Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Fuskyz
The Morrigan
Level 136
God Stats
0W - 2L
1,276 SR
Queue Stats
34W - 37L
1,544 Elo+
Party 1
Anhur
Anhur
Kawacy
Anhur
Level 115
God Stats
1W - 3L
1,539 SR
Queue Stats
22W - 22L
1,574 Elo+
Party 1
Ganesha
Ganesha
Kylllin
Ganesha
Level 160
God Stats
0W - 2L
1,101 SR
Queue Stats
80W - 83L
1,557 Elo+
Party 1
Mercury
Mercury
Yassin98mufc
Mercury
Level 156
God Stats
3W - 3L
1,576 SR
Queue Stats
90W - 71L
1,553 Elo+
Solo
Team Averages
Level 122
1,398 SR
1,546 Elo+

VS

Team Averages
Level 131
1,577 SR
1,516 Elo+
Sobek
Sobek
BattleBoy1991
Sobek
Level 153
God Stats
1W - 0L
1,475 SR
Queue Stats
8W - 8L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
EnuffDakka
Gilgamesh
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
325W - 305L
1,541 Elo+
Solo
Fenrir
Fenrir
ShadowZXT_77
Fenrir
Level 155
God Stats
4W - 2L
1,608 SR
Queue Stats
124W - 112L
1,574 Elo+
Solo
Medusa
Medusa
Simen_111
Medusa
Level 150
God Stats
12W - 9L
1,540 SR
Queue Stats
166W - 167L
1,511 Elo+
Solo
Anubis
Anubis
onjus
Anubis
Level 109
God Stats
14W - 6L
1,761 SR
Queue Stats
20W - 12L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 6 / 0
7,867
605
9,120
14,566
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Fuskyz
The Morrigan
10
1 / 6 / 0
6,039
465
4,475
7,268
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kawacy
Anhur
12
3 / 2 / 0
7,030
541
6,259
7,208
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Kylllin
Ganesha
9
0 / 6 / 5
5,931
456
5,277
13,192
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Yassin98mufc
Mercury
12
0 / 4 / 3
6,299
485
2,621
10,281
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
6,968
536
3,246
11,327
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
EnuffDakka
Gilgamesh
13
6 / 1 / 6
7,448
573
7,101
8,439
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
14
6 / 4 / 1
8,217
632
8,457
11,112
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Simen_111
Medusa
12
2 / 3 / 2
7,389
568
5,213
7,065
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
onjus
Anubis
13
6 / 2 / 5
7,924
610
10,579
6,619
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
24
24
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
6
0
1
W
4
0
7
7.5
W
Gilgamesh
EnuffDakka
Gilgamesh
6
1
6
9
L
The Morrigan
Fuskyz
The Morrigan
1
6
0
0.17
L
Anhur
Kawacy
Anhur
3
2
0
1.5
L
Ganesha
Kylllin
Ganesha
0
6
5
0.42
W
Fenrir
6
4
1
1.63
W
Medusa
Simen_111
Medusa
2
3
2
1
L
Mercury
Yassin98mufc
Mercury
0
4
3
0.38
W
Anubis
onjus
Anubis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
34,596
52,515
Taken
44,562
20,438
Mitigated
25,592
9,355
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,120
2,789
0
3,014
14,566
7,700
20
230
13,734
52
41,958
W
3,246
135
0
3,183
11,327
7,459
0
2,027
9,300
21,669
1,097
W
Gilgamesh
EnuffDakka
Gilgamesh
7,101
2,259
0
4,059
8,439
4,325
0
1,492
6,947
0
45,268
L
The Morrigan
Fuskyz
The Morrigan
4,475
663
0
715
7,268
1,252
0
4,559
2,709
33,794
0
L
Anhur
Kawacy
Anhur
6,259
4,168
0
3,256
7,208
2,278
0
696
6,512
0
51,718
L
Ganesha
Kylllin
Ganesha
5,277
1,414
0
2,120
13,192
6,038
0
5,620
7,572
16,895
0
W
Fenrir
8,457
1,766
0
2,118
11,112
9,814
0
237
10,875
0
48,057
W
Medusa
Simen_111
Medusa
5,213
2,287
0
1,515
7,065
1,153
585
2,078
4,987
0
50,491
L
Mercury
Yassin98mufc
Mercury
2,621
1,464
0
250
10,281
3,170
0
2,550
7,685
0
53,103
W
Anubis
onjus
Anubis
10,579
644
0
2,602
6,619
2,841
330
3,970
2,649
52,998
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
37,946
353
Minions Killed
380
0
Camps Cleared
0
1,236,731
Distance Traveled
1,318,543
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,867
605
70
5
0
208,572
1
W
Sobek
6,968
536
25
2
0
286,206
0
W
Gilgamesh
7,448
573
78
6
0
286,993
4
L
The Morrigan
6,039
465
73
6
0
246,619
3
L
Anhur
7,030
541
114
9
0
238,329
0
L
Ganesha
5,931
456
5
0
0
251,012
1
W
Fenrir
8,217
632
78
6
0
226,296
0
W
Medusa
7,389
568
89
7
0
262,902
0
L
Mercury
6,299
485
91
7
0
292,199
2
W
Anubis
7,924
610
110
8
0
256,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role