Player Matchup

Chaac
Chaac
 
Chaac
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cuwejus
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 255L
1,421 Elo+
Solo
Hercules
Hercules
Orijnaru_Ko-Umi
Hercules
Level 153
God Stats
18W - 9L
1,716 SR
Queue Stats
617W - 632L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
htownjoker713
Baba Yaga
Level 133
God Stats
3W - 2L
1,434 SR
Queue Stats
192W - 204L
1,451 Elo+
Solo
Kukulkan
Kukulkan
wind_water_moon
Kukulkan
Level 172
God Stats
44W - 45L
1,466 SR
Queue Stats
494W - 514L
1,437 Elo+
Solo
Team Averages
Level 151
1,523 SR
1,466 Elo+

VS

Team Averages
Level 116
1,489 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DogAss64
Agni
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
20W - 19L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Meuhforever
Amaterasu
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,579 Elo+
Solo
Charon
Charon
Tiansei
Charon
Level 43
God Stats
0W - 2L
1,244 SR
Queue Stats
53W - 76L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 2
6,719
1,120
4,717
3,237
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Cuwejus
Bellona
13
2 / 3 / 5
7,668
1,278
6,758
7,862
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
12
4 / 3 / 1
7,794
1,299
8,156
10,060
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
htownjoker713
Baba Yaga
12
0 / 1 / 1
6,561
1,094
3,698
3,630
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
13
0 / 0 / 4
7,303
1,217
4,003
2,622
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

368

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 3
7,707
1,285
7,217
10,067
3,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nut
 
Nut
12
1 / 3 / 5
6,755
1,126
4,527
6,640
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
12
2 / 0 / 5
7,411
1,235
5,482
2,603
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Meuhforever
Amaterasu
12
1 / 1 / 6
7,091
1,182
4,772
9,374
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
Tiansei
Charon
11
0 / 0 / 1
6,294
1,049
963
2,331
1,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
7
7
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
2
2
L
Thanatos
 
Thanatos
3
3
3
1.5
L
Nut
 
Nut
1
3
5
1.17
W
Bellona
Cuwejus
Bellona
2
3
5
1.5
L
Agni
2
0
5
4.5
L
Amaterasu
Meuhforever
Amaterasu
1
1
6
4
W
Hercules
4
3
1
1.5
L
Charon
Tiansei
Charon
0
0
1
0.5
W
Baba Yaga
htownjoker713
Baba Yaga
0
1
1
0.5
W
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
22,961
27,411
Taken
31,015
17,386
Mitigated
14,867
4,445
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,717
46
0
684
3,237
2,910
0
919
2,239
0
9,999
L
Thanatos
 
Thanatos
7,217
751
0
3,215
10,067
3,739
0
1,797
7,992
0
21,306
L
Nut
 
Nut
4,527
2,328
0
55
6,640
2,190
0
2,291
4,199
0
8,371
W
Bellona
Cuwejus
Bellona
6,758
1,309
0
1,710
7,862
8,249
0
1,375
6,159
811
12,027
L
Agni
5,482
190
0
0
2,603
782
0
587
1,971
18,030
0
L
Amaterasu
Meuhforever
Amaterasu
4,772
1,832
0
1,911
9,374
6,928
0
2,473
6,523
0
9,885
W
Hercules
8,156
4,846
0
1,510
10,060
4,102
0
1,989
7,926
0
12,763
L
Charon
Tiansei
Charon
963
0
0
88
2,331
1,228
0
712
1,522
2,842
0
W
Baba Yaga
htownjoker713
Baba Yaga
3,698
0
0
541
3,630
1,149
0
1,002
2,481
18,548
334
W
Kukulkan
4,003
0
0
0
2,622
976
0
887
1,710
23,999
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
35,258
125
Minions Killed
90
8
Camps Cleared
3
640,514
Distance Traveled
551,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,719
1,120
21
4
1
124,670
0
L
Thanatos
7,707
1,285
37
6
1
130,963
0
L
Nut
6,755
1,126
14
2
0
115,268
0
W
Bellona
7,668
1,278
19
3
1
118,233
0
L
Agni
7,411
1,235
24
4
0
113,696
0
L
Amaterasu
7,091
1,182
15
3
2
144,390
0
W
Hercules
7,794
1,299
7
1
1
122,604
0
L
Charon
6,294
1,049
0
0
0
46,735
0
W
Baba Yaga
6,561
1,094
30
5
1
145,784
0
W
Kukulkan
7,303
1,217
48
8
4
129,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role