Player Matchup

Arachne
Arachne
McSnowBall
Arachne
Level 127
God Stats
2W - 3L
1,305 SR
Queue Stats
128W - 127L
1,516 Elo+
Party 1
Charon
Charon
euzrid
Charon
Level 29
God Stats
7W - 6L
1,544 SR
Queue Stats
17W - 12L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
mattiar03
Baron Samedi
Level 84
God Stats
4W - 0L
1,781 SR
Queue Stats
127W - 118L
1,553 Elo+
Party 1
Team Averages
Level 80
1,543 SR
1,507 Elo+

VS

Team Averages
Level 115
1,448 SR
1,512 Elo+
Thor
Thor
GrandResist
Thor
Level 129
God Stats
26W - 22L
1,557 SR
Queue Stats
396W - 423L
1,497 Elo+
Solo
Ra
Ra
SilentStreamr
Ra
Level 97
God Stats
0W - 1L
1,169 SR
Queue Stats
40W - 34L
1,554 Elo+
Solo
Jormungandr
Jormungandr
jackik
Jormungandr
Level 120
God Stats
2W - 4L
1,618 SR
Queue Stats
36W - 51L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
McSnowBall
Arachne
14
2 / 2 / 2
8,794
676
3,757
9,693
3,607
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
euzrid
Charon
14
2 / 1 / 4
8,328
641
4,602
10,136
9,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
mattiar03
Baron Samedi
15
2 / 3 / 3
8,822
679
7,004
7,123
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,862
682
5,000
5,266
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 2 / 3
9,447
727
8,336
4,964
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
jackik
Jormungandr
14
0 / 2 / 5
8,252
635
5,405
10,033
7,374
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
6
Kills
6
6
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Arachne
McSnowBall
Arachne
2
2
2
1.5
L
3
2
3
2.25
W
Charon
euzrid
Charon
2
1
4
4
L
Jormungandr
jackik
Jormungandr
0
2
5
1.25
W
Baron Samedi
mattiar03
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,363
Damage
18,741
26,952
Taken
20,263
16,058
Mitigated
11,487
8,396
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,000
915
0
2,048
5,266
2,295
0
2,506
2,507
0
24,583
W
Arachne
McSnowBall
Arachne
3,757
2,499
0
2,940
9,693
3,607
0
3,609
5,553
0
31,251
L
8,336
935
1,403
1,151
4,964
1,818
0
2,383
2,449
48,264
0
W
Charon
euzrid
Charon
4,602
1,223
0
1,669
10,136
9,364
0
4,797
4,626
7,584
1,803
L
Jormungandr
jackik
Jormungandr
5,405
653
0
0
10,033
7,374
0
5,404
4,156
16,978
1,555
W
Baron Samedi
mattiar03
Baron Samedi
7,004
130
651
3,136
7,123
3,087
195
3,132
3,405
41,172
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
26,561
133
Minions Killed
192
0
Camps Cleared
0
739,529
Distance Traveled
653,106
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,862
682
46
4
0
187,459
0
W
Arachne
8,794
676
47
4
0
281,757
1
L
Ra
9,447
727
111
9
0
235,284
0
W
Charon
8,328
641
11
1
0
243,747
3
L
Jormungandr
8,252
635
35
3
0
230,363
0
W
Baron Samedi
8,822
679
75
6
0
214,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role