Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gemmitta
Skadi
Level 67
God Stats
1W - 1L
1,756 SR
Queue Stats
38W - 19L
1,576 Elo+
Solo
Agni
Agni
Ke1bal
Agni
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
353W - 357L
1,492 Elo+
Solo
Sol
Sol
Shxunny
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
mammad96
Gilgamesh
Level 53
God Stats
4W - 8L
1,260 SR
Queue Stats
154W - 157L
1,505 Elo+
Solo
Team Averages
Level 84
1,503 SR
1,494 Elo+

VS

Team Averages
Level 114
1,470 SR
1,440 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gretchko
Nu Wa
Level 166
God Stats
26W - 18L
1,564 SR
Queue Stats
115W - 124L
1,502 Elo+
Solo
Bacchus
Bacchus
Kaszkaji
Bacchus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 60L
1,314 Elo+
Solo
Loki
Loki
Ta1ker
Loki
Level 57
God Stats
14W - 9L
1,627 SR
Queue Stats
179W - 192L
1,410 Elo+
Solo
Danzaburou
Danzaburou
asamer900
Danzaburou
Level 158
God Stats
4W - 2L
1,158 SR
Queue Stats
482W - 294L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 0 / 1
9,657
1,073
8,176
6,148
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Gemmitta
Skadi
14
1 / 5 / 2
8,887
987
3,936
9,611
2,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Ke1bal
Agni
13
0 / 0 / 1
8,080
898
2,230
3,473
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
1 / 5 / 3
9,235
1,026
7,599
11,492
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
mammad96
Gilgamesh
14
0 / 4 / 1
8,239
915
5,580
13,970
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Team 1 Tickets

226

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 0 / 5
9,688
1,076
9,903
3,735
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Gretchko
Nu Wa
16
2 / 0 / 10
9,886
1,098
9,953
2,882
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kaszkaji
Bacchus
15
0 / 2 / 13
9,837
1,093
7,721
11,932
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Loki
Ta1ker
Loki
15
4 / 1 / 8
9,822
1,091
5,664
5,084
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
asamer900
Danzaburou
15
3 / 1 / 5
9,597
1,066
9,308
6,803
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
14
14
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
0
1
2.5
W
Yu Huang
 
Yu Huang
5
0
5
7.5
L
Skadi
Gemmitta
Skadi
1
5
2
0.4
W
Nu Wa
Gretchko
Nu Wa
2
0
10
7
W
Bacchus
Kaszkaji
Bacchus
0
2
13
3.25
L
Agni
Ke1bal
Agni
0
0
1
0.5
L
Sol
1
5
3
0.5
W
Loki
Ta1ker
Loki
4
1
8
8
W
Danzaburou
asamer900
Danzaburou
3
1
5
5.5
L
Gilgamesh
mammad96
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
42,549
44,694
Taken
30,436
20,810
Mitigated
19,095
1,675
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,176
157
0
255
6,148
1,744
0
4,860
1,288
42,667
0
W
Yu Huang
 
Yu Huang
9,903
98
0
0
3,735
1,204
0
2,041
1,603
21,686
198
L
Skadi
Gemmitta
Skadi
3,936
923
0
0
9,611
2,887
0
5,505
4,106
0
20,345
W
Nu Wa
Gretchko
Nu Wa
9,953
3,889
40
396
2,882
839
0
1,430
1,412
41,920
967
W
Bacchus
Kaszkaji
Bacchus
7,721
911
0
1,789
11,932
13,179
0
6,558
4,893
14,202
0
L
Agni
Ke1bal
Agni
2,230
184
0
0
3,473
890
0
1,844
1,629
10,739
0
L
Sol
7,599
1,943
0
951
11,492
3,383
0
7,126
4,366
35,107
4,550
W
Loki
Ta1ker
Loki
5,664
313
0
0
5,084
1,606
0
2,922
2,092
0
18,580
W
Danzaburou
asamer900
Danzaburou
9,308
3,079
0
773
6,803
2,267
0
4,770
1,997
0
18,483
L
Gilgamesh
mammad96
Gilgamesh
5,580
1,230
0
469
13,970
11,906
0
8,111
5,859
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
48,830
220
Minions Killed
182
7
Camps Cleared
6
766,842
Distance Traveled
933,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,657
1,073
88
10
1
175,029
0
W
Yu Huang
9,688
1,076
30
3
1
196,363
0
L
Skadi
8,887
987
32
4
1
142,095
0
W
Nu Wa
9,886
1,098
78
9
2
168,113
0
W
Bacchus
9,837
1,093
17
2
0
194,917
0
L
Agni
8,080
898
18
2
1
90,855
0
L
Sol
9,235
1,026
71
8
4
168,347
0
W
Loki
9,822
1,091
33
4
2
197,419
0
W
Danzaburou
9,597
1,066
24
3
1
176,853
0
L
Gilgamesh
8,239
915
11
1
0
190,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role