Player Matchup

Mercury
Mercury
Platinum I
Crowland11
Mercury
Platinum I
Level 149
God Stats
63W - 45L
1,605 SR
Queue Stats
205W - 189L
1,861 MMR
Solo
Xing Tian
Xing Tian
Gold III
Juniortx02
Xing Tian
Gold III
Level 105
God Stats
11W - 11L
1,514 SR
Queue Stats
146W - 143L
1,402 MMR
Solo
Hercules
Hercules
Gold IV
Luks13
Hercules
Gold IV
Level 145
God Stats
7W - 2L
1,817 SR
Queue Stats
34W - 38L
1,433 MMR
Solo
Janus
Janus
Gold V
bastindres
Janus
Gold V
Level 149
God Stats
12W - 17L
1,272 SR
Queue Stats
217W - 210L
1,400 MMR
Solo
Artemis
Artemis
Platinum V
jorginho47
Artemis
Platinum V
Level 84
God Stats
40W - 39L
1,714 SR
Queue Stats
205W - 201L
1,855 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,584 SR
1,590 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,538 SR
1,637 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
Destinity011
Ra
Platinum III
Level 156
God Stats
14W - 13L
1,614 SR
Queue Stats
308W - 304L
1,825 MMR
Solo
Sobek
Sobek
Silver II
SexoComProteção
Sobek
Silver II
Level 155
God Stats
3W - 3L
1,403 SR
Queue Stats
35W - 36L
1,175 MMR
Party 1
Medusa
Medusa
Gold IV
Zeref1999
Medusa
Gold IV
Level 157
God Stats
3W - 2L
1,475 SR
Queue Stats
24W - 18L
1,490 MMR
Party 1
Amaterasu
Amaterasu
Masters
xNarakuu
Amaterasu
Masters
Level 209
God Stats
1W - 0L
1,696 SR
Queue Stats
332W - 306L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crowland11
Mercury
8
1 / 2 / 2
4,210
601
2,519
5,145
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Juniortx02
Xing Tian
6
0 / 3 / 2
4,010
573
2,061
5,474
2,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Luks13
Hercules
6
0 / 0 / 0
3,974
568
1,893
2,629
973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
9
2 / 3 / 1
4,737
677
2,096
3,253
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
jorginho47
Artemis
8
3 / 4 / 1
4,567
652
4,973
4,998
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThothGebSusano

VS

Bans
BacchusAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 4 / 5
5,068
724
2,445
6,792
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 2
5,542
792
2,714
3,020
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
3 / 2 / 5
5,180
740
3,942
6,157
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zeref1999
Medusa
8
2 / 0 / 2
4,981
712
3,998
2,845
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
xNarakuu
Amaterasu
9
1 / 0 / 0
5,166
738
979
4,592
1,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
4
5
1.38
L
Mercury
Crowland11
Mercury
1
2
2
1
W
3
0
2
4
L
Xing Tian
Juniortx02
Xing Tian
0
3
2
0.33
L
Hercules
Luks13
Hercules
0
0
0
0
W
3
2
5
2.75
W
Medusa
Zeref1999
Medusa
2
0
2
3
L
Janus
2
3
1
0.83
L
Artemis
jorginho47
Artemis
3
4
1
0.88
W
Amaterasu
xNarakuu
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
14,078
21,499
Taken
23,406
7,394
Mitigated
9,498
4,116
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,445
789
0
2,873
6,792
2,042
0
1,025
5,687
0
22,023
L
Mercury
Crowland11
Mercury
2,519
1,419
0
578
5,145
1,468
0
1,861
3,272
0
24,040
W
2,714
249
725
1,316
3,020
910
0
937
1,963
40,223
974
L
Xing Tian
Juniortx02
Xing Tian
2,061
62
0
872
5,474
2,870
0
2,033
3,441
7,374
0
L
Hercules
Luks13
Hercules
1,893
376
0
1,400
2,629
973
0
0
2,503
0
14,359
W
3,942
364
0
1,823
6,157
3,943
0
1,339
4,802
12,106
0
W
Medusa
Zeref1999
Medusa
3,998
688
0
990
2,845
676
279
478
2,367
0
33,089
L
Janus
2,096
215
0
250
3,253
760
0
1,296
1,957
25,762
512
L
Artemis
jorginho47
Artemis
4,973
2,429
0
1,016
4,998
1,323
0
1,466
3,532
0
23,015
W
Amaterasu
xNarakuu
Amaterasu
979
81
0
2,478
4,592
1,927
0
363
4,016
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,498
Gold Earned
25,937
173
Minions Killed
244
0
Camps Cleared
0
741,707
Distance Traveled
831,305
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,068
724
37
5
0
160,369
0
L
Mercury
4,210
601
42
6
0
202,990
0
W
Ra
5,542
792
70
10
0
171,416
2
L
Xing Tian
4,010
573
13
2
0
141,209
2
L
Hercules
3,974
568
28
4
0
100,383
2
W
Sobek
5,180
740
19
3
0
158,958
5
W
Medusa
4,981
712
56
8
0
165,663
0
L
Janus
4,737
677
48
7
0
166,828
0
L
Artemis
4,567
652
42
6
0
130,297
0
W
Amaterasu
5,166
738
62
9
0
174,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role