Player Matchup

Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
 
Artemis
Masters
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond II
BigBoyBeetus
Martichoras
Diamond II
Level 60
God Stats
7W - 2L
1,739 SR
Queue Stats
191W - 161L
2,355 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,548 SR
1,671 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,650 SR
2,203 MMR
Horus
Horus
Masters
 
Horus
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Masters
BiggyDoinks
Ymir
Masters
Level 160
God Stats
55W - 67L
1,466 SR
Queue Stats
508W - 433L
2,456 MMR
Party 1
Nox
Nox
Diamond II
BlowsLoadsToToes
Nox
Diamond II
Level 127
God Stats
9W - 7L
1,764 SR
Queue Stats
90W - 80L
2,395 MMR
Solo
Bacchus
Bacchus
Diamond IV
GucciSlimee
Bacchus
Diamond IV
Level 141
God Stats
1W - 2L
1,924 SR
Queue Stats
90W - 80L
2,216 MMR
Solo
Fenrir
Fenrir
Diamond I
cWoz
Fenrir
Diamond I
Level 200
God Stats
34W - 24L
1,599 SR
Queue Stats
608W - 559L
2,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
2 / 0 / 2
4,434
887
1,656
2,279
763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
7
1 / 1 / 0
3,728
746
2,857
3,053
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
 
Ravana
6
1 / 2 / 2
3,651
730
1,419
3,621
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
6
0 / 3 / 0
3,574
715
2,831
5,670
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
BigBoyBeetus
Martichoras
7
2 / 1 / 2
4,253
851
2,947
3,758
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SobekMulanNeithMedusa

VS

Bans
SerqetChang'eHerculesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
2
0 / 1 / 0
2,656
531
634
1,544
649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 3 / 0
3,190
638
2,712
4,718
1,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 3
3,673
735
2,429
2,734
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GucciSlimee
Bacchus
7
1 / 1 / 3
3,849
770
3,270
3,927
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
cWoz
Fenrir
8
5 / 0 / 1
4,306
861
2,959
4,133
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
7
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
2
3
W
Artemis
 
Artemis
1
1
0
1
W
Ravana
 
Ravana
1
2
2
1
W
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Horus
 
Horus
0
1
0
0
W
Martichoras
BigBoyBeetus
Martichoras
2
1
2
3
L
1
3
0
0.33
L
0
1
3
1.5
L
Bacchus
GucciSlimee
Bacchus
1
1
3
2.5
L
Fenrir
cWoz
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,710
Damage
12,004
18,381
Taken
17,056
5,868
Mitigated
6,770
4,578
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,656
617
0
997
2,279
763
186
1,182
1,097
14,488
0
W
Artemis
 
Artemis
2,857
698
0
564
3,053
774
0
1,465
1,402
0
15,584
W
Ravana
 
Ravana
1,419
355
0
642
3,621
1,202
0
1,002
2,432
0
15,978
W
Cu Chulainn
 
Cu Chulainn
2,831
789
0
1,045
5,670
2,040
0
2,503
2,811
869
17,333
L
Horus
 
Horus
634
195
0
510
1,544
649
0
280
1,264
0
2,052
W
Martichoras
BigBoyBeetus
Martichoras
2,947
1,231
0
1,330
3,758
1,089
76
1,530
2,228
0
23,511
L
2,712
1,188
0
1,102
4,718
1,195
0
1,376
3,342
10,752
544
L
2,429
134
0
820
2,734
799
0
0
2,734
17,452
0
L
Bacchus
GucciSlimee
Bacchus
3,270
628
0
1,360
3,927
2,605
0
172
3,755
14,471
0
L
Fenrir
cWoz
Fenrir
2,959
840
0
1,377
4,133
1,522
0
0
4,133
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,640
Gold Earned
17,674
159
Minions Killed
125
0
Camps Cleared
0
498,492
Distance Traveled
480,073
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
4,434
887
26
5
0
93,120
0
W
Artemis
3,728
746
27
5
0
109,146
0
W
Ravana
3,651
730
32
6
0
110,211
0
W
Cu Chulainn
3,574
715
34
7
0
101,236
0
L
Horus
2,656
531
0
0
0
36,955
0
W
Martichoras
4,253
851
40
8
0
84,779
0
L
Ymir
3,190
638
21
4
0
109,541
0
L
Nox
3,673
735
34
7
0
106,291
0
L
Bacchus
3,849
770
31
6
0
103,268
1
L
Fenrir
4,306
861
39
8
0
124,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role