Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GT0951
Kuzenbo
Level 147
God Stats
7W - 9L
1,586 SR
Queue Stats
226W - 208L
1,498 Elo+
Solo
Osiris
Osiris
Julius301005
Osiris
Level 117
God Stats
1W - 6L
1,392 SR
Queue Stats
202W - 215L
1,498 Elo+
Party 1
Chang'e
Chang'e
il_Mitzuki
Chang'e
Level 159
God Stats
12W - 8L
1,699 SR
Queue Stats
358W - 340L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
niklasfasterling
Danzaburou
Level 155
God Stats
28W - 30L
1,658 SR
Queue Stats
253W - 251L
1,434 Elo+
Party 1
Team Averages
Level 134
1,567 SR
1,477 Elo+

VS

Team Averages
Level 123
1,613 SR
1,508 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Atomic_Owie
Terra
Level 159
God Stats
5W - 3L
1,576 SR
Queue Stats
271W - 253L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Moons dance
Kukulkan
Level 127
God Stats
5W - 2L
1,664 SR
Queue Stats
906W - 884L
1,506 Elo+
Solo
Artemis
Artemis
Real0ceanMan
Artemis
Level 157
God Stats
6W - 2L
1,801 SR
Queue Stats
205W - 191L
1,488 Elo+
Solo
Tyr
Tyr
jorgefdez
Tyr
Level 46
God Stats
4W - 6L
1,525 SR
Queue Stats
107W - 107L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 0
5,341
486
2,432
10,162
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
GT0951
Kuzenbo
9
0 / 2 / 0
5,428
493
4,207
8,340
5,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Osiris
9
0 / 5 / 2
5,135
467
3,469
9,166
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
il_Mitzuki
Chang'e
11
0 / 2 / 1
5,975
543
4,255
6,589
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
niklasfasterling
Danzaburou
12
0 / 1 / 0
6,318
574
4,196
8,586
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 1 / 2
6,742
613
5,694
7,235
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
6,380
580
3,799
6,636
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Moons dance
Kukulkan
11
1 / 0 / 0
6,348
577
3,442
3,242
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Real0ceanMan
Artemis
13
2 / 0 / 2
6,936
631
7,020
7,287
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 3
7,397
672
8,134
10,846
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
13
13
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
W
He Bo
 
He Bo
5
1
2
6
W
1
0
1
1.5
L
Kuzenbo
GT0951
Kuzenbo
0
2
0
0
L
Osiris
0
5
2
0.2
W
Kukulkan
Moons dance
Kukulkan
1
0
0
1
W
Artemis
Real0ceanMan
Artemis
2
0
2
3
L
Chang'e
il_Mitzuki
Chang'e
0
2
1
0.25
W
4
1
3
5.5
L
Danzaburou
niklasfasterling
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
28,089
42,843
Taken
35,246
19,426
Mitigated
17,430
18,630
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,432
104
0
7,657
10,162
2,937
0
2,799
7,319
0
32,710
W
He Bo
 
He Bo
5,694
304
0
3,700
7,235
1,658
343
2,093
4,980
44,616
1,137
W
3,799
639
2,930
3,086
6,636
3,666
0
2,580
3,943
17,318
1,595
L
Kuzenbo
GT0951
Kuzenbo
4,207
1,474
1,719
2,196
8,340
5,726
0
3,391
4,867
17,744
630
L
Osiris
3,469
957
0
1,602
9,166
6,471
0
636
8,530
0
23,340
W
Kukulkan
Moons dance
Kukulkan
3,442
90
0
495
3,242
1,189
0
1,199
1,995
42,486
479
W
Artemis
Real0ceanMan
Artemis
7,020
3,009
0
4,142
7,287
2,400
0
1,183
6,104
0
57,083
L
Chang'e
il_Mitzuki
Chang'e
4,255
217
120
1,791
6,589
1,813
0
3,763
2,726
45,108
0
W
8,134
757
0
4,454
10,846
8,517
0
525
9,673
0
45,632
L
Danzaburou
niklasfasterling
Danzaburou
4,196
1,992
0
3,545
8,586
2,479
0
1,520
7,066
0
52,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
33,803
330
Minions Killed
385
0
Camps Cleared
0
1,130,029
Distance Traveled
1,166,029
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,341
486
65
6
0
237,083
0
W
He Bo
6,742
613
70
6
0
251,410
0
W
Terra
6,380
580
28
3
0
248,435
7
L
Kuzenbo
5,428
493
32
3
0
237,323
2
L
Osiris
5,135
467
45
4
0
221,735
0
W
Kukulkan
6,348
577
105
10
0
233,821
0
W
Artemis
6,936
631
121
11
0
193,005
2
L
Chang'e
5,975
543
97
9
0
238,141
0
W
Tyr
7,397
672
61
6
0
239,358
0
L
Danzaburou
6,318
574
91
8
0
195,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role