Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SchmitzMyPants
Janus
Level 85
God Stats
5W - 3L
1,712 SR
Queue Stats
277W - 270L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shindababy
Morgan Le Fay
Level 41
God Stats
3W - 4L
1,349 SR
Queue Stats
42W - 49L
1,431 Elo+
Solo
Sylvanus
Sylvanus
maicon_clb
Sylvanus
Level 131
God Stats
16W - 16L
1,449 SR
Queue Stats
266W - 291L
1,466 Elo+
Solo
Mulan
Mulan
mr seshington
Mulan
Level 82
God Stats
9W - 3L
1,557 SR
Queue Stats
25W - 19L
1,557 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,479 Elo+

VS

Team Averages
Level 78
1,540 SR
1,422 Elo+
Rama
Rama
ChimmyChong
Rama
Level 42
God Stats
1W - 3L
1,348 SR
Queue Stats
32W - 53L
1,387 Elo+
Solo
Thanatos
Thanatos
Ramirezeneuropa
Thanatos
Level 42
God Stats
17W - 26L
1,356 SR
Queue Stats
44W - 75L
1,374 Elo+
Solo
Scylla
Scylla
RandreaM9614
Scylla
Level 70
God Stats
1W - 2L
1,855 SR
Queue Stats
194W - 213L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
dropatudo
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,468 Elo+
Solo
Bake Kujira
Bake Kujira
thedragon44
Bake Kujira
Level 108
God Stats
4W - 5L
1,641 SR
Queue Stats
54W - 47L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 3
6,252
695
2,924
2,523
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 1
6,082
676
3,928
2,935
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Shindababy
Morgan Le Fay
9
1 / 2 / 1
5,190
577
1,633
4,592
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
maicon_clb
Sylvanus
10
0 / 1 / 0
5,731
637
4,323
6,197
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 4
5,734
637
2,557
4,948
3,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,552
395
400
1,392
159
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
7
0 / 7 / 0
4,026
447
640
6,506
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
10
0 / 1 / 2
5,117
569
1,658
4,826
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
dropatudo
Sun Wukong
9
2 / 1 / 0
5,009
557
2,537
6,530
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
thedragon44
Bake Kujira
9
1 / 1 / 0
4,807
534
3,564
6,567
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
3
5.5
L
0
1
0
0
L
Thanatos
0
7
0
0
L
Scylla
0
1
2
1
W
3
1
1
3.5
W
Morgan Le Fay
Shindababy
Morgan Le Fay
1
2
1
0.75
L
Sun Wukong
dropatudo
Sun Wukong
2
1
0
2
W
Sylvanus
maicon_clb
Sylvanus
0
1
0
0
W
2
0
4
4
L
Bake Kujira
thedragon44
Bake Kujira
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
8,799
21,195
Taken
25,821
10,177
Mitigated
9,815
7,326
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,924
1,823
0
1,645
2,523
736
818
0
2,523
0
39,635
L
400
344
0
380
1,392
159
0
0
1,392
0
4,501
L
Thanatos
640
39
0
1,126
6,506
1,176
0
968
5,458
0
10,358
L
Scylla
1,658
248
0
2,398
4,826
1,035
0
1,644
2,942
27,869
1,547
W
3,928
27
0
375
2,935
759
0
924
2,011
35,026
0
W
Morgan Le Fay
Shindababy
Morgan Le Fay
1,633
268
0
729
4,592
1,314
0
444
4,129
28,601
0
L
Sun Wukong
dropatudo
Sun Wukong
2,537
217
0
201
6,530
2,775
0
2,400
3,928
0
27,695
W
Sylvanus
maicon_clb
Sylvanus
4,323
1,780
264
2,405
6,197
3,626
378
3,027
2,940
26,227
13,619
W
2,557
326
0
1,908
4,948
3,742
150
540
4,408
0
21,113
L
Bake Kujira
thedragon44
Bake Kujira
3,564
1,803
0
1,113
6,567
4,670
0
3,758
2,809
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
22,511
283
Minions Killed
188
0
Camps Cleared
0
908,197
Distance Traveled
784,741
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,252
695
68
8
0
181,254
0
L
Rama
3,552
395
8
1
0
41,259
0
L
Thanatos
4,026
447
11
1
0
188,290
0
L
Scylla
5,117
569
70
8
0
174,851
0
W
Janus
6,082
676
67
7
0
198,735
0
W
Morgan Le Fay
5,190
577
50
6
0
200,518
0
L
Sun Wukong
5,009
557
52
6
0
211,082
2
W
Sylvanus
5,731
637
66
7
0
151,079
0
W
Mulan
5,734
637
32
4
0
176,611
0
L
Bake Kujira
4,807
534
47
5
0
169,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role