Player Matchup

Sobek
Sobek
JuaquiTGOD
Sobek
Level 97
God Stats
1W - 0L
1,260 SR
Queue Stats
118W - 128L
1,491 Elo+
Party 2
Thoth
Thoth
Soprano352
Thoth
Level 121
God Stats
4W - 3L
1,487 SR
Queue Stats
341W - 358L
1,456 Elo+
Party 3
Nemesis
Nemesis
ZelGaDisA
Nemesis
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
59W - 57L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
aletikitaka
Heimdallr
Level 46
God Stats
3W - 4L
1,559 SR
Queue Stats
85W - 104L
1,483 Elo+
Party 2
Vulcan
Vulcan
mini-_-menace
Vulcan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,515 Elo+
Solo
Team Averages
Level 90
1,418 SR
1,485 Elo+

VS

Team Averages
Level 93
1,491 SR
1,441 Elo+
Da Ji
Da Ji
JuSt_SkILL_OLTAA
Da Ji
Level 140
God Stats
2W - 4L
1,324 SR
Queue Stats
128W - 134L
1,465 Elo+
Party 1
Bakasura
Bakasura
Kruke1012
Bakasura
Level 117
God Stats
4W - 6L
1,422 SR
Queue Stats
131W - 135L
1,465 Elo+
Party 1
Mulan
Mulan
Pretty871
Mulan
Level 76
God Stats
1W - 3L
1,776 SR
Queue Stats
492W - 539L
1,429 Elo+
Party 4
Anhur
Anhur
PticaPofigica
Anhur
Level 103
God Stats
9W - 9L
1,527 SR
Queue Stats
406W - 379L
1,460 Elo+
Party 4
Skadi
Skadi
phobifolly
Skadi
Level 27
God Stats
10W - 13L
1,407 SR
Queue Stats
370W - 402L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
4 / 2 / 18
9,101
910
6,142
12,830
18,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
16
3 / 1 / 19
9,021
902
10,879
8,139
3,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ZelGaDisA
Nemesis
17
12 / 1 / 13
9,734
973
11,760
9,639
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
aletikitaka
Heimdallr
15
6 / 3 / 12
9,116
912
8,616
8,066
3,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
7 / 3 / 16
9,304
930
13,766
7,218
4,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,158
816
5,215
7,679
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Kruke1012
Bakasura
10
1 / 7 / 2
6,717
672
2,137
11,450
10,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Pretty871
Mulan
15
2 / 6 / 5
8,237
824
10,884
15,421
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 5
9,152
915
9,281
11,344
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
13
0 / 7 / 5
6,938
694
6,290
10,541
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
32
Kills
10
10
Deaths
32
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Sobek
4
2
18
6.5
L
Bakasura
Kruke1012
Bakasura
1
7
2
0.29
L
Mulan
Pretty871
Mulan
2
6
5
0.75
L
4
7
5
0.93
W
Thoth
3
1
19
12.5
W
Nemesis
ZelGaDisA
Nemesis
12
1
13
18.5
W
Heimdallr
aletikitaka
Heimdallr
6
3
12
4
W
7
3
16
5
L
Skadi
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,163
Damage
33,807
45,892
Taken
56,435
35,247
Mitigated
30,860
13,573
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,215
983
266
270
7,679
3,531
0
3,391
4,120
0
9,414
W
Sobek
6,142
479
821
3,344
12,830
18,744
100
0
12,477
13,689
2,019
L
Bakasura
Kruke1012
Bakasura
2,137
1,478
0
759
11,450
10,827
0
4,403
6,876
0
4,282
L
Mulan
Pretty871
Mulan
10,884
982
467
4,790
15,421
10,552
0
8,597
6,638
0
19,440
L
9,281
3,165
282
1,587
11,344
3,142
0
7,050
4,186
0
23,819
W
Thoth
10,879
824
0
1,050
8,139
3,129
890
0
8,139
23,584
565
W
Nemesis
ZelGaDisA
Nemesis
11,760
2,881
1,810
3,072
9,639
5,049
225
0
9,639
0
17,567
W
Heimdallr
aletikitaka
Heimdallr
8,616
3,285
440
2,217
8,066
3,794
478
0
7,892
0
18,693
W
13,766
1,035
119
700
7,218
4,531
219
0
7,218
26,116
226
L
Skadi
6,290
935
245
572
10,541
2,808
0
5,679
4,710
0
15,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
39,202
119
Minions Killed
82
0
Camps Cleared
0
1,033,075
Distance Traveled
850,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,158
816
9
1
0
159,965
0
W
Sobek
9,101
910
13
1
0
220,955
0
L
Bakasura
6,717
672
6
1
0
138,452
0
L
Mulan
8,237
824
16
2
0
179,356
0
L
Anhur
9,152
915
31
3
0
183,676
0
W
Thoth
9,021
902
39
4
0
192,210
0
W
Nemesis
9,734
973
14
1
0
249,554
0
W
Heimdallr
9,116
912
19
2
0
191,823
0
W
Vulcan
9,304
930
34
3
0
178,533
0
L
Skadi
6,938
694
20
2
0
188,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role