Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Carabean
Awilix
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,484 Elo+
Solo
Sol
Sol
FaranFlash
Sol
Level 118
God Stats
41W - 25L
1,633 SR
Queue Stats
48W - 32L
1,591 Elo+
Solo
Nox
Nox
Lzinc59
Nox
Level 120
God Stats
6W - 4L
1,762 SR
Queue Stats
7W - 8L
1,565 Elo+
Solo
Team Averages
Level 127
1,579 SR
1,528 Elo+

VS

Team Averages
Level 106
1,471 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Edward_Riman93
Janus
Level 27
God Stats
9W - 17L
1,033 SR
Queue Stats
91W - 93L
1,411 Elo+
Party 1
Horus
Horus
FIZZNPOP
Horus
Level 147
God Stats
5W - 0L
1,846 SR
Queue Stats
283W - 281L
1,487 Elo+
Solo
Thanatos
Thanatos
emirjiujitsuboss
Thanatos
Level 65
God Stats
6W - 4L
1,474 SR
Queue Stats
167W - 194L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 1 / 0
4,239
707
1,193
4,285
1,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
 
Erlang Shen
2
0 / 1 / 0
2,844
474
234
1,057
284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Carabean
Awilix
7
1 / 2 / 1
3,872
645
1,791
4,975
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 5 / 0
3,544
591
1,343
4,525
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
8
1 / 1 / 1
4,275
713
1,166
2,245
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
6 / 1 / 2
5,437
906
3,799
2,516
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
 
Zhong Kui
9
1 / 0 / 0
5,154
859
1,443
1,693
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 1
4,286
714
1,894
2,377
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
FIZZNPOP
Horus
8
2 / 1 / 6
5,266
878
3,072
4,319
2,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,858
643
765
4,312
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Medusa
 
Medusa
6
1
2
7
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Awilix
Carabean
Awilix
1
2
1
0.75
W
0
1
1
0.5
W
Horus
FIZZNPOP
Horus
2
1
6
5
L
0
5
0
0
L
Nox
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,727
Damage
10,973
17,087
Taken
15,217
4,584
Mitigated
6,157
4,201
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,193
396
0
1,938
4,285
1,601
0
308
3,977
0
10,064
L
Erlang Shen
 
Erlang Shen
234
147
0
293
1,057
284
0
289
768
0
2,608
W
Medusa
 
Medusa
3,799
1,848
0
916
2,516
734
823
179
2,337
0
31,479
W
Zhong Kui
 
Zhong Kui
1,443
621
0
1,094
1,693
1,039
462
0
1,693
24,725
7,326
L
Awilix
Carabean
Awilix
1,791
774
0
625
4,975
1,530
0
1,378
3,515
0
21,649
W
1,894
185
0
940
2,377
661
0
822
1,555
20,726
0
W
Horus
FIZZNPOP
Horus
3,072
1,466
130
2,013
4,319
2,316
182
1,090
3,229
0
7,315
L
1,343
851
0
742
4,525
477
0
0
4,525
14,889
1,552
L
Nox
1,166
201
0
603
2,245
692
0
959
1,144
19,988
439
W
765
450
0
2,230
4,312
1,407
0
293
4,019
0
13,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,774
Gold Earned
24,001
149
Minions Killed
197
0
Camps Cleared
0
576,907
Distance Traveled
635,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,239
707
23
4
0
143,738
1
L
Erlang Shen
2,844
474
7
1
0
19,715
0
W
Medusa
5,437
906
55
9
0
117,416
0
W
Zhong Kui
5,154
859
57
10
0
102,565
0
L
Awilix
3,872
645
41
7
0
163,100
0
W
Janus
4,286
714
44
7
0
134,169
0
W
Horus
5,266
878
10
2
0
125,464
3
L
Sol
3,544
591
35
6
0
122,554
0
L
Nox
4,275
713
43
7
0
127,800
2
W
Thanatos
3,858
643
31
5
0
155,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role