Player Matchup

Nox
Nox
Bendtsen01
Nox
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Mulan
Mulan
XxDeadpoolxX182
Mulan
Level 132
God Stats
2W - 4L
1,350 SR
Queue Stats
283W - 284L
1,551 Elo+
Solo
Hou Yi
Hou Yi
killersam95
Hou Yi
Level 63
God Stats
1W - 5L
1,272 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 110
1,374 SR
1,517 Elo+

VS

Team Averages
Level 146
1,564 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kastagne
Arachne
Level 109
God Stats
83W - 47L
1,692 SR
Queue Stats
279W - 255L
1,549 Elo+
Solo
Hel
Hel
NIKKIT2536
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,518
652
3,205
4,280
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,648
565
2,873
7,433
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
11
1 / 4 / 0
6,240
624
4,039
6,749
2,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 4
7,411
741
6,050
11,528
6,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Kastagne
Arachne
12
1 / 0 / 4
7,508
751
2,947
5,237
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 2
7,765
777
5,194
5,172
1,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
0
1
1
0.5
W
Arachne
Kastagne
Arachne
1
0
4
3
W
4
0
2
5
L
0
1
0
0
L
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,117
Damage
14,191
18,462
Taken
21,937
8,877
Mitigated
10,353
1,780
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,050
226
112
2,418
11,528
6,593
0
1,732
9,707
33,939
0
L
3,205
381
0
0
4,280
1,434
0
3,524
756
22,148
0
W
Arachne
Kastagne
Arachne
2,947
1,655
0
2,671
5,237
2,114
1,007
1,161
3,935
0
33,173
W
5,194
79
5,794
4,249
5,172
1,646
0
388
4,711
23,836
0
L
2,873
87
0
1,440
7,433
5,402
0
3,146
4,275
0
15,762
L
Hou Yi
4,039
1,935
0
340
6,749
2,041
0
4,625
2,124
0
9,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,406
Gold Earned
22,684
98
Minions Killed
158
0
Camps Cleared
0
485,184
Distance Traveled
618,551
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,411
741
57
6
0
196,404
3
L
Nox
6,518
652
47
5
0
181,364
0
W
Arachne
7,508
751
54
5
0
212,297
2
W
Hel
7,765
777
47
5
0
209,850
0
L
Mulan
5,648
565
33
3
0
138,070
0
L
Hou Yi
6,240
624
18
2
0
165,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role