Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JFKPeekedme6909
Awilix
Level 108
God Stats
4W - 6L
1,531 SR
Queue Stats
499W - 480L
1,505 Elo+
Solo
Mulan
Mulan
MANUX117
Mulan
Level 61
God Stats
4W - 2L
1,640 SR
Queue Stats
29W - 26L
1,444 Elo+
Solo
Kukulkan
Kukulkan
pandaslayer1304
Kukulkan
Level 182
God Stats
3W - 3L
1,786 SR
Queue Stats
217W - 201L
1,478 Elo+
Solo
Artemis
Artemis
tigga111
Artemis
Level 158
God Stats
17W - 22L
1,419 SR
Queue Stats
503W - 511L
1,439 Elo+
Solo
Team Averages
Level 131
1,575 SR
1,473 Elo+

VS

Team Averages
Level 101
1,458 SR
1,418 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PapaBaldwin
Gilgamesh
Level 145
God Stats
10W - 10L
1,421 SR
Queue Stats
164W - 160L
1,463 Elo+
Solo
Medusa
Medusa
fatjuicybussy
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
hi186236128
Nu Wa
Level 6
God Stats
6W - 4L
1,272 SR
Queue Stats
10W - 9L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
wyd_stepbro699
Sylvanus
Level 153
God Stats
60W - 48L
1,599 SR
Queue Stats
1,100W - 1,088L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 5
4,701
588
2,034
4,366
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 0 / 1
6,075
759
4,267
5,909
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
MANUX117
Mulan
10
0 / 0 / 1
5,494
687
2,467
3,951
1,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
10
0 / 0 / 0
5,354
669
391
1,028
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
tigga111
Artemis
8
1 / 0 / 1
5,044
631
2,120
1,753
433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 0
4,781
598
504
3,753
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PapaBaldwin
Gilgamesh
7
0 / 1 / 0
4,398
550
1,443
5,439
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 0
4,151
519
825
4,337
1,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,377
547
911
2,419
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
6
1 / 2 / 0
4,090
511
2,342
6,319
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
L
Janus
 
Janus
0
0
0
0
W
6
0
1
6.5
W
Mulan
MANUX117
Mulan
0
0
1
0.5
L
Gilgamesh
PapaBaldwin
Gilgamesh
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Kukulkan
0
0
0
0
W
Artemis
tigga111
Artemis
1
0
1
1.5
L
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,279
Damage
6,025
17,007
Taken
22,267
7,562
Mitigated
6,416
9,210
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,034
453
0
1,785
4,366
3,222
0
1,465
2,901
11,378
1,632
L
Janus
 
Janus
504
0
0
2,455
3,753
924
0
238
3,515
31,065
0
W
4,267
1,806
0
4,525
5,909
1,756
0
1,289
4,620
0
42,355
W
Mulan
MANUX117
Mulan
2,467
615
0
1,892
3,951
1,799
247
0
3,951
0
29,808
L
Gilgamesh
PapaBaldwin
Gilgamesh
1,443
413
0
1,578
5,439
1,551
0
0
5,150
0
16,111
L
825
502
0
1,241
4,337
1,085
0
421
3,916
0
19,033
L
911
558
0
500
2,419
528
0
314
2,105
22,417
0
W
Kukulkan
391
86
0
240
1,028
352
0
364
664
45,449
184
W
Artemis
tigga111
Artemis
2,120
790
0
768
1,753
433
0
346
1,407
0
25,417
L
Sylvanus
2,342
1,039
193
1,704
6,319
2,328
0
1,219
5,100
11,732
6,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
21,797
294
Minions Killed
237
0
Camps Cleared
0
877,621
Distance Traveled
754,075
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,701
588
22
3
0
182,855
2
L
Janus
4,781
598
68
9
0
194,399
0
W
Awilix
6,075
759
89
11
0
222,861
2
W
Mulan
5,494
687
57
7
0
162,573
2
L
Gilgamesh
4,398
550
43
5
0
90,665
0
L
Medusa
4,151
519
36
5
0
168,555
0
L
Nu Wa
4,377
547
57
7
0
164,732
0
W
Kukulkan
5,354
669
82
10
0
154,827
0
W
Artemis
5,044
631
44
6
0
154,505
0
L
Sylvanus
4,090
511
33
4
0
135,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role