Player Matchup

Charon
Charon
 
Charon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cianlewiss
Kukulkan
Level 101
God Stats
2W - 1L
1,761 SR
Queue Stats
55W - 41L
1,609 Elo+
Solo
Kumbhakarna
Kumbhakarna
HunterOPTIKA
Kumbhakarna
Level 69
God Stats
7W - 9L
1,917 SR
Queue Stats
449W - 449L
1,482 Elo+
Solo
Bellona
Bellona
LSD_Lucky_o_O
Bellona
Level 123
God Stats
3W - 2L
1,325 SR
Queue Stats
193W - 190L
1,525 Elo+
Solo
Yu Huang
Yu Huang
Wybrand
Yu Huang
Level 146
God Stats
3W - 0L
1,702 SR
Queue Stats
271W - 254L
1,498 Elo+
Solo
Team Averages
Level 103
1,641 SR
1,523 Elo+

VS

Team Averages
Level 154
1,487 SR
1,567 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Apoca_lixis
Rama
Level 138
God Stats
4W - 9L
1,483 SR
Queue Stats
354W - 374L
1,514 Elo+
Party 1
Bastet
Bastet
Muzy AR LA
Bastet
Level 235
God Stats
15W - 12L
1,452 SR
Queue Stats
616W - 608L
1,519 Elo+
Solo
King Arthur
King Arthur
Talos120
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 0 / 18
8,854
885
6,639
5,348
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Cianlewiss
Kukulkan
16
7 / 0 / 7
9,377
938
7,887
5,891
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HunterOPTIKA
Kumbhakarna
12
3 / 4 / 14
8,386
839
7,295
13,411
14,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
13
3 / 1 / 13
8,031
803
5,917
12,044
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Wybrand
Yu Huang
16
6 / 0 / 10
8,698
870
12,078
7,541
3,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 2
7,208
721
6,313
6,800
2,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
 
Agni
13
0 / 5 / 5
7,144
714
8,564
6,350
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 5
6,772
677
5,512
7,011
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
Muzy AR LA
Bastet
12
1 / 4 / 4
6,820
682
8,982
10,347
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Talos120
King Arthur
10
2 / 7 / 2
6,657
666
3,370
11,620
7,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
20
Kills
5
5
Deaths
20
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
18
10
L
Ullr
 
Ullr
2
3
2
1
L
Agni
 
Agni
0
5
5
0.5
L
0
1
5
2.5
W
Kukulkan
Cianlewiss
Kukulkan
7
0
7
10.5
W
Kumbhakarna
HunterOPTIKA
Kumbhakarna
3
4
14
2.5
W
Bellona
3
1
13
9.5
L
Bastet
Muzy AR LA
Bastet
1
4
4
0.75
L
King Arthur
Talos120
King Arthur
2
7
2
0.43
W
Yu Huang
Wybrand
Yu Huang
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
32,741
44,235
Taken
42,128
37,762
Mitigated
18,416
19,017
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,639
364
1,045
1,838
5,348
4,277
187
1,083
4,265
15,462
0
L
Ullr
 
Ullr
6,313
1,346
129
460
6,800
2,232
0
5,146
1,615
0
16,260
L
Agni
 
Agni
8,564
320
228
248
6,350
2,327
0
5,400
907
20,937
0
L
5,512
2,629
777
2,713
7,011
2,592
0
5,481
1,490
0
14,221
W
Kukulkan
Cianlewiss
Kukulkan
7,887
900
1,912
1,676
5,891
2,770
1,134
1,252
4,639
30,711
37
W
Kumbhakarna
HunterOPTIKA
Kumbhakarna
7,295
213
3,039
2,072
13,411
14,880
20
2,290
11,121
10,094
570
W
Bellona
5,917
332
2,261
3,026
12,044
12,282
594
3,324
8,720
0
12,183
L
Bastet
Muzy AR LA
Bastet
8,982
1,545
829
2,343
10,347
3,678
0
7,651
2,541
0
13,749
L
King Arthur
Talos120
King Arthur
3,370
206
179
290
11,620
7,587
0
9,174
2,169
2,620
4,933
W
Yu Huang
Wybrand
Yu Huang
12,078
1,108
675
1,473
7,541
3,553
1,144
1,776
5,765
19,064
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
34,601
123
Minions Killed
82
0
Camps Cleared
0
1,047,132
Distance Traveled
864,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,854
885
13
1
0
217,944
0
L
Ullr
7,208
721
20
2
0
150,761
0
L
Agni
7,144
714
26
3
0
180,536
0
L
Rama
6,772
677
22
2
0
170,152
0
W
Kukulkan
9,377
938
61
6
0
213,494
0
W
Kumbhakarna
8,386
839
8
1
0
196,343
0
W
Bellona
8,031
803
21
2
0
216,889
0
L
Bastet
6,820
682
7
1
0
193,075
0
L
King Arthur
6,657
666
7
1
0
169,716
0
W
Yu Huang
8,698
870
20
2
0
202,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role