Player Matchup

Artio
Artio
ETC behm
Artio
Level 88
God Stats
6W - 8L
1,558 SR
Queue Stats
179W - 163L
1,431 Elo+
Solo
Ra
Ra
MendedDisc18818
Ra
Level 127
God Stats
9W - 10L
1,308 SR
Queue Stats
427W - 401L
1,516 Elo+
Solo
Cliodhna
Cliodhna
StrollingRanger
Cliodhna
Level 171
God Stats
5W - 10L
1,632 SR
Queue Stats
126W - 115L
1,560 Elo+
Solo
Danzaburou
Danzaburou
TearDatUp08
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,289 Elo+
Solo
Ymir
Ymir
geraramone
Ymir
Level 126
God Stats
14W - 8L
1,630 SR
Queue Stats
278W - 273L
1,442 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,447 Elo+

VS

Team Averages
Level 130
1,540 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ant22105
Artemis
Level 146
God Stats
13W - 11L
1,532 SR
Queue Stats
130W - 123L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
CORNMSTRFLEX420
Kuzenbo
Level 69
God Stats
54W - 50L
1,594 SR
Queue Stats
331W - 299L
1,479 Elo+
Solo
Medusa
Medusa
TheSpeedyDonut
Medusa
Level 123
God Stats
5W - 4L
1,573 SR
Queue Stats
262W - 226L
1,497 Elo+
Solo
Pele
Pele
YoDaddy4x
Pele
Level 122
God Stats
3W - 1L
1,502 SR
Queue Stats
27W - 13L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ETC behm
Artio
13
2 / 3 / 1
8,027
573
3,623
10,810
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 2 / 1
7,409
529
3,429
4,826
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
16
3 / 1 / 1
8,011
572
4,113
9,443
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
TearDatUp08
Danzaburou
11
1 / 4 / 2
6,036
431
4,113
9,512
3,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 3
7,092
507
5,781
13,251
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 3 / 0
7,812
558
6,838
5,638
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ant22105
Artemis
14
2 / 1 / 3
7,811
558
9,105
5,887
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 2 / 3
7,307
522
5,425
10,086
12,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 0
9,414
672
6,350
9,877
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pele
13
2 / 1 / 3
7,107
508
2,852
7,887
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
13
13
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
0
0.67
W
Artemis
Ant22105
Artemis
2
1
3
3.5
W
3
2
3
2.25
L
Artio
ETC behm
Artio
2
3
1
0.83
L
1
2
1
0.75
L
Cliodhna
3
1
1
3.5
L
Danzaburou
TearDatUp08
Danzaburou
1
4
2
0.5
W
4
1
0
4
W
Pele
2
1
3
3.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
30,570
47,842
Taken
39,375
23,168
Mitigated
22,212
15,368
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,838
667
49
1,473
5,638
1,524
360
3,747
1,515
40,654
1,642
W
Artemis
Ant22105
Artemis
9,105
3,743
0
1,986
5,887
2,116
296
1,470
4,417
0
52,824
W
5,425
1,993
0
2,853
10,086
12,113
175
2,887
7,199
17,764
2,036
L
Artio
ETC behm
Artio
3,623
418
0
3,640
10,810
6,033
0
4,385
5,899
48,428
1,155
L
3,429
296
444
1,509
4,826
1,539
0
44
4,782
50,762
1,090
L
Cliodhna
4,113
0
0
4,204
9,443
3,566
0
766
8,677
0
77,777
L
Danzaburou
TearDatUp08
Danzaburou
4,113
1,431
0
2,368
9,512
3,148
0
1,756
7,756
0
35,649
W
6,350
1,767
0
3,772
9,877
3,508
1,405
2,571
7,244
0
92,842
W
Pele
2,852
647
0
2,061
7,887
2,951
0
1,788
6,099
0
45,915
L
5,781
1,122
70
3,133
13,251
8,882
0
3,784
9,343
36,675
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
39,451
464
Minions Killed
439
0
Camps Cleared
0
1,439,052
Distance Traveled
1,322,017
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,812
558
81
6
0
235,792
0
W
Artemis
7,811
558
91
7
0
238,686
0
W
Kuzenbo
7,307
522
22
2
0
273,360
7
L
Artio
8,027
573
95
7
0
269,893
2
L
Ra
7,409
529
102
7
0
305,277
0
L
Cliodhna
8,011
572
134
10
0
349,366
1
L
Danzaburou
6,036
431
68
5
0
248,016
0
W
Medusa
9,414
672
168
12
0
285,324
4
W
Pele
7,107
508
77
6
0
288,855
0
L
Ymir
7,092
507
65
5
0
266,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role