Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GeN x CRoNiN
Danzaburou
Level 126
God Stats
42W - 30L
1,681 SR
Queue Stats
567W - 549L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
IlBucketzlI
Zhong Kui
Level 54
God Stats
0W - 2L
1,274 SR
Queue Stats
107W - 130L
1,363 Elo+
Solo
Team Averages
Level 110
1,491 SR
1,492 Elo+

VS

Team Averages
Level 76
1,544 SR
1,460 Elo+
Neith
Neith
BlueAssasin-21
Neith
Level 128
God Stats
3W - 0L
1,254 SR
Queue Stats
91W - 75L
1,481 Elo+
Solo
Chang'e
Chang'e
DeppiBunnies
Chang'e
Level 25
God Stats
18W - 13L
1,614 SR
Queue Stats
109W - 96L
1,475 Elo+
Party 2
Anubis
Anubis
Eduard97007
Anubis
Level 40
God Stats
10W - 11L
1,509 SR
Queue Stats
26W - 42L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
PhaseBoxMonkey
Zhong Kui
Level 69
God Stats
6W - 5L
1,844 SR
Queue Stats
192W - 158L
1,544 Elo+
Party 2
Fenrir
Fenrir
Purpminty
Fenrir
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 189L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 1
3,656
731
1,506
2,548
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
 
Neith
6
1 / 1 / 1
3,352
670
1,697
2,212
360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
 
Bakasura
1
0 / 0 / 0
2,433
487
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
GeN x CRoNiN
Danzaburou
6
0 / 1 / 0
3,331
666
1,507
3,800
2,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
IlBucketzlI
Zhong Kui
6
0 / 0 / 0
3,101
620
327
1,769
1,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,423
685
1,175
2,348
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DeppiBunnies
Chang'e
7
0 / 0 / 0
3,652
730
341
799
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
5
0 / 2 / 0
2,849
570
1,619
1,830
592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
PhaseBoxMonkey
Zhong Kui
6
1 / 0 / 0
3,589
718
2,119
3,152
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Purpminty
Fenrir
6
1 / 0 / 1
3,500
700
869
2,762
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Neith
 
Neith
1
1
1
1.5
L
Bakasura
 
Bakasura
0
0
0
0
W
1
0
1
1.5
W
Chang'e
DeppiBunnies
Chang'e
0
0
0
0
W
Anubis
0
2
0
0
L
Danzaburou
GeN x CRoNiN
Danzaburou
0
1
0
0
L
Zhong Kui
IlBucketzlI
Zhong Kui
0
0
0
0
W
Zhong Kui
PhaseBoxMonkey
Zhong Kui
1
0
0
1
W
Fenrir
Purpminty
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,037
Damage
6,123
10,329
Taken
10,891
5,275
Mitigated
4,258
4,569
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,506
297
0
1,032
2,548
1,364
0
490
2,058
5,967
2,054
L
Neith
 
Neith
1,697
831
0
728
2,212
360
0
1,084
1,128
0
14,638
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
1,175
733
0
950
2,348
623
0
751
1,597
0
12,893
W
Chang'e
DeppiBunnies
Chang'e
341
66
80
331
799
200
0
327
472
15,851
0
W
Anubis
1,619
81
0
159
1,830
592
0
483
1,347
9,944
213
L
Danzaburou
GeN x CRoNiN
Danzaburou
1,507
580
0
1,711
3,800
2,478
0
1,912
1,888
0
17,957
L
Zhong Kui
IlBucketzlI
Zhong Kui
327
21
0
1,098
1,769
1,073
0
341
1,428
12,633
0
W
Zhong Kui
PhaseBoxMonkey
Zhong Kui
2,119
513
0
1,786
3,152
1,892
0
0
3,152
13,325
5,307
W
Fenrir
Purpminty
Fenrir
869
246
0
579
2,762
951
0
81
2,681
0
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,873
Gold Earned
17,013
85
Minions Killed
141
0
Camps Cleared
0
377,248
Distance Traveled
487,025
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,656
731
17
3
0
103,009
2
L
Neith
3,352
670
21
4
0
107,254
0
L
Bakasura
2,433
487
0
0
0
123
0
W
Neith
3,423
685
30
6
0
98,252
0
W
Chang'e
3,652
730
31
6
0
97,000
0
W
Anubis
2,849
570
18
4
0
79,369
0
L
Danzaburou
3,331
666
28
6
0
79,853
0
L
Zhong Kui
3,101
620
19
4
0
87,009
1
W
Zhong Kui
3,589
718
29
6
0
100,351
1
W
Fenrir
3,500
700
33
7
0
112,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role