Player Matchup

He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AlcoholicMain
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 110L
1,590 Elo+
Solo
Achilles
Achilles
AsuraMemories
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,553 Elo+
Solo
Fafnir
Fafnir
Attaroa
Fafnir
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 52L
1,592 Elo+
Solo
Anhur
Anhur
Nardman
Anhur
Level 193
God Stats
4W - 7L
1,658 SR
Queue Stats
402W - 420L
1,495 Elo+
Solo
Team Averages
Level 123
1,532 SR
1,546 Elo+

VS

Team Averages
Level 154
1,616 SR
1,610 Elo+
Hercules
Hercules
M丶City
Hercules
Level 158
God Stats
4W - 1L
1,944 SR
Queue Stats
118W - 79L
1,646 Elo+
Party 1
Poseidon
Poseidon
Saiyen
Poseidon
Level 190
God Stats
1W - 1L
1,274 SR
Queue Stats
409W - 409L
1,592 Elo+
Solo
Izanami
Izanami
sakular
Izanami
Level 100
God Stats
6W - 3L
1,730 SR
Queue Stats
166W - 150L
1,559 Elo+
Solo
Hel
Hel
vvvvvva
Hel
Level 168
God Stats
1W - 1L
1,261 SR
Queue Stats
96W - 92L
1,566 Elo+
Solo
Thor
Thor
衔尾蛇z
Thor
Level 156
God Stats
1W - 2L
1,872 SR
Queue Stats
209W - 121L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 4 / 6
5,244
1,049
5,187
4,961
1,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 3
5,083
1,017
878
5,729
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
AsuraMemories
Achilles
10
2 / 2 / 4
5,396
1,079
6,578
7,244
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
Attaroa
Fafnir
6
1 / 1 / 2
4,951
990
636
3,084
2,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Nardman
Anhur
11
3 / 2 / 3
5,841
1,168
4,869
6,472
2,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
M丶City
Hercules
12
2 / 0 / 9
6,166
1,233
3,831
7,265
5,859
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poseidon
Saiyen
Poseidon
11
1 / 2 / 10
6,116
1,223
6,945
4,731
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
sakular
Izanami
10
2 / 1 / 8
5,927
1,185
5,887
3,748
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
11
3 / 2 / 7
6,333
1,267
2,829
4,343
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 2 / 6
6,087
1,217
4,921
4,141
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
7
Kills
11
11
Deaths
7
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
6
1
L
0
2
3
0.75
L
Achilles
AsuraMemories
Achilles
2
2
4
2
L
Fafnir
Attaroa
Fafnir
1
1
2
2
W
Hercules
M丶City
Hercules
2
0
9
6.5
L
Anhur
Nardman
Anhur
3
2
3
2.25
W
Poseidon
Saiyen
Poseidon
1
2
10
3
W
Izanami
sakular
Izanami
2
1
8
6
W
Hel
3
2
7
3.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
24,413
27,490
Taken
24,228
15,569
Mitigated
11,063
10,373
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,187
72
190
318
4,961
1,464
0
1,555
3,406
11,407
0
L
878
332
4,911
1,835
5,729
3,348
0
2,353
3,376
2,701
0
L
Achilles
AsuraMemories
Achilles
6,578
559
444
1,324
7,244
5,478
0
3,139
4,105
0
11,606
L
Fafnir
Attaroa
Fafnir
636
154
319
672
3,084
2,956
0
519
2,565
1,025
0
W
Hercules
M丶City
Hercules
3,831
647
366
4,626
7,265
5,859
0
1,799
5,274
0
6,385
L
Anhur
Nardman
Anhur
4,869
1,832
150
210
6,472
2,323
0
2,009
4,463
0
12,632
W
Poseidon
Saiyen
Poseidon
6,945
465
28
705
4,731
1,298
366
1,637
3,024
16,219
457
W
Izanami
sakular
Izanami
5,887
3,772
0
839
3,748
1,232
372
774
2,830
0
13,903
W
Hel
2,829
96
4,980
2,172
4,343
1,468
209
1,150
3,120
6,748
0
W
4,921
55
0
443
4,141
1,206
0
1,341
2,733
0
5,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
30,629
43
Minions Killed
57
0
Camps Cleared
0
467,734
Distance Traveled
569,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,244
1,049
9
2
0
91,319
0
L
Yemoja
5,083
1,017
4
1
0
106,843
0
L
Achilles
5,396
1,079
2
0
0
129,451
0
L
Fafnir
4,951
990
3
1
0
41,457
0
W
Hercules
6,166
1,233
6
1
0
132,237
0
L
Anhur
5,841
1,168
25
5
0
98,664
0
W
Poseidon
6,116
1,223
16
3
0
104,359
0
W
Izanami
5,927
1,185
20
4
0
101,363
0
W
Hel
6,333
1,267
13
3
0
118,700
0
W
Thor
6,087
1,217
2
0
0
112,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role