Player Matchup

Hera
Hera
Gold I
CORNICULA
Hera
Gold I
Level 163
God Stats
10W - 5L
1,769 SR
Queue Stats
305W - 310L
1,679 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
ChinoFriki
Kuzenbo
Silver IV
Level 128
God Stats
13W - 13L
1,357 SR
Queue Stats
50W - 57L
1,369 MMR
Solo
Agni
Agni
Gold II
Gs Nanner17
Agni
Gold II
Level 143
God Stats
43W - 30L
1,889 SR
Queue Stats
148W - 138L
1,569 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
MajorThickMeat
Cu Chulainn
Gold II
Level 126
God Stats
80W - 72L
1,598 SR
Queue Stats
272W - 270L
1,554 MMR
Solo
Bastet
Bastet
Gold II
你们慢慢送
Bastet
Gold II
Level 109
God Stats
8W - 9L
1,411 SR
Queue Stats
462W - 478L
1,433 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,605 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,504 SR
1,549 MMR
Pele
Pele
Masters
Andsagersaurus
Pele
Masters
Level 163
God Stats
128W - 108L
1,620 SR
Queue Stats
274W - 243L
2,395 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Chief Chungus50
Ao Kuang
Silver V
Level 65
God Stats
2W - 2L
1,567 SR
Queue Stats
4W - 13L
1,294 MMR
Solo
Tiamat
Tiamat
Gold V
FireGiantTheif
Tiamat
Gold V
Level 150
God Stats
7W - 8L
1,507 SR
Queue Stats
29W - 33L
1,438 MMR
Party 1
Ares
Ares
Silver I
jonny99951
Ares
Silver I
Level 105
God Stats
6W - 8L
1,280 SR
Queue Stats
73W - 78L
1,348 MMR
Party 1
Neith
Neith
Gold IV
l0w3ndgr00ve5
Neith
Gold IV
Level 108
God Stats
17W - 19L
1,545 SR
Queue Stats
509W - 515L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 2 / 2
8,978
641
8,972
8,123
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
ChinoFriki
Kuzenbo
12
2 / 1 / 6
7,931
567
5,209
8,229
7,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 0 / 4
9,510
679
8,144
4,839
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
MajorThickMeat
Cu Chulainn
15
4 / 1 / 2
9,881
706
7,981
11,125
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 0 / 4
8,365
598
4,985
11,040
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MulanChang'eMedusa

VS

Bans
ThanatosAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,235
517
6,790
14,468
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
11
1 / 5 / 0
6,694
478
6,030
11,563
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 1
6,375
455
1,751
7,370
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
7,056
504
3,803
11,152
8,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 1
6,675
477
3,916
7,729
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
4
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Hera
3
2
2
2
L
Ao Kuang
1
5
0
0.2
W
Kuzenbo
ChinoFriki
Kuzenbo
2
1
6
5
L
0
4
1
0.13
W
5
0
4
7
W
Cu Chulainn
MajorThickMeat
Cu Chulainn
4
1
2
5
L
1
2
2
1
L
0
2
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,291
Damage
22,290
43,356
Taken
52,282
23,151
Mitigated
21,929
17,793
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
2,261
0
6,839
14,468
4,486
0
6,432
7,740
0
66,343
W
Hera
8,972
2,014
0
3,024
8,123
2,577
546
657
7,466
62,432
1,076
L
Ao Kuang
6,030
2,306
0
2,580
11,563
3,034
0
884
10,595
29,918
3,136
W
Kuzenbo
ChinoFriki
Kuzenbo
5,209
2,084
0
2,533
8,229
7,691
140
2,897
5,238
21,380
943
L
1,751
90
0
1,535
7,370
3,282
116
3,881
3,224
33,511
0
W
8,144
185
0
1,610
4,839
1,551
356
774
3,967
77,752
1,265
W
Cu Chulainn
MajorThickMeat
Cu Chulainn
7,981
2,112
0
4,346
11,125
7,729
0
5,829
5,270
0
73,914
L
3,803
318
0
2,169
11,152
8,853
0
4,029
6,711
21,619
1,872
L
3,916
588
0
3,229
7,729
2,274
7
5,259
2,141
0
55,802
W
4,985
1,220
0
6,280
11,040
3,603
0
1,354
9,686
0
65,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
34,035
566
Minions Killed
401
0
Camps Cleared
0
1,518,709
Distance Traveled
1,337,788
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,235
517
120
9
0
287,049
0
W
Hera
8,978
641
120
9
0
283,838
9
L
Ao Kuang
6,694
478
63
5
0
272,476
0
W
Kuzenbo
7,931
567
32
2
0
305,622
4
L
Tiamat
6,375
455
90
6
0
213,298
0
W
Agni
9,510
679
166
12
0
305,119
2
W
Cu Chulainn
9,881
706
136
10
0
275,197
2
L
Ares
7,056
504
32
2
0
289,551
2
L
Neith
6,675
477
96
7
0
275,414
0
W
Bastet
8,365
598
112
8
0
348,933
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role