Player Matchup

Agni
Agni
Moons dance
Agni
Level 127
God Stats
31W - 22L
1,571 SR
Queue Stats
821W - 809L
1,505 Elo+
Solo
Chaac
Chaac
That_Gamer_Boy96
Chaac
Level 123
God Stats
4W - 5L
1,598 SR
Queue Stats
247W - 249L
1,397 Elo+
Party 1
Medusa
Medusa
WaRRoZe_666
Medusa
Level 107
God Stats
7W - 3L
1,305 SR
Queue Stats
44W - 46L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Wayne-Glenski08
Cthulhu
Level 61
God Stats
6W - 7L
1,414 SR
Queue Stats
215W - 197L
1,450 Elo+
Party 1
Bakasura
Bakasura
nesta95420
Bakasura
Level 109
God Stats
149W - 148L
1,565 SR
Queue Stats
183W - 205L
1,458 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,436 Elo+

VS

Team Averages
Level 112
1,633 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
Faze-Argos7
Cu Chulainn
Level 87
God Stats
9W - 7L
1,650 SR
Queue Stats
400W - 391L
1,483 Elo+
Solo
Chang'e
Chang'e
FrankCastle-__9
Chang'e
Level 157
God Stats
14W - 7L
1,719 SR
Queue Stats
149W - 138L
1,469 Elo+
Solo
Rama
Rama
Zatulet
Rama
Level 78
God Stats
2W - 2L
1,609 SR
Queue Stats
147W - 149L
1,479 Elo+
Solo
Kukulkan
Kukulkan
minko239
Kukulkan
Level 149
God Stats
14W - 11L
1,609 SR
Queue Stats
491W - 508L
1,395 Elo+
Solo
Bacchus
Bacchus
xX-Ulux_17
Bacchus
Level 88
God Stats
6W - 6L
1,576 SR
Queue Stats
97W - 102L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,790
643
4,298
3,409
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,638
515
1,625
6,707
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
9
1 / 0 / 4
5,355
595
4,530
4,841
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
4 / 1 / 1
5,311
590
4,091
7,053
4,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
nesta95420
Bakasura
10
1 / 0 / 0
5,304
589
1,370
5,631
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Faze-Argos7
Cu Chulainn
10
2 / 0 / 0
5,673
630
4,700
4,851
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 0
5,233
581
2,878
5,561
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
Zatulet
Rama
6
1 / 3 / 0
4,163
463
3,263
4,565
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
minko239
Kukulkan
9
0 / 2 / 0
4,961
551
1,192
5,257
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
xX-Ulux_17
Bacchus
6
0 / 3 / 1
4,224
469
2,925
7,588
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Faze-Argos7
Cu Chulainn
2
0
0
2
L
1
0
0
1
W
2
1
0
2
W
0
2
0
0
W
Medusa
1
0
4
3
W
4
1
1
4.5
L
Rama
Zatulet
Rama
1
3
0
0.33
L
Kukulkan
minko239
Kukulkan
0
2
0
0
W
Bakasura
nesta95420
Bakasura
1
0
0
1
L
Bacchus
xX-Ulux_17
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
14,958
27,641
Taken
27,822
12,852
Mitigated
12,842
8,731
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Faze-Argos7
Cu Chulainn
4,700
907
0
1,677
4,851
2,920
0
302
4,509
369
33,417
L
2,878
201
320
4,040
5,561
1,508
0
602
4,917
32,587
2,327
W
4,298
295
0
543
3,409
896
350
1,000
2,409
38,751
0
W
1,625
284
0
1,687
6,707
4,569
0
457
6,250
0
23,635
W
Medusa
4,530
1,740
0
1,851
4,841
1,332
580
2,263
2,578
0
29,844
W
4,091
428
131
2,374
7,053
4,009
87
1,921
5,132
19,362
497
L
Rama
Zatulet
Rama
3,263
3,005
0
1,401
4,565
1,246
0
819
3,691
0
16,146
L
Kukulkan
minko239
Kukulkan
1,192
187
0
1,000
5,257
1,220
0
3,837
1,102
27,007
701
W
Bakasura
nesta95420
Bakasura
1,370
1,134
0
2,145
5,631
2,046
433
1,457
4,174
0
19,487
L
Bacchus
xX-Ulux_17
Bacchus
2,925
840
0
2,348
7,588
5,948
0
2,108
5,380
13,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
24,254
276
Minions Killed
248
0
Camps Cleared
0
924,893
Distance Traveled
865,330
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,673
630
62
7
0
172,020
0
L
Chang'e
5,233
581
72
8
0
191,812
0
W
Agni
5,790
643
86
10
0
165,477
0
W
Chaac
4,638
515
43
5
0
162,043
0
W
Medusa
5,355
595
55
6
0
184,307
1
W
Cthulhu
5,311
590
29
3
0
197,259
3
L
Rama
4,163
463
32
4
0
136,222
0
L
Kukulkan
4,961
551
66
7
0
168,232
0
W
Bakasura
5,304
589
63
7
0
215,807
0
L
Bacchus
4,224
469
16
2
0
197,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role