Player Matchup

Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
GiddyOsprey5057
Kukulkan
Gold II
Level 123
God Stats
2W - 1L
1,290 SR
Queue Stats
154W - 151L
1,586 MMR
Solo
Fenrir
Fenrir
Gold III
LEMASTICIQUE66
Fenrir
Gold III
Level 172
God Stats
11W - 16L
1,467 SR
Queue Stats
169W - 171L
1,515 MMR
Solo
Nut
Nut
Gold II
Zvarrii
Nut
Gold II
Level 129
God Stats
38W - 27L
1,559 SR
Queue Stats
265W - 265L
1,576 MMR
Solo
Ymir
Ymir
Silver III
oldsk0oL87
Ymir
Silver III
Level 155
God Stats
11W - 5L
1,713 SR
Queue Stats
158W - 155L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,506 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,571 SR
1,550 MMR
Loki
Loki
Gold III
Il-Lxxrd-lI
Loki
Gold III
Level 136
God Stats
4W - 3L
1,709 SR
Queue Stats
40W - 40L
1,537 MMR
Solo
Vulcan
Vulcan
Gold II
JudgeKedd
Vulcan
Gold II
Level 155
God Stats
3W - 10L
1,290 SR
Queue Stats
102W - 117L
1,601 MMR
Solo
Cupid
Cupid
Silver I
Retykz_FraN
Cupid
Silver I
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 MMR
Solo
Khepri
Khepri
Gold IV
saimonlebon_
Khepri
Gold IV
Level 171
God Stats
1W - 1L
1,717 SR
Queue Stats
318W - 323L
1,506 MMR
Solo
King Arthur
King Arthur
Gold III
АfIR
King Arthur
Gold III
Level 163
God Stats
5W - 4L
1,642 SR
Queue Stats
182W - 187L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 4
9,371
669
9,035
9,792
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
2 / 1 / 3
9,418
673
4,049
4,905
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
8 / 0 / 1
8,424
602
7,585
9,742
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nut
16
3 / 1 / 1
9,192
657
12,043
12,190
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 3
7,686
549
2,454
7,892
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MedusaThothAres

VS

Bans
Ao KuangSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
6,835
488
4,971
8,163
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
JudgeKedd
Vulcan
12
1 / 2 / 0
7,002
500
5,013
4,413
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 0
6,110
436
4,050
8,709
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
12
1 / 1 / 1
7,206
515
3,068
10,580
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
АfIR
King Arthur
11
0 / 7 / 1
6,196
443
4,995
14,241
9,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
4
5
W
Kukulkan
2
1
3
3.5
L
2
3
1
0.83
L
Vulcan
JudgeKedd
Vulcan
1
2
0
0.5
W
8
0
1
8.5
L
0
5
0
0
W
Nut
3
1
1
3.5
W
2
1
3
3.5
L
Khepri
1
1
1
1.5
L
King Arthur
АfIR
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
22,097
44,521
Taken
46,106
26,403
Mitigated
23,005
19,603
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,035
1,020
240
3,695
9,792
9,912
0
627
9,119
0
59,467
W
Kukulkan
4,049
315
0
764
4,905
1,722
0
1,167
3,708
87,117
1,312
L
4,971
968
0
3,225
8,163
2,187
0
248
7,875
0
48,496
L
Vulcan
JudgeKedd
Vulcan
5,013
107
0
1,209
4,413
1,354
0
2,050
2,265
46,214
0
W
7,585
2,434
0
4,871
9,742
3,509
178
1,267
8,387
0
49,859
L
4,050
2,017
408
2,216
8,709
2,048
0
1,021
7,688
0
37,937
W
Nut
12,043
7,781
0
8,837
12,190
5,103
2,168
1,842
10,287
0
93,998
W
2,454
593
0
1,196
7,892
6,157
0
2,666
5,116
24,519
1,334
L
Khepri
3,068
263
67
3,436
10,580
7,749
0
2,160
8,319
19,255
2,536
L
King Arthur
АfIR
King Arthur
4,995
523
0
1,000
14,241
9,667
0
578
13,663
0
33,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
33,349
574
Minions Killed
335
0
Camps Cleared
0
1,426,199
Distance Traveled
1,433,040
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,371
669
111
8
0
258,790
2
W
Kukulkan
9,418
673
177
13
0
296,862
3
L
Loki
6,835
488
82
6
0
350,609
0
L
Vulcan
7,002
500
107
8
0
293,095
4
W
Fenrir
8,424
602
83
6
0
329,499
0
L
Cupid
6,110
436
73
5
0
271,543
2
W
Nut
9,192
657
149
11
0
262,824
2
W
Ymir
7,686
549
54
4
0
278,224
6
L
Khepri
7,206
515
24
2
0
272,752
3
L
King Arthur
6,196
443
49
4
0
245,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role