Player Matchup

Danzaburou
Danzaburou
CrazyyGodd
Danzaburou
Level 139
God Stats
1W - 2L
1,663 SR
Queue Stats
56W - 55L
1,585 Elo+
Party 2
Horus
Horus
Doctorjonko
Horus
Level 101
God Stats
7W - 3L
1,664 SR
Queue Stats
45W - 40L
1,544 Elo+
Party 2
Nox
Nox
Lzinc59
Nox
Level 120
God Stats
3W - 5L
1,714 SR
Queue Stats
73W - 68L
1,835 Elo+
Solo
Team Averages
Level 120
1,680 SR
1,655 Elo+

VS

Team Averages
Level 146
1,500 SR
1,542 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
UlquiorraLD
Ne Zha
Level 108
God Stats
2W - 2L
1,258 SR
Queue Stats
15W - 15L
1,536 Elo+
Party 1
Ra
Ra
Vesnа
Ra
Level 173
God Stats
7W - 4L
1,743 SR
Queue Stats
43W - 30L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyyGodd
Danzaburou
11
1 / 5 / 0
6,827
683
3,026
8,223
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 0
6,127
613
4,347
10,108
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nox
11
0 / 6 / 0
6,497
650
1,957
7,850
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 11
8,136
814
7,496
9,189
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
6 / 0 / 8
8,417
842
8,919
6,348
2,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
5 / 0 / 8
8,876
888
6,290
2,026
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
14
14
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
11
8.5
L
Danzaburou
CrazyyGodd
Danzaburou
1
5
0
0.2
L
0
3
0
0
L
Nox
0
6
0
0
W
Ne Zha
6
0
8
10
W
Ra
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,330
Damage
22,705
26,181
Taken
17,563
10,046
Mitigated
9,928
4,686
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,496
542
0
1,236
9,189
6,782
174
688
8,365
1,365
28,089
L
Danzaburou
CrazyyGodd
Danzaburou
3,026
326
0
917
8,223
2,598
0
1,735
6,186
0
28,742
L
4,347
1,577
392
3,027
10,108
4,838
0
3,586
6,177
0
11,571
L
Nox
1,957
348
0
350
7,850
2,610
0
1,677
5,895
23,792
418
W
Ne Zha
8,919
766
0
1,238
6,348
2,368
470
1,547
4,664
0
28,932
W
Ra
6,290
217
3,398
1,441
2,026
778
450
12
1,977
32,543
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,451
Gold Earned
25,429
116
Minions Killed
146
0
Camps Cleared
0
555,468
Distance Traveled
630,610
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,136
814
40
4
0
198,349
2
L
Danzaburou
6,827
683
52
5
0
184,827
0
L
Horus
6,127
613
17
2
0
202,523
0
L
Nox
6,497
650
47
5
0
168,118
6
W
Ne Zha
8,417
842
41
4
0
205,904
0
W
Ra
8,876
888
65
7
0
226,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role