Player Matchup

Hachiman
Hachiman
Kentormadashell
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,329 Elo+
Solo
Kuzenbo
Kuzenbo
KevonApe
Kuzenbo
Level 80
God Stats
44W - 47L
1,555 SR
Queue Stats
57W - 58L
1,547 Elo+
Solo
King Arthur
King Arthur
Law1067
King Arthur
Level 113
God Stats
14W - 12L
1,563 SR
Queue Stats
351W - 333L
1,538 Elo+
Solo
Ra
Ra
XcD_x_CrAzY
Ra
Level 118
God Stats
0W - 1L
1,721 SR
Queue Stats
28W - 34L
1,470 Elo+
Solo
Amaterasu
Amaterasu
zunn23
Amaterasu
Level 108
God Stats
6W - 9L
1,498 SR
Queue Stats
97W - 105L
1,466 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,470 Elo+

VS

Team Averages
Level 133
1,527 SR
1,470 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BLUE-2400-
Apollo
Level 145
God Stats
3W - 4L
1,380 SR
Queue Stats
166W - 157L
1,448 Elo+
Solo
Nu Wa
Nu Wa
M21woody
Nu Wa
Level 67
God Stats
4W - 3L
1,593 SR
Queue Stats
15W - 24L
1,481 Elo+
Solo
Osiris
Osiris
pitttiger
Osiris
Level 155
God Stats
9W - 5L
1,664 SR
Queue Stats
661W - 679L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 3 / 2
6,471
462
4,831
8,119
2,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KevonApe
Kuzenbo
9
0 / 3 / 2
6,253
447
2,797
10,444
10,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
Law1067
King Arthur
12
4 / 2 / 0
7,710
551
9,161
12,440
10,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 0
7,703
550
2,758
5,420
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
zunn23
Amaterasu
10
1 / 2 / 0
6,155
440
3,577
10,242
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
6 / 0 / 2
8,370
598
8,618
11,044
4,299
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
12
2 / 0 / 6
7,838
560
3,757
9,897
5,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
BLUE-2400-
Apollo
12
3 / 3 / 7
7,467
533
7,336
7,746
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
M21woody
Nu Wa
12
0 / 0 / 2
6,990
499
5,498
2,778
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
pitttiger
Osiris
10
0 / 4 / 1
6,097
436
2,768
10,540
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
11
11
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
0
2
7
W
Terra
 
Terra
2
0
6
5
W
Apollo
BLUE-2400-
Apollo
3
3
7
2.17
L
Hachiman
1
3
2
0.67
L
Kuzenbo
KevonApe
Kuzenbo
0
3
2
0.33
L
King Arthur
Law1067
King Arthur
4
2
0
2
W
Nu Wa
M21woody
Nu Wa
0
0
2
1
L
1
1
0
1
W
Osiris
pitttiger
Osiris
0
4
1
0.13
L
Amaterasu
zunn23
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
27,977
46,665
Taken
42,005
30,786
Mitigated
22,522
14,352
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,618
2,583
0
6,058
11,044
4,299
637
1,588
9,456
0
68,733
W
Terra
 
Terra
3,757
765
2,765
3,655
9,897
5,905
288
1,831
7,997
29,408
0
W
Apollo
BLUE-2400-
Apollo
7,336
4,754
0
1,435
7,746
2,756
1,050
1,307
6,439
0
47,418
L
Hachiman
4,831
3,502
0
2,980
8,119
2,342
140
2,178
5,941
0
31,464
L
Kuzenbo
KevonApe
Kuzenbo
2,797
854
0
2,858
10,444
10,805
0
2,652
7,792
16,294
1,446
L
King Arthur
Law1067
King Arthur
9,161
1,059
0
2,317
12,440
10,813
65
1,443
10,997
1,227
52,633
W
Nu Wa
M21woody
Nu Wa
5,498
1,149
0
0
2,778
715
763
814
1,964
43,091
378
L
2,758
42
804
2,026
5,420
2,104
0
1,161
4,259
73,845
635
W
Osiris
pitttiger
Osiris
2,768
953
0
2,145
10,540
8,847
0
414
10,126
0
27,705
L
Amaterasu
zunn23
Amaterasu
3,577
1,189
0
3,367
10,242
4,722
0
1,770
8,472
0
36,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
36,762
345
Minions Killed
370
0
Camps Cleared
0
1,286,208
Distance Traveled
1,378,399
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,370
598
115
8
0
338,789
0
W
Terra
7,838
560
41
3
0
288,059
2
W
Apollo
7,467
533
91
7
0
277,428
0
L
Hachiman
6,471
462
51
4
0
217,776
0
L
Kuzenbo
6,253
447
18
1
0
261,217
2
L
King Arthur
7,710
551
67
5
0
243,880
4
W
Nu Wa
6,990
499
79
6
0
264,954
5
L
Ra
7,703
550
144
10
0
321,809
0
W
Osiris
6,097
436
44
3
0
209,169
2
L
Amaterasu
6,155
440
65
5
0
241,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role