Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mrloek69
Arachne
Level 113
God Stats
50W - 37L
1,521 SR
Queue Stats
113W - 111L
1,517 Elo+
Solo
Shiva
Shiva
PorchiestMonkey
Shiva
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
259W - 231L
1,607 Elo+
Solo
Merlin
Merlin
StaunchSavant
Merlin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,536 Elo+
Solo
Anhur
Anhur
Ähmed
Anhur
Level 136
God Stats
121W - 87L
1,621 SR
Queue Stats
604W - 558L
1,539 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,540 Elo+

VS

Team Averages
Level 121
1,618 SR
1,495 Elo+
Merlin
Merlin
DiscoFerry
Merlin
Level 173
God Stats
0W - 2L
1,374 SR
Queue Stats
105W - 104L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
JadeLKT
Aphrodite
Level 128
God Stats
7W - 8L
1,645 SR
Queue Stats
86W - 97L
1,566 Elo+
Solo
Amaterasu
Amaterasu
Rokorri
Amaterasu
Level 58
God Stats
0W - 3L
1,520 SR
Queue Stats
40W - 42L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
T4STE TH3 R4MBO
Danzaburou
Level 144
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Bastet
Bastet
luigi2234
Bastet
Level 102
God Stats
2W - 1L
1,828 SR
Queue Stats
59W - 63L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 1 / 0
4,742
593
2,931
3,928
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Mrloek69
Arachne
10
1 / 0 / 1
4,760
595
924
6,163
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 0 / 0
5,830
729
5,452
6,984
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 4
4,684
586
2,502
3,909
2,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Ähmed
Anhur
11
3 / 0 / 1
5,967
746
3,622
3,702
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiscoFerry
Merlin
9
2 / 1 / 0
4,951
619
3,822
3,838
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
JadeLKT
Aphrodite
8
0 / 2 / 2
4,605
576
1,106
5,207
2,814
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Rokorri
Amaterasu
8
0 / 2 / 0
4,250
531
3,669
7,834
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
T4STE TH3 R4MBO
Danzaburou
7
0 / 3 / 0
4,046
506
2,378
5,209
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
luigi2234
Bastet
5
0 / 0 / 0
3,566
446
1,187
2,343
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
0
1
L
Merlin
DiscoFerry
Merlin
2
1
0
2
L
Aphrodite
JadeLKT
Aphrodite
0
2
2
0.5
W
Arachne
Mrloek69
Arachne
1
0
1
1.5
W
2
0
0
2
L
Amaterasu
Rokorri
Amaterasu
0
2
0
0
W
1
1
4
3
L
Danzaburou
T4STE TH3 R4MBO
Danzaburou
0
3
0
0
L
Bastet
luigi2234
Bastet
0
0
0
0
W
Anhur
Ähmed
Anhur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
12,162
24,686
Taken
24,431
8,877
Mitigated
8,428
8,762
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,931
506
0
1,250
3,928
1,074
0
2,103
1,488
26,991
0
L
Merlin
DiscoFerry
Merlin
3,822
383
0
716
3,838
1,228
0
1,675
1,927
29,337
1,425
L
Aphrodite
JadeLKT
Aphrodite
1,106
253
1,438
2,821
5,207
2,814
0
2,304
2,822
11,726
213
W
Arachne
Mrloek69
Arachne
924
431
0
2,418
6,163
2,138
0
535
5,512
0
35,862
W
5,452
1,123
0
2,255
6,984
2,194
0
0
6,984
171
36,361
L
Amaterasu
Rokorri
Amaterasu
3,669
1,428
0
3,181
7,834
2,742
0
187
7,647
0
20,539
W
2,502
332
0
1,193
3,909
2,398
0
1,240
2,575
17,225
0
L
Danzaburou
T4STE TH3 R4MBO
Danzaburou
2,378
883
0
716
5,209
1,186
0
599
4,610
0
24,306
L
Bastet
luigi2234
Bastet
1,187
258
0
1,270
2,343
458
0
434
1,821
0
7,679
W
Anhur
Ähmed
Anhur
3,622
2,440
0
1,646
3,702
1,073
637
120
3,582
0
51,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
21,418
327
Minions Killed
196
0
Camps Cleared
0
804,925
Distance Traveled
713,560
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
4,742
593
66
8
0
171,631
0
L
Merlin
4,951
619
63
8
0
143,906
0
L
Aphrodite
4,605
576
18
2
0
139,886
0
W
Arachne
4,760
595
64
8
0
163,035
0
W
Shiva
5,830
729
69
9
0
167,120
0
L
Amaterasu
4,250
531
46
6
0
177,511
0
W
Merlin
4,684
586
34
4
0
152,828
0
L
Danzaburou
4,046
506
50
6
0
168,249
2
L
Bastet
3,566
446
19
2
0
84,008
0
W
Anhur
5,967
746
94
12
0
150,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role