Player Matchup

Loki
Loki
BonoboBohemio
Loki
Level 143
God Stats
0W - 1L
1,251 SR
Queue Stats
41W - 26L
1,637 Elo+
Solo
Medusa
Medusa
Hopz22
Medusa
Level 123
God Stats
16W - 11L
1,705 SR
Queue Stats
216W - 225L
1,519 Elo+
Solo
Bellona
Bellona
NotBerkay
Bellona
Level 107
God Stats
1W - 3L
1,480 SR
Queue Stats
201W - 193L
1,570 Elo+
Party 1
Discordia
Discordia
blue19191
Discordia
Level 80
God Stats
90W - 74L
1,679 SR
Queue Stats
210W - 210L
1,580 Elo+
Party 1
Bastet
Bastet
gameaaa
Bastet
Level 115
God Stats
178W - 179L
1,529 SR
Queue Stats
760W - 792L
1,483 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,558 Elo+

VS

Team Averages
Level 119
1,493 SR
1,505 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArcailRV
Baron Samedi
Level 119
God Stats
16W - 18L
1,601 SR
Queue Stats
142W - 147L
1,526 Elo+
Solo
Ganesha
Ganesha
HKfuoRi
Ganesha
Level 148
God Stats
4W - 5L
1,181 SR
Queue Stats
194W - 191L
1,459 Elo+
Solo
Odin
Odin
PoilafrirVI
Odin
Level 84
God Stats
8W - 2L
1,682 SR
Queue Stats
179W - 166L
1,520 Elo+
Solo
Zeus
Zeus
ZapperRX
Zeus
Level 89
God Stats
22W - 12L
1,500 SR
Queue Stats
180W - 142L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,575
1,315
3,590
7,727
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Hopz22
Medusa
10
0 / 0 / 0
5,306
1,061
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
NotBerkay
Bellona
11
0 / 5 / 4
6,334
1,267
5,268
10,828
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
blue19191
Discordia
11
1 / 2 / 2
6,395
1,279
5,730
4,212
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
gameaaa
Bastet
11
1 / 3 / 4
6,387
1,277
5,572
8,431
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 0 / 8
7,661
1,532
5,667
5,308
2,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ArcailRV
Baron Samedi
12
2 / 0 / 7
6,771
1,354
4,429
2,027
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
HKfuoRi
Ganesha
12
0 / 2 / 11
6,818
1,364
4,009
5,535
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 10
6,748
1,350
3,294
5,761
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
12
6 / 2 / 7
7,891
1,578
10,435
4,738
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
5
Kills
13
13
Deaths
5
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
8
7
W
Baron Samedi
ArcailRV
Baron Samedi
2
0
7
5.5
L
3
3
1
1.17
W
Ganesha
HKfuoRi
Ganesha
0
2
11
2.75
L
Medusa
Hopz22
Medusa
0
0
0
0
L
Bellona
NotBerkay
Bellona
0
5
4
0.4
W
2
1
10
7
W
Zeus
6
2
7
4.75
L
Discordia
blue19191
Discordia
1
2
2
1
L
Bastet
gameaaa
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
27,834
31,198
Taken
23,369
15,629
Mitigated
14,912
2,556
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,667
1,588
0
1,735
5,308
2,695
0
827
4,441
0
9,034
W
Baron Samedi
ArcailRV
Baron Samedi
4,429
171
1,613
1,131
2,027
1,010
0
675
1,352
25,234
0
L
3,590
317
0
0
7,727
1,968
0
5,601
2,126
0
11,095
W
Ganesha
HKfuoRi
Ganesha
4,009
225
0
977
5,535
4,789
0
1,415
3,974
6,044
1,425
L
Medusa
Hopz22
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
NotBerkay
Bellona
5,268
1,259
0
1,611
10,828
7,931
0
5,436
5,029
0
16,970
W
3,294
1,086
0
507
5,761
4,844
0
2,005
3,574
0
5,214
W
Zeus
10,435
1,851
0
250
4,738
1,574
0
808
3,782
20,826
0
L
Discordia
blue19191
Discordia
5,730
150
0
375
4,212
1,018
0
2,240
1,858
17,643
0
L
Bastet
gameaaa
Bastet
5,572
1,204
0
570
8,431
4,712
0
4,851
3,435
0
12,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
35,889
94
Minions Killed
110
3
Camps Cleared
4
461,625
Distance Traveled
578,845
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,661
1,532
14
3
1
121,114
0
W
Baron Samedi
6,771
1,354
58
12
0
109,937
1
L
Loki
6,575
1,315
10
2
0
120,079
0
W
Ganesha
6,818
1,364
1
0
0
107,964
0
L
Medusa
5,306
1,061
0
0
0
2,862
0
L
Bellona
6,334
1,267
22
4
0
115,167
0
W
Odin
6,748
1,350
12
2
0
131,184
0
W
Zeus
7,891
1,578
25
5
3
108,646
0
L
Discordia
6,395
1,279
41
8
2
104,225
0
L
Bastet
6,387
1,277
21
4
1
119,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role