Player Matchup

Mulan
Mulan
DaddyChili
Mulan
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 118L
1,476 Elo+
Party 2
Janus
Janus
Dbz-san22
Janus
Level 139
God Stats
1W - 0L
1,417 SR
Queue Stats
1W - 1L
1,233 Elo+
Solo
Jing Wei
Jing Wei
zzshiestyy
Jing Wei
Level 63
God Stats
4W - 4L
1,486 SR
Queue Stats
84W - 76L
1,481 Elo+
Party 2
Team Averages
Level 88
1,468 SR
1,397 Elo+

VS

Team Averages
Level 74
1,497 SR
1,396 Elo+
He Bo
He Bo
Hudox
He Bo
Level 78
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 15L
1,403 Elo+
Party 1
Apollo
Apollo
OutcastHera
Apollo
Level 44
God Stats
2W - 2L
1,694 SR
Queue Stats
57W - 57L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rodrii23
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
5 / 2 / 4
9,400
723
11,270
10,840
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Dbz-san22
Janus
16
4 / 1 / 5
9,969
767
7,214
6,525
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
zzshiestyy
Jing Wei
17
3 / 0 / 9
10,435
803
12,758
10,419
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hudox
He Bo
14
3 / 5 / 0
9,062
697
12,621
8,980
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
0 / 2 / 3
8,342
642
6,725
11,183
3,538
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Rodrii23
Kumbhakarna
12
0 / 5 / 3
7,680
591
4,152
16,302
11,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
3
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
2
4
3.5
W
Janus
Dbz-san22
Janus
4
1
5
6.5
L
He Bo
Hudox
He Bo
3
5
0
0.6
L
Apollo
0
2
3
0.75
L
Kumbhakarna
Rodrii23
Kumbhakarna
0
5
3
0.3
W
Jing Wei
zzshiestyy
Jing Wei
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
23,498
27,784
Taken
36,465
15,873
Mitigated
17,255
6,259
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,270
859
0
1,534
10,840
9,633
0
5,756
4,668
1,284
26,201
W
Janus
Dbz-san22
Janus
7,214
46
0
1,497
6,525
2,258
276
4,115
2,092
42,644
52
L
He Bo
Hudox
He Bo
12,621
213
225
1,596
8,980
2,328
0
2,438
6,293
39,686
0
L
Apollo
6,725
4,754
0
2,395
11,183
3,538
486
2,161
8,718
0
32,817
L
Kumbhakarna
Rodrii23
Kumbhakarna
4,152
401
0
2,982
16,302
11,389
0
3,668
12,099
10,623
0
W
Jing Wei
zzshiestyy
Jing Wei
12,758
11,139
0
3,228
10,419
3,982
0
5,771
4,214
0
54,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
25,084
198
Minions Killed
137
0
Camps Cleared
0
756,195
Distance Traveled
719,443
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,400
723
33
3
0
248,974
0
W
Janus
9,969
767
81
6
0
246,175
4
L
He Bo
9,062
697
64
5
0
236,104
2
L
Apollo
8,342
642
65
5
0
241,375
4
L
Kumbhakarna
7,680
591
8
1
0
241,964
0
W
Jing Wei
10,435
803
84
6
0
261,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role