Player Matchup

Thor
Thor
Platinum IV
Kartoushh16
Thor
Platinum IV
Level 158
God Stats
9W - 7L
1,665 SR
Queue Stats
131W - 122L
1,733 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
KneelB3foreMe
Sun Wukong
Platinum V
Level 270
God Stats
6W - 4L
1,524 SR
Queue Stats
327W - 310L
1,731 MMR
Solo
Anhur
Anhur
Platinum III
MUSTANG_2267
Anhur
Platinum III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,832 MMR
Party 1
Geb
Geb
Gold II
Mоnoir
Geb
Gold II
Level 158
God Stats
2W - 1L
1,325 SR
Queue Stats
148W - 155L
1,694 MMR
Solo
Janus
Janus
Gold III
zSheeqZz
Janus
Gold III
Level 128
God Stats
1W - 0L
1,289 SR
Queue Stats
69W - 77L
1,502 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,461 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,618 SR
1,657 MMR
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
GOODPUNISHER
Ne Zha
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,704 MMR
Solo
Horus
Horus
Platinum IV
Godhandler
Horus
Platinum IV
Level 171
God Stats
1W - 4L
1,674 SR
Queue Stats
75W - 58L
1,731 MMR
Solo
The Morrigan
The Morrigan
Platinum V
bytermi
The Morrigan
Platinum V
Level 140
God Stats
9W - 3L
1,810 SR
Queue Stats
154W - 139L
1,711 MMR
Solo
Jormungandr
Jormungandr
Gold I
shangrenguapi
Jormungandr
Gold I
Level 224
God Stats
14W - 18L
1,606 SR
Queue Stats
265W - 264L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
5,551
694
4,264
5,059
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
KneelB3foreMe
Sun Wukong
9
1 / 1 / 0
4,949
619
3,512
6,031
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 1
5,116
640
1,789
4,260
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
8
0 / 1 / 3
4,559
570
1,556
4,947
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
zSheeqZz
Janus
9
3 / 0 / 2
5,466
683
1,452
2,935
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaChang'eMedusaSusano

VS

Bans
AwilixBacchusAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 1 / 0
4,548
569
3,889
3,878
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
7
1 / 2 / 0
4,067
508
1,312
4,119
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
7
0 / 2 / 1
4,425
553
1,788
5,441
3,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
bytermi
The Morrigan
8
0 / 3 / 0
4,394
549
3,496
3,715
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
shangrenguapi
Jormungandr
9
0 / 1 / 1
4,920
615
3,784
6,150
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
L
Ne Zha
1
2
0
0.5
L
Horus
0
2
1
0.25
W
4
0
3
5.5
W
Sun Wukong
KneelB3foreMe
Sun Wukong
1
1
0
1
W
1
0
1
1.5
W
Geb
0
1
3
1.5
L
The Morrigan
bytermi
The Morrigan
0
3
0
0
L
Jormungandr
shangrenguapi
Jormungandr
0
1
1
0.5
W
Janus
zSheeqZz
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,573
Damage
14,269
23,232
Taken
23,303
9,022
Mitigated
9,639
8,954
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,889
1,242
0
1,295
3,878
930
0
405
3,473
0
28,897
L
Ne Zha
1,312
516
0
415
4,119
1,253
0
112
4,007
0
21,731
L
Horus
1,788
780
440
2,301
5,441
3,279
0
1,229
4,188
0
8,560
W
4,264
1,269
0
2,616
5,059
1,296
0
1,054
4,005
0
36,026
W
Sun Wukong
KneelB3foreMe
Sun Wukong
3,512
896
0
2,126
6,031
3,624
0
3,360
2,671
0
29,220
W
1,789
966
0
2,234
4,260
954
318
0
4,260
0
37,361
W
Geb
1,556
295
0
1,440
4,947
2,405
0
527
4,420
6,780
584
L
The Morrigan
bytermi
The Morrigan
3,496
624
0
355
3,715
881
0
933
2,507
27,534
1,234
L
Jormungandr
shangrenguapi
Jormungandr
3,784
1,209
0
2,575
6,150
3,296
0
0
5,735
27,974
1,723
W
Janus
zSheeqZz
Janus
1,452
183
0
538
2,935
743
0
1,358
1,577
31,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
22,354
278
Minions Killed
222
0
Camps Cleared
0
811,357
Distance Traveled
774,922
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,548
569
58
7
0
139,784
4
L
Ne Zha
4,067
508
39
5
0
149,590
2
L
Horus
4,425
553
10
1
0
176,769
2
W
Thor
5,551
694
64
8
0
185,821
0
W
Sun Wukong
4,949
619
57
7
0
167,571
0
W
Anhur
5,116
640
80
10
0
134,406
2
W
Geb
4,559
570
7
1
0
164,083
0
L
The Morrigan
4,394
549
64
8
0
140,522
0
L
Jormungandr
4,920
615
51
6
0
168,257
0
W
Janus
5,466
683
70
9
0
159,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role