Player Matchup

Nox
Nox
KILLJ0Y1945
Nox
Level 114
God Stats
1W - 2L
1,312 SR
Queue Stats
41W - 21L
1,770 Elo+
Party 2
Atlas
Atlas
KelixtheGoon
Atlas
Level 120
God Stats
10W - 7L
1,663 SR
Queue Stats
79W - 52L
1,723 Elo+
Party 2
Medusa
Medusa
SincereCactus
Medusa
Level 94
God Stats
9W - 6L
1,676 SR
Queue Stats
60W - 41L
1,706 Elo+
Party 2
Team Averages
Level 109
1,550 SR
1,733 Elo+

VS

Team Averages
Level 81
1,589 SR
1,421 Elo+
Baron Samedi
Baron Samedi
BeowulfVez
Baron Samedi
Level 91
God Stats
9W - 6L
1,609 SR
Queue Stats
63W - 79L
1,387 Elo+
Party 1
Medusa
Medusa
Kryostasis
Medusa
Level 84
God Stats
33W - 32L
1,557 SR
Queue Stats
148W - 173L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
Un Chat Mort
Sylvanus
Level 68
God Stats
16W - 18L
1,601 SR
Queue Stats
243W - 281L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,319
832
7,954
3,956
1,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 10
7,838
784
5,082
7,115
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 8
8,307
831
7,424
5,038
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeowulfVez
Baron Samedi
11
2 / 3 / 1
6,821
682
2,186
6,038
2,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
Kryostasis
Medusa
12
1 / 3 / 3
7,250
725
5,538
6,052
1,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Un Chat Mort
Sylvanus
10
1 / 6 / 2
6,482
648
2,457
11,183
8,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeowulfVez
Baron Samedi
2
3
1
0.83
W
6
1
6
9
W
2
1
10
7
L
Medusa
Kryostasis
Medusa
1
3
3
0.83
W
4
2
8
4
L
Sylvanus
Un Chat Mort
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
10,181
16,109
Taken
23,273
7,676
Mitigated
12,267
5,253
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeowulfVez
Baron Samedi
2,186
33
346
971
6,038
2,424
0
3,526
2,367
18,214
481
W
7,954
498
0
1,135
3,956
1,386
287
1,151
2,805
24,381
535
W
5,082
1,472
0
3,421
7,115
4,626
255
1,979
5,136
14,148
1,443
L
Medusa
Kryostasis
Medusa
5,538
1,505
0
1,345
6,052
1,760
0
2,069
3,905
0
30,457
W
7,424
2,669
0
697
5,038
1,664
962
1,691
3,347
0
42,440
L
Sylvanus
Un Chat Mort
Sylvanus
2,457
797
306
856
11,183
8,083
0
6,822
4,112
10,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
20,553
118
Minions Killed
112
0
Camps Cleared
0
595,936
Distance Traveled
522,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,821
682
27
3
0
168,557
0
W
Nox
8,319
832
39
4
0
193,792
0
W
Atlas
7,838
784
13
1
0
209,255
0
L
Medusa
7,250
725
63
6
0
198,101
0
W
Medusa
8,307
831
66
7
0
192,889
0
L
Sylvanus
6,482
648
22
2
0
155,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role