Player Matchup

Nu Wa
Nu Wa
Befff333
Nu Wa
Level 105
God Stats
17W - 12L
1,610 SR
Queue Stats
99W - 112L
1,487 Elo+
Solo
Skadi
Skadi
Maxxxtor
Skadi
Level 128
God Stats
171W - 125L
1,555 SR
Queue Stats
326W - 298L
1,534 Elo+
Solo
Atlas
Atlas
NKxQy
Atlas
Level 88
God Stats
1W - 1L
1,608 SR
Queue Stats
72W - 62L
1,537 Elo+
Solo
Charybdis
Charybdis
sobralmag
Charybdis
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
68W - 74L
1,499 Elo+
Solo
Shiva
Shiva
xX RapTaGoN Xx
Shiva
Level 132
God Stats
16W - 16L
1,500 SR
Queue Stats
436W - 444L
1,514 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,514 Elo+

VS

Team Averages
Level 126
1,559 SR
1,492 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BeckoningCow472
Sobek
Level 104
God Stats
47W - 41L
1,556 SR
Queue Stats
82W - 70L
1,484 Elo+
Solo
King Arthur
King Arthur
BlackKiIIer95
King Arthur
Level 148
God Stats
12W - 11L
1,380 SR
Queue Stats
757W - 779L
1,470 Elo+
Solo
Thanatos
Thanatos
GrizzlyBlock02
Thanatos
Level 109
God Stats
3W - 0L
1,859 SR
Queue Stats
174W - 169L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Befff333
Nu Wa
11
0 / 5 / 1
5,900
536
3,764
6,441
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Maxxxtor
Skadi
11
3 / 2 / 0
6,190
563
3,357
6,884
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
NKxQy
Atlas
10
0 / 3 / 0
5,572
507
4,314
9,450
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
sobralmag
Charybdis
6
0 / 3 / 0
4,293
390
1,372
3,757
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 0 / 1
7,812
710
9,338
10,148
7,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 1 / 4
7,474
679
10,041
7,062
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
12
4 / 0 / 1
6,976
634
3,294
4,876
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 6
7,169
652
3,486
7,541
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
BlackKiIIer95
King Arthur
10
0 / 3 / 0
5,543
504
5,032
12,222
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
3 / 3 / 4
6,131
557
3,978
10,637
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
7
Kills
13
13
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
4
7
W
Xbalanque
 
Xbalanque
4
0
1
4.5
W
1
0
6
4
L
Nu Wa
Befff333
Nu Wa
0
5
1
0.1
W
King Arthur
BlackKiIIer95
King Arthur
0
3
0
0
W
Thanatos
3
3
4
1.67
L
Skadi
Maxxxtor
Skadi
3
2
0
1.5
L
Atlas
NKxQy
Atlas
0
3
0
0
L
Charybdis
sobralmag
Charybdis
0
3
0
0
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
25,831
36,680
Taken
42,338
17,886
Mitigated
26,107
9,555
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,041
751
0
4,293
7,062
5,949
0
3,376
3,372
55,220
2,567
W
Xbalanque
 
Xbalanque
3,294
1,842
0
2,825
4,876
1,736
295
1,214
3,644
0
54,041
W
3,486
366
0
4,386
7,541
5,912
0
1,861
5,637
15,882
3,998
L
Nu Wa
Befff333
Nu Wa
3,764
970
0
495
6,441
1,773
0
4,682
1,759
42,053
1,243
W
King Arthur
BlackKiIIer95
King Arthur
5,032
320
0
2,977
12,222
8,307
0
1,312
10,892
0
40,683
W
Thanatos
3,978
1,291
0
4,649
10,637
4,203
0
1,490
9,093
0
37,211
L
Skadi
Maxxxtor
Skadi
3,357
1,157
0
2,750
6,884
1,757
4
3,991
2,893
0
33,881
L
Atlas
NKxQy
Atlas
4,314
1,232
0
2,779
9,450
5,754
0
3,254
6,196
22,385
0
L
Charybdis
sobralmag
Charybdis
1,372
642
0
1,172
3,757
846
0
993
2,764
0
13,576
L
9,338
1,238
0
2,359
10,148
7,756
0
62
10,086
9,325
51,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
33,293
320
Minions Killed
373
0
Camps Cleared
0
1,007,189
Distance Traveled
1,123,140
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,474
679
106
10
0
216,709
0
W
Xbalanque
6,976
634
112
10
0
206,759
3
W
Sobek
7,169
652
22
2
0
245,937
6
L
Nu Wa
5,900
536
98
9
0
195,489
0
W
King Arthur
5,543
504
73
7
0
203,883
0
W
Thanatos
6,131
557
60
5
0
249,852
0
L
Skadi
6,190
563
57
5
0
250,095
0
L
Atlas
5,572
507
19
2
0
244,037
0
L
Charybdis
4,293
390
26
2
0
94,122
0
L
Shiva
7,812
710
120
11
0
223,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role