Player Matchup

Mulan
Mulan
D3rr1ck00
Mulan
Level 66
God Stats
50W - 45L
1,533 SR
Queue Stats
234W - 233L
1,487 Elo+
Solo
Bastet
Bastet
FORBOWDEN
Bastet
Level 197
God Stats
2W - 2L
1,338 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 1
Ganesha
Ganesha
Finecky
Ganesha
Level 203
God Stats
9W - 23L
1,526 SR
Queue Stats
65W - 113L
1,369 Elo+
Party 1
Chang'e
Chang'e
GRIM from NY
Chang'e
Level 142
God Stats
74W - 73L
1,510 SR
Queue Stats
258W - 320L
1,473 Elo+
Party 1
Nox
Nox
Xry4me
Nox
Level 145
God Stats
17W - 26L
1,461 SR
Queue Stats
1,208W - 1,287L
1,544 Elo+
Solo
Team Averages
Level 151
1,473 SR
1,438 Elo+

VS

Team Averages
Level 102
1,511 SR
1,494 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CalamityVelvet
Hera
Level 89
God Stats
49W - 59L
1,512 SR
Queue Stats
598W - 640L
1,538 Elo+
Solo
Charybdis
Charybdis
DrunkDegenerate
Charybdis
Level 87
God Stats
36W - 36L
1,540 SR
Queue Stats
339W - 357L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
JodirtBrlyID
Sun Wukong
Level 103
God Stats
151W - 136L
1,524 SR
Queue Stats
1,154W - 1,231L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LG21
Morgan Le Fay
Level 55
God Stats
1W - 2L
1,477 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D3rr1ck00
Mulan
17
12 / 1 / 4
11,999
1,200
12,140
11,816
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
FORBOWDEN
Bastet
15
1 / 0 / 9
9,667
967
2,068
4,371
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Finecky
Ganesha
16
0 / 2 / 15
9,765
977
6,392
9,176
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
GRIM from NY
Chang'e
15
0 / 0 / 10
9,366
937
2,672
4,312
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
Xry4me
Nox
16
3 / 0 / 11
10,412
1,041
8,428
5,541
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 0 / 2
9,912
991
3,378
3,383
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 2
9,432
943
7,402
6,194
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DrunkDegenerate
Charybdis
14
1 / 1 / 2
9,178
918
8,344
4,028
1,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JodirtBrlyID
Sun Wukong
15
0 / 5 / 3
9,452
945
3,952
12,995
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
LG21
Morgan Le Fay
15
0 / 5 / 2
9,088
909
6,774
7,966
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
16
Kills
3
3
Deaths
16
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
0
2
2
L
1
5
2
0.4
W
Mulan
D3rr1ck00
Mulan
12
1
4
14
L
Charybdis
DrunkDegenerate
Charybdis
1
1
2
2
W
Bastet
FORBOWDEN
Bastet
1
0
9
5.5
W
Ganesha
Finecky
Ganesha
0
2
15
3.75
W
Chang'e
GRIM from NY
Chang'e
0
0
10
5
L
Sun Wukong
JodirtBrlyID
Sun Wukong
0
5
3
0.3
L
Morgan Le Fay
LG21
Morgan Le Fay
0
5
2
0.2
W
Nox
Xry4me
Nox
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,700
Damage
29,850
35,216
Taken
34,566
26,055
Mitigated
14,382
7,417
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,378
522
40
0
3,383
920
0
1,392
1,903
26,855
1,408
L
7,402
1,583
39
397
6,194
1,570
0
3,153
2,729
27,166
0
W
Mulan
D3rr1ck00
Mulan
12,140
871
134
1,754
11,816
12,172
0
6,044
5,772
159
27,809
L
Charybdis
DrunkDegenerate
Charybdis
8,344
4,332
0
489
4,028
1,234
0
2,408
1,486
0
19,840
W
Bastet
FORBOWDEN
Bastet
2,068
514
111
446
4,371
1,581
0
1,098
3,273
0
17,281
W
Ganesha
Finecky
Ganesha
6,392
125
0
364
9,176
8,043
0
6,360
2,816
16,955
0
W
Chang'e
GRIM from NY
Chang'e
2,672
57
3,090
1,518
4,312
1,449
0
1,966
2,346
30,227
329
L
Sun Wukong
JodirtBrlyID
Sun Wukong
3,952
93
0
1,593
12,995
8,305
0
5,846
6,659
0
22,686
L
Morgan Le Fay
LG21
Morgan Le Fay
6,774
157
0
0
7,966
2,353
0
4,340
3,356
17,729
570
W
Nox
Xry4me
Nox
8,428
0
0
0
5,541
2,810
0
1,811
3,730
21,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
47,062
201
Minions Killed
206
4
Camps Cleared
11
973,659
Distance Traveled
865,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,912
991
60
6
2
176,272
0
L
Hera
9,432
943
46
5
2
182,879
0
W
Mulan
11,999
1,200
41
4
1
189,033
0
L
Charybdis
9,178
918
30
3
3
181,220
0
W
Bastet
9,667
967
39
4
1
213,208
0
W
Ganesha
9,765
977
0
0
0
172,202
0
W
Chang'e
9,366
937
85
9
0
197,261
0
L
Sun Wukong
9,452
945
38
4
3
152,439
0
L
Morgan Le Fay
9,088
909
32
3
1
172,470
0
W
Nox
10,412
1,041
36
4
2
201,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role