Player Matchup

Olorun
Olorun
Gold I
DeadPumpkill
Olorun
Gold I
Level 120
God Stats
39W - 24L
1,702 SR
Queue Stats
309W - 323L
1,717 MMR
Solo
Ullr
Ullr
Gold I
JeffEppstein
Ullr
Gold I
Level 83
God Stats
3W - 2L
1,490 SR
Queue Stats
37W - 25L
1,710 MMR
Solo
Tyr
Tyr
Platinum IV
Kartoushh16
Tyr
Platinum IV
Level 158
God Stats
2W - 1L
1,585 SR
Queue Stats
131W - 122L
1,687 MMR
Solo
Hercules
Hercules
Gold II
ThePillo
Hercules
Gold II
Level 132
God Stats
4W - 2L
1,635 SR
Queue Stats
67W - 67L
1,710 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
明日之神
Zhong Kui
Platinum V
Level 153
God Stats
30W - 31L
1,680 SR
Queue Stats
226W - 229L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,619 SR
1,713 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 173
1,567 SR
1,679 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Caprimorte
Xbalanque
Silver I
Level 182
God Stats
3W - 4L
1,620 SR
Queue Stats
87W - 82L
1,682 MMR
Solo
Janus
Janus
Platinum V
KneelB3foreMe
Janus
Platinum V
Level 270
God Stats
5W - 14L
1,536 SR
Queue Stats
327W - 310L
1,777 MMR
Solo
Thor
Thor
Platinum III
Srgodlike
Thor
Platinum III
Level 139
God Stats
6W - 6L
1,607 SR
Queue Stats
463W - 465L
1,767 MMR
Solo
King Arthur
King Arthur
Gold I
chidalgo_
King Arthur
Gold I
Level 106
God Stats
17W - 13L
1,573 SR
Queue Stats
72W - 81L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 6 / 3
7,375
527
6,513
10,197
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
9 / 0 / 3
9,588
685
11,685
9,534
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 1 / 8
8,112
579
5,630
8,934
6,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
ThePillo
Hercules
15
5 / 4 / 1
9,354
668
11,210
16,794
14,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
明日之神
Zhong Kui
14
3 / 7 / 1
8,044
575
7,701
12,100
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaChang'eThanatos

VS

Bans
SusanoMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 3
7,765
555
5,160
10,255
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Caprimorte
Xbalanque
13
5 / 4 / 1
8,250
589
8,738
11,575
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 5 / 5
7,648
546
8,324
10,721
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
6 / 1 / 3
7,897
564
5,845
10,435
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
chidalgo_
King Arthur
13
1 / 6 / 3
7,792
557
10,432
16,577
18,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
19
Kills
18
18
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
3
1.5
L
Xbalanque
Caprimorte
Xbalanque
5
4
1
1.38
W
Olorun
0
6
3
0.25
W
9
0
3
10.5
W
2
1
8
6
L
3
5
5
1.1
L
Thor
6
1
3
7.5
W
Hercules
ThePillo
Hercules
5
4
1
1.38
L
King Arthur
chidalgo_
King Arthur
1
6
3
0.42
W
Zhong Kui
明日之神
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
38,499
57,559
Taken
59,563
36,481
Mitigated
33,377
20,601
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,160
877
0
548
10,255
3,400
0
1,754
8,501
0
55,832
L
Xbalanque
Caprimorte
Xbalanque
8,738
4,047
0
3,492
11,575
4,027
670
4,709
6,866
0
61,498
W
Olorun
6,513
3,668
480
2,114
10,197
3,819
0
0
10,197
55,883
4,310
W
11,685
4,476
0
4,711
9,534
3,596
0
1,136
8,332
0
67,792
W
5,630
465
0
3,032
8,934
6,592
0
1,761
7,097
0
20,191
L
8,324
745
0
1,000
10,721
3,155
0
3,853
6,868
56,716
0
L
Thor
5,845
576
0
554
10,435
4,309
0
3,504
6,931
0
47,592
W
Hercules
ThePillo
Hercules
11,210
5,439
0
6,492
16,794
14,367
0
1,904
14,850
0
68,784
L
King Arthur
chidalgo_
King Arthur
10,432
1,041
0
2,505
16,577
18,486
0
0
15,838
3,436
52,941
W
Zhong Kui
明日之神
Zhong Kui
7,701
662
0
3,772
12,100
8,107
336
5,142
6,380
53,672
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
39,352
460
Minions Killed
479
0
Camps Cleared
0
1,448,988
Distance Traveled
1,428,736
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,765
555
90
6
0
293,244
0
L
Xbalanque
8,250
589
120
9
0
250,372
0
W
Olorun
7,375
527
95
7
0
245,315
8
W
Ullr
9,588
685
112
8
0
337,945
2
W
Tyr
8,112
579
18
1
0
332,466
1
L
Janus
7,648
546
106
8
0
293,753
3
L
Thor
7,897
564
69
5
0
320,974
3
W
Hercules
9,354
668
129
9
0
283,163
1
L
King Arthur
7,792
557
94
7
0
270,393
5
W
Zhong Kui
8,044
575
106
8
0
250,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role