Player Matchup

Susano
Susano
FreendZee
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,345 Elo+
Party 3
Mulan
Mulan
Godscylla890
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
Tanguycroco
Nu Wa
Level 67
God Stats
11W - 12L
1,422 SR
Queue Stats
214W - 198L
1,508 Elo+
Solo
Neith
Neith
itocx7c
Neith
Level 4
God Stats
1W - 2L
1,552 SR
Queue Stats
1W - 4L
1,462 Elo+
Party 2
Bake Kujira
Bake Kujira
yorui41
Bake Kujira
Level 159
God Stats
0W - 5L
1,219 SR
Queue Stats
68W - 72L
1,477 Elo+
Party 2
Team Averages
Level 77
1,439 SR
1,462 Elo+

VS

Team Averages
Level 94
1,556 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarkHunter168
Janus
Level 120
God Stats
6W - 4L
1,635 SR
Queue Stats
116W - 100L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Rimsuq
Cthulhu
Level 68
God Stats
26W - 14L
1,470 SR
Queue Stats
270W - 299L
1,480 Elo+
Party 1
Ullr
Ullr
Xabars
Ullr
Level 44
God Stats
11W - 6L
1,698 SR
Queue Stats
210W - 193L
1,512 Elo+
Solo
Bakasura
Bakasura
sykkal
Bakasura
Level 98
God Stats
2W - 1L
1,477 SR
Queue Stats
134W - 136L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FreendZee
Susano
11
2 / 7 / 0
6,443
496
4,175
11,254
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 2 / 2
7,820
602
13,190
14,402
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 2
6,817
524
7,318
8,520
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
itocx7c
Neith
11
0 / 5 / 3
5,721
440
2,503
6,796
1,990
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bake Kujira
yorui41
Bake Kujira
10
1 / 6 / 2
6,392
492
4,049
13,930
9,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 0
7,771
598
9,188
19,328
11,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 3 / 2
7,526
579
7,409
6,611
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Rimsuq
Cthulhu
13
2 / 0 / 10
8,286
637
8,050
9,500
7,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Xabars
Ullr
14
11 / 0 / 4
8,655
666
9,315
5,318
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
sykkal
Bakasura
13
4 / 2 / 8
7,636
587
5,123
12,890
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
25
25
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
0
1
W
6
3
2
2.33
L
Susano
FreendZee
Susano
2
7
0
0.29
L
2
2
2
1.5
W
Cthulhu
Rimsuq
Cthulhu
2
0
10
7
L
2
5
2
0.6
W
Ullr
Xabars
Ullr
11
0
4
13
L
Neith
itocx7c
Neith
0
5
3
0.3
W
Bakasura
sykkal
Bakasura
4
2
8
4
L
Bake Kujira
yorui41
Bake Kujira
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,235
Damage
39,085
54,902
Taken
53,647
25,221
Mitigated
27,272
16,371
Healing
22,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,188
981
0
10,563
19,328
11,609
0
1,368
17,960
0
56,724
W
7,409
863
0
1,581
6,611
1,954
91
2,715
3,896
51,900
761
L
Susano
FreendZee
Susano
4,175
1,129
0
3,376
11,254
3,219
0
1,740
9,043
0
47,100
L
13,190
2,580
0
7,267
14,402
8,248
0
1,447
12,933
0
58,230
W
Cthulhu
Rimsuq
Cthulhu
8,050
558
148
1,877
9,500
7,680
344
2,035
7,465
47,226
1,358
L
7,318
1,400
0
1,110
8,520
2,353
0
3,621
4,688
40,042
0
W
Ullr
Xabars
Ullr
9,315
3,382
0
2,037
5,318
1,757
982
2,534
2,784
0
53,859
L
Neith
itocx7c
Neith
2,503
855
0
1,260
6,796
1,990
0
3,171
3,543
0
18,330
W
Bakasura
sykkal
Bakasura
5,123
3,338
0
6,605
12,890
4,272
153
2,800
10,090
0
48,298
L
Bake Kujira
yorui41
Bake Kujira
4,049
2,481
216
3,142
13,930
9,411
0
4,837
8,299
28,234
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
39,874
350
Minions Killed
431
0
Camps Cleared
0
1,238,319
Distance Traveled
1,318,760
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,771
598
114
9
0
259,497
2
W
Janus
7,526
579
83
6
0
267,926
0
L
Susano
6,443
496
79
6
0
260,943
0
L
Mulan
7,820
602
98
8
0
251,691
0
W
Cthulhu
8,286
637
59
5
0
284,561
4
L
Nu Wa
6,817
524
79
6
0
239,183
0
W
Ullr
8,655
666
87
7
0
247,154
1
L
Neith
5,721
440
40
3
0
225,705
0
W
Bakasura
7,636
587
88
7
0
259,622
0
L
Bake Kujira
6,392
492
54
4
0
260,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role