Player Matchup

Sylvanus
Sylvanus
HølyPotato
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 83L
1,583 Elo+
Party 1
Freya
Freya
Ry12
Freya
Level 43
God Stats
5W - 6L
1,626 SR
Queue Stats
167W - 131L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vladgamer
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,811 SR
Queue Stats
46W - 54L
1,513 Elo+
Solo
Team Averages
Level 80
1,646 SR
1,544 Elo+

VS

Team Averages
Level 78
1,544 SR
1,533 Elo+
Cerberus
Cerberus
EnIIx987
Cerberus
Level 37
God Stats
4W - 1L
1,633 SR
Queue Stats
112W - 111L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Natsukiss
Danzaburou
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 126L
1,481 Elo+
Party 2
Hades
Hades
zmagovalec
Hades
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HølyPotato
Sylvanus
14
3 / 5 / 2
9,215
658
7,493
18,669
20,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Ry12
Freya
15
2 / 3 / 2
9,663
690
7,970
9,768
3,693
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ah Muzen Cab
vladgamer
Ah Muzen Cab
14
1 / 7 / 2
9,560
683
6,736
11,999
4,452
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnIIx987
Cerberus
16
1 / 1 / 14
10,130
724
11,565
15,503
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Natsukiss
Danzaburou
17
10 / 2 / 5
12,308
879
14,518
10,902
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
15
4 / 3 / 10
10,564
755
9,638
11,887
6,360
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
15
15
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EnIIx987
Cerberus
1
1
14
8
L
Sylvanus
HølyPotato
Sylvanus
3
5
2
0.8
W
Danzaburou
Natsukiss
Danzaburou
10
2
5
6.25
L
Freya
Ry12
Freya
2
3
2
1
L
Ah Muzen Cab
vladgamer
Ah Muzen Cab
1
7
2
0.29
W
Hades
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
35,721
40,436
Taken
38,292
28,317
Mitigated
24,868
9,531
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EnIIx987
Cerberus
11,565
604
0
5,627
15,503
14,548
303
5,315
9,386
29,148
2,372
L
Sylvanus
HølyPotato
Sylvanus
7,493
1,018
1,258
5,292
18,669
20,172
0
8,828
9,359
18,596
0
W
Danzaburou
Natsukiss
Danzaburou
14,518
5,799
0
4,391
10,902
3,960
1,843
5,336
5,538
0
59,167
L
Freya
Ry12
Freya
7,970
2,134
0
2,793
9,768
3,693
0
4,425
5,036
33,268
1,013
L
Ah Muzen Cab
vladgamer
Ah Muzen Cab
6,736
2,282
0
188
11,999
4,452
34
6,143
5,578
0
43,363
W
Hades
9,638
664
1,040
4,813
11,887
6,360
144
4,917
6,889
49,773
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
33,002
152
Minions Killed
231
0
Camps Cleared
0
683,288
Distance Traveled
732,923
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,130
724
55
4
0
281,104
0
L
Sylvanus
9,215
658
22
2
0
217,399
2
W
Danzaburou
12,308
879
86
6
0
229,106
0
L
Freya
9,663
690
64
5
0
248,931
0
L
Ah Muzen Cab
9,560
683
66
5
0
216,958
0
W
Hades
10,564
755
90
6
0
222,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role