Player Matchup

Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
AlphaKeep
Jormungandr
Gold V
Level 108
God Stats
4W - 3L
1,664 SR
Queue Stats
88W - 86L
1,150 MMR
Solo
Thoth
Thoth
Gold V
H0nkeyKong
Thoth
Gold V
Level 145
God Stats
1W - 2L
1,585 SR
Queue Stats
28W - 33L
1,339 MMR
Solo
Martichoras
Martichoras
Silver IV
MonkeyDTrevy
Martichoras
Silver IV
Level 82
God Stats
4W - 1L
1,904 SR
Queue Stats
22W - 33L
1,133 MMR
Solo
Shiva
Shiva
Silver I
RainbowTax85642
Shiva
Silver I
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
203W - 203L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,631 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,401 SR
1,211 MMR
Baron Samedi
Baron Samedi
Gold III
BIúe
Baron Samedi
Gold III
Level 124
God Stats
27W - 27L
1,228 SR
Queue Stats
115W - 114L
1,395 MMR
Solo
Bellona
Bellona
Silver III
Gotiangx
Bellona
Silver III
Level 76
God Stats
0W - 1L
1,588 SR
Queue Stats
49W - 62L
964 MMR
Party 1
Hun Batz
Hun Batz
Silver I
SpeedyOrca58605
Hun Batz
Silver I
Level 89
God Stats
0W - 3L
1,326 SR
Queue Stats
536W - 536L
1,194 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Toxic-Sspamm
Cthulhu
Silver IV
Level 89
God Stats
6W - 8L
1,332 SR
Queue Stats
26W - 43L
1,129 MMR
Party 1
Hachiman
Hachiman
Silver I
hattaka23
Hachiman
Silver I
Level 68
God Stats
6W - 15L
1,532 SR
Queue Stats
388W - 412L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 2 / 6
7,183
553
5,069
7,921
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
AlphaKeep
Jormungandr
13
3 / 4 / 0
7,963
613
12,310
11,725
11,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
13
2 / 5 / 1
7,731
595
4,451
7,330
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
MonkeyDTrevy
Martichoras
13
1 / 0 / 4
7,912
609
9,069
7,006
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 3 / 6
7,832
602
8,305
13,816
11,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
ArachneMulanThor

VS

Bans
MedusaAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIúe
Baron Samedi
10
4 / 1 / 2
7,117
547
5,408
4,732
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Gotiangx
Bellona
12
2 / 3 / 2
7,296
561
6,936
16,054
12,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
14
4 / 2 / 4
7,825
602
4,453
10,335
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Toxic-Sspamm
Cthulhu
11
3 / 4 / 2
6,890
530
5,095
13,158
8,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
hattaka23
Hachiman
11
1 / 4 / 1
6,674
513
4,262
8,955
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
14
14
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
6
3.5
W
Jormungandr
AlphaKeep
Jormungandr
3
4
0
0.75
L
Baron Samedi
BIúe
Baron Samedi
4
1
2
5
L
Bellona
Gotiangx
Bellona
2
3
2
1
W
Thoth
2
5
1
0.5
W
Martichoras
MonkeyDTrevy
Martichoras
1
0
4
3
W
4
3
6
2.33
L
Hun Batz
4
2
4
3
L
Cthulhu
Toxic-Sspamm
Cthulhu
3
4
2
1
L
Hachiman
hattaka23
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,204
Damage
26,154
47,798
Taken
53,234
30,381
Mitigated
28,147
9,636
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,069
999
0
1,694
7,921
2,666
65
1,395
6,422
0
42,110
W
Jormungandr
AlphaKeep
Jormungandr
12,310
4,588
0
1,563
11,725
11,144
0
0
11,725
51,148
2,964
L
Baron Samedi
BIúe
Baron Samedi
5,408
291
222
1,488
4,732
1,678
0
2,156
2,228
34,416
892
L
Bellona
Gotiangx
Bellona
6,936
3,278
0
5,433
16,054
12,155
0
11,353
4,647
0
41,396
W
Thoth
4,451
475
0
310
7,330
2,147
417
3,212
3,744
44,388
2,574
W
Martichoras
MonkeyDTrevy
Martichoras
9,069
2,182
0
3,007
7,006
2,555
152
1,351
5,655
0
65,853
W
8,305
1,869
0
3,062
13,816
11,869
89
4,070
9,617
0
34,992
L
Hun Batz
4,453
571
0
4,849
10,335
3,242
0
1,196
8,761
0
57,811
L
Cthulhu
Toxic-Sspamm
Cthulhu
5,095
980
0
3,130
13,158
8,840
0
725
12,350
21,641
0
L
Hachiman
hattaka23
Hachiman
4,262
2,997
0
2,569
8,955
2,232
0
0
8,899
0
34,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
35,802
386
Minions Killed
348
0
Camps Cleared
0
1,339,281
Distance Traveled
1,215,080
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,183
553
56
4
0
313,657
0
W
Jormungandr
7,963
613
90
7
0
223,356
0
L
Baron Samedi
7,117
547
72
6
0
175,169
1
L
Bellona
7,296
561
71
5
0
216,060
2
W
Thoth
7,731
595
86
7
0
265,974
0
W
Martichoras
7,912
609
117
9
0
267,092
2
W
Shiva
7,832
602
37
3
0
269,202
0
L
Hun Batz
7,825
602
98
8
0
302,441
1
L
Cthulhu
6,890
530
27
2
0
263,504
2
L
Hachiman
6,674
513
80
6
0
257,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role