Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Big8008Becky
Freya
Level 124
God Stats
7W - 2L
2,009 SR
Queue Stats
81W - 85L
1,456 Elo+
Party 1
Surtr
Surtr
Manyfacedgod287
Surtr
Level 123
God Stats
19W - 10L
1,572 SR
Queue Stats
49W - 45L
1,473 Elo+
Party 1
Susano
Susano
PROFARES
Susano
Level 188
God Stats
28W - 20L
1,626 SR
Queue Stats
462W - 419L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
Saammysamsam
Baron Samedi
Level 129
God Stats
4W - 3L
1,561 SR
Queue Stats
67W - 72L
1,466 Elo+
Solo
Team Averages
Level 144
1,654 SR
1,504 Elo+

VS

Team Averages
Level 140
1,518 SR
1,549 Elo+
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigRonRon
Surtr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Hou Yi
Hou Yi
FENRIRS BLOOD
Hou Yi
Level 149
God Stats
12W - 18L
1,525 SR
Queue Stats
524W - 516L
1,542 Elo+
Solo
Aphrodite
Aphrodite
FaintFawn270720
Aphrodite
Level 153
God Stats
11W - 11L
1,569 SR
Queue Stats
81W - 73L
1,523 Elo+
Solo
Athena
Athena
Orinion
Athena
Level 128
God Stats
82W - 101L
1,497 SR
Queue Stats
202W - 236L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 2 / 2
7,391
493
6,156
7,328
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 0
8,107
540
3,572
7,667
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 2
8,929
595
4,646
12,168
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
PROFARES
Susano
14
5 / 3 / 2
8,843
590
11,206
13,274
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Saammysamsam
Baron Samedi
12
0 / 4 / 5
7,216
481
6,855
10,613
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 1 / 1
9,399
627
8,777
9,759
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
BigRonRon
Surtr
7
1 / 3 / 1
5,745
383
2,942
4,843
2,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
1 / 4 / 2
7,654
510
6,123
13,085
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
FaintFawn270720
Aphrodite
14
3 / 5 / 4
8,380
559
7,552
9,359
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Orinion
Athena
13
1 / 2 / 6
7,527
502
4,888
12,928
12,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
14
Kills
15
15
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
2
0.5
L
Hades
 
Hades
9
1
1
9.5
W
6
2
0
3
L
Surtr
BigRonRon
Surtr
1
3
1
0.5
L
1
4
2
0.5
L
Aphrodite
FaintFawn270720
Aphrodite
3
5
4
1
W
3
4
2
1
L
Athena
Orinion
Athena
1
2
6
2
W
Susano
PROFARES
Susano
5
3
2
2
W
Baron Samedi
Saammysamsam
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
30,282
51,050
Taken
49,974
20,458
Mitigated
27,937
16,120
Healing
19,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,156
1,889
0
1,602
7,328
2,222
1,079
2,147
5,181
0
51,430
L
Hades
 
Hades
8,777
93
238
5,303
9,759
5,813
0
1,003
8,756
83,777
944
W
3,572
1,151
0
3,511
7,667
2,495
258
2,651
4,878
42,433
8,260
L
Surtr
BigRonRon
Surtr
2,942
1,353
0
1,291
4,843
2,110
0
526
4,317
426
19,888
L
6,123
2,536
0
4,206
13,085
4,092
511
4,590
8,495
0
58,661
L
Aphrodite
FaintFawn270720
Aphrodite
7,552
363
2,014
4,536
9,359
3,255
0
496
8,863
59,213
1,095
W
4,646
1,580
0
4,009
12,168
6,963
340
5,004
6,793
1,093
55,579
L
Athena
Orinion
Athena
4,888
955
0
1,575
12,928
12,667
0
3,958
8,970
19,543
1,432
W
Susano
PROFARES
Susano
11,206
2,708
0
3,202
13,274
3,845
0
6,714
6,148
0
65,723
W
Baron Samedi
Saammysamsam
Baron Samedi
6,855
592
440
3,356
10,613
4,933
458
3,834
6,699
47,674
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
38,705
447
Minions Killed
423
0
Camps Cleared
0
1,495,180
Distance Traveled
1,347,389
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,391
493
89
6
0
269,650
6
L
Hades
9,399
627
139
9
0
357,222
4
W
Freya
8,107
540
76
5
0
340,493
5
L
Surtr
5,745
383
36
2
0
129,102
0
L
Hou Yi
7,654
510
106
7
0
247,832
0
L
Aphrodite
8,380
559
124
8
0
287,716
0
W
Surtr
8,929
595
94
6
0
272,288
0
L
Athena
7,527
502
18
1
0
325,517
3
W
Susano
8,843
590
105
7
0
342,761
0
W
Baron Samedi
7,216
481
83
6
0
269,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role