Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Almigthy_M
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Ubiquitylation
Anubis
Level 151
God Stats
37W - 28L
1,624 SR
Queue Stats
250W - 238L
1,535 Elo+
Solo
Ne Zha
Ne Zha
gunzica
Ne Zha
Level 169
God Stats
74W - 61L
1,582 SR
Queue Stats
433W - 391L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
x601 Kingheze
Ao Kuang
Level 99
God Stats
5W - 3L
1,572 SR
Queue Stats
414W - 382L
1,490 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,521 Elo+

VS

Team Averages
Level 117
1,432 SR
1,479 Elo+
Danzaburou
Danzaburou
BlackxMagicxc
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,574 Elo+
Solo
Awilix
Awilix
Lolxmello
Awilix
Level 117
God Stats
10W - 12L
1,579 SR
Queue Stats
40W - 45L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
Misanthroptomist
Gilgamesh
Level 183
God Stats
6W - 13L
1,331 SR
Queue Stats
1,300W - 1,309L
1,508 Elo+
Solo
Janus
Janus
Msyxaz
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,437 Elo+
Party 1
Athena
Athena
ya1c
Athena
Level 146
God Stats
1W - 2L
1,252 SR
Queue Stats
77W - 75L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 2
6,136
558
2,787
8,969
5,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Almigthy_M
Heimdallr
9
1 / 6 / 0
5,186
471
1,908
7,673
2,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 3 / 4
7,387
672
8,195
7,313
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
gunzica
Ne Zha
12
2 / 1 / 6
6,563
597
4,008
7,709
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
x601 Kingheze
Ao Kuang
13
5 / 0 / 1
7,454
678
6,563
7,272
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackxMagicxc
Danzaburou
13
5 / 1 / 3
7,807
710
9,177
7,102
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Lolxmello
Awilix
10
3 / 4 / 2
5,736
521
3,626
7,668
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
10
0 / 3 / 0
5,522
502
2,549
9,530
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Msyxaz
Janus
10
1 / 6 / 2
5,960
542
2,804
7,023
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ya1c
Athena
9
3 / 3 / 5
6,078
553
4,497
8,341
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
17
Kills
12
12
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
2
1.5
W
Heimdallr
Almigthy_M
Heimdallr
1
6
0
0.17
L
Danzaburou
BlackxMagicxc
Danzaburou
5
1
3
6.5
L
Awilix
Lolxmello
Awilix
3
4
2
1
L
Gilgamesh
0
3
0
0
L
Janus
Msyxaz
Janus
1
6
2
0.33
W
7
3
4
3
W
Ne Zha
gunzica
Ne Zha
2
1
6
5
W
Ao Kuang
x601 Kingheze
Ao Kuang
5
0
1
5.5
L
Athena
ya1c
Athena
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
22,653
38,936
Taken
39,664
16,618
Mitigated
16,926
14,573
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,787
214
0
1,568
8,969
5,690
0
1,068
7,901
15,793
895
W
Heimdallr
Almigthy_M
Heimdallr
1,908
519
87
897
7,673
2,095
0
507
7,166
0
25,323
L
Danzaburou
BlackxMagicxc
Danzaburou
9,177
4,878
0
3,738
7,102
2,603
894
2,346
4,713
0
57,215
L
Awilix
Lolxmello
Awilix
3,626
1,422
0
613
7,668
1,780
0
3,441
4,196
0
19,992
L
Gilgamesh
2,549
403
0
2,056
9,530
5,527
0
3,730
5,473
295
31,277
L
Janus
Msyxaz
Janus
2,804
120
0
1,000
7,023
1,280
0
3,911
3,069
32,762
0
W
8,195
389
0
2,372
7,313
2,829
253
3,751
3,259
42,958
349
W
Ne Zha
gunzica
Ne Zha
4,008
935
0
4,972
7,709
2,573
277
1,132
6,537
0
46,241
W
Ao Kuang
x601 Kingheze
Ao Kuang
6,563
1,075
75
4,602
7,272
3,431
0
504
6,381
36,250
5,829
L
Athena
ya1c
Athena
4,497
1,732
0
1,026
8,341
5,736
0
3,012
5,286
15,712
4,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
31,103
313
Minions Killed
280
0
Camps Cleared
0
1,075,376
Distance Traveled
1,070,563
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,136
558
26
2
0
215,715
2
W
Heimdallr
5,186
471
45
4
0
207,575
2
L
Danzaburou
7,807
710
103
9
0
210,211
0
L
Awilix
5,736
521
28
3
0
238,074
0
L
Gilgamesh
5,522
502
54
5
0
175,135
0
L
Janus
5,960
542
73
7
0
217,898
0
W
Anubis
7,387
672
83
8
0
206,801
3
W
Ne Zha
6,563
597
83
8
0
256,049
1
W
Ao Kuang
7,454
678
76
7
0
189,236
0
L
Athena
6,078
553
22
2
0
229,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role