Player Matchup

Neith
Neith
AtomGee
Neith
Level 42
God Stats
14W - 6L
1,584 SR
Queue Stats
96W - 103L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Edithmynuth
Danzaburou
Level 101
God Stats
0W - 3L
1,289 SR
Queue Stats
15W - 45L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
KamakaziFrost
Nu Wa
Level 140
God Stats
42W - 30L
1,598 SR
Queue Stats
290W - 272L
1,533 Elo+
Solo
Bacchus
Bacchus
RoniSantos2229
Bacchus
Level 76
God Stats
50W - 36L
1,577 SR
Queue Stats
349W - 336L
1,533 Elo+
Solo
Izanami
Izanami
ryleigh11
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 73
1,510 SR
1,452 Elo+

VS

Team Averages
Level 100
1,539 SR
1,525 Elo+
Chang'e
Chang'e
ColonelofSpades
Chang'e
Level 58
God Stats
63W - 79L
1,447 SR
Queue Stats
275W - 266L
1,496 Elo+
Solo
Medusa
Medusa
Dbz-san22
Medusa
Level 139
God Stats
4W - 0L
1,318 SR
Queue Stats
40W - 31L
1,510 Elo+
Solo
Athena
Athena
GamerTechnician
Athena
Level 69
God Stats
10W - 6L
1,898 SR
Queue Stats
122W - 102L
1,520 Elo+
Solo
Tiamat
Tiamat
Hysteriiis
Tiamat
Level 63
God Stats
12W - 13L
1,533 SR
Queue Stats
81W - 71L
1,607 Elo+
Solo
Xbalanque
Xbalanque
kostantis25573
Xbalanque
Level 171
God Stats
22W - 31L
1,502 SR
Queue Stats
187W - 186L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtomGee
Neith
12
0 / 3 / 5
6,867
1,145
7,591
8,376
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Edithmynuth
Danzaburou
12
0 / 3 / 3
6,708
1,118
5,539
9,614
3,400
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 2
6,893
1,149
4,402
1,375
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
3 / 4 / 2
7,469
1,245
5,409
9,047
9,694
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ryleigh11
Izanami
10
0 / 0 / 0
5,581
930
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

311

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
6,942
1,157
3,704
5,056
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Dbz-san22
Medusa
12
5 / 0 / 3
7,980
1,330
8,176
3,119
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 10
7,579
1,263
5,469
7,808
7,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Hysteriiis
Tiamat
12
1 / 0 / 6
6,751
1,125
3,339
2,399
2,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
kostantis25573
Xbalanque
12
3 / 3 / 3
7,049
1,175
5,258
6,315
2,096
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
5
Kills
11
11
Deaths
5
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
AtomGee
Neith
0
3
5
0.83
W
2
2
7
2.75
W
Medusa
Dbz-san22
Medusa
5
0
3
6.5
L
Danzaburou
Edithmynuth
Danzaburou
0
3
3
0.5
W
0
0
10
5
W
Tiamat
Hysteriiis
Tiamat
1
0
6
4
L
2
1
2
3
L
3
4
2
1
W
Xbalanque
kostantis25573
Xbalanque
3
3
3
1.5
L
Izanami
ryleigh11
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
25,946
28,412
Taken
24,697
16,519
Mitigated
15,074
1,961
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AtomGee
Neith
7,591
3,047
0
860
8,376
2,900
0
4,167
4,081
0
24,771
W
3,704
1,008
2,583
2,145
5,056
1,635
0
1,935
3,121
11,734
0
W
Medusa
Dbz-san22
Medusa
8,176
3,178
0
0
3,119
1,104
0
1,596
1,523
0
30,580
L
Danzaburou
Edithmynuth
Danzaburou
5,539
2,558
0
190
9,614
3,400
0
3,598
5,924
0
25,426
W
5,469
1,193
0
1,287
7,808
7,527
0
2,647
5,161
12,630
979
W
Tiamat
Hysteriiis
Tiamat
3,339
330
0
420
2,399
2,712
0
1,153
1,246
15,438
0
L
4,402
1,433
0
0
1,375
525
0
224
1,151
13,644
272
L
5,409
344
34
877
9,047
9,694
0
3,712
5,150
12,046
180
W
Xbalanque
kostantis25573
Xbalanque
5,258
3,668
0
470
6,315
2,096
0
2,347
3,968
0
13,301
L
Izanami
ryleigh11
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
36,301
116
Minions Killed
148
5
Camps Cleared
6
413,426
Distance Traveled
570,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,867
1,145
41
7
0
103,125
0
W
Chang'e
6,942
1,157
18
3
2
107,535
0
W
Medusa
7,980
1,330
69
12
1
122,041
0
L
Danzaburou
6,708
1,118
47
8
4
105,836
0
W
Athena
7,579
1,263
20
3
1
117,348
0
W
Tiamat
6,751
1,125
21
4
2
130,419
0
L
Nu Wa
6,893
1,149
20
3
1
103,770
0
L
Bacchus
7,469
1,245
8
1
0
100,695
0
W
Xbalanque
7,049
1,175
20
3
0
93,366
0
L
Izanami
5,581
930
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role