elo+
Solo
Hachiman
Hachiman
JROY626
Hachiman
Level 87
God Stats
25W - 17L
1,487 SR
Queue Stats
61W - 57L
1,399 Elo+
Party 1
Chronos
Chronos
Plie48
Chronos
Level 40
God Stats
7W - 5L
1,381 SR
Queue Stats
53W - 47L
1,493 Elo+
Solo
Horus
Horus
Sirfatius117
Horus
Level 107
God Stats
24W - 16L
1,561 SR
Queue Stats
136W - 125L
1,531 Elo+
Party 1
Geb
Geb
x601 Kingheze
Geb
Level 99
God Stats
9W - 8L
1,905 SR
Queue Stats
432W - 399L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 2 / 0
7,798
557
4,336
5,644
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
1 / 4 / 1
6,666
476
7,399
11,171
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Fluctl1ght
Heimdallr
12
1 / 3 / 1
6,715
480
5,407
7,301
2,432
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 1
7,492
535
8,883
17,209
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 0
6,179
441
2,223
12,391
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C4RR
Cu Chulainn
13
1 / 1 / 7
7,155
511
4,773
12,164
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
JROY626
Hachiman
13
5 / 0 / 2
7,765
555
6,740
5,226
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Plie48
Chronos
16
6 / 0 / 6
9,497
678
4,634
5,505
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 8
8,414
601
8,436
11,762
7,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 4
7,520
537
12,351
12,349
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
18
18
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
2
0
0.5
W
Cu Chulainn
C4RR
Cu Chulainn
1
1
7
4.5
L
Ares
1
4
1
0.38
L
Heimdallr
Fluctl1ght
Heimdallr
1
3
1
0.5
L
2
4
1
0.63
W
Hachiman
JROY626
Hachiman
5
0
2
6
L
0
5
0
0
W
Chronos
Plie48
Chronos
6
0
6
9
W
4
1
8
8
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
36,934
53,716
Taken
47,006
24,577
Mitigated
25,090
15,318
Healing
18,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,336
360
0
1,044
5,644
1,137
0
1,467
4,177
54,102
928
W
Cu Chulainn
C4RR
Cu Chulainn
4,773
621
0
5,021
12,164
3,934
0
2,736
9,346
0
46,248
L
Ares
7,399
351
0
2,008
11,171
8,277
0
675
10,456
27,612
915
L
Heimdallr
Fluctl1ght
Heimdallr
5,407
1,135
0
1,450
7,301
2,432
0
720
6,541
0
51,291
L
8,883
4,254
180
6,316
17,209
9,400
0
8,771
7,389
0
47,381
W
Hachiman
JROY626
Hachiman
6,740
3,450
0
3,313
5,226
1,659
804
1,396
3,776
0
56,011
L
2,223
305
0
4,320
12,391
3,331
0
3,833
8,366
0
37,304
W
Chronos
Plie48
Chronos
4,634
2,101
0
1,824
5,505
1,825
1,093
2,041
3,294
69,095
411
W
8,436
3,766
387
3,814
11,762
7,104
591
4,562
7,134
28
23,587
W
12,351
1,601
0
3,870
12,349
10,568
0
831
11,464
36,544
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
40,351
402
Minions Killed
391
0
Camps Cleared
0
1,384,339
Distance Traveled
1,568,527
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,798
557
124
9
0
272,715
2
W
Cu Chulainn
7,155
511
69
5
0
335,494
0
L
Ares
6,666
476
45
3
0
280,797
9
L
Heimdallr
6,715
480
80
6
0
255,035
0
L
Horus
7,492
535
88
6
0
286,723
3
W
Hachiman
7,765
555
84
6
0
313,449
3
L
Thor
6,179
441
65
5
0
289,069
0
W
Chronos
9,497
678
159
11
0
291,246
0
W
Horus
8,414
601
29
2
0
328,359
4
W
Geb
7,520
537
50
4
0
299,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role