Player Matchup

Olorun
Olorun
 
Olorun
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CharlieChaos
Medusa
Level 176
God Stats
6W - 5L
1,457 SR
Queue Stats
325W - 296L
1,648 Elo+
Solo
Nu Wa
Nu Wa
Faysa09
Nu Wa
Level 157
God Stats
4W - 2L
1,735 SR
Queue Stats
122W - 118L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Folstag
Guan Yu
Level 174
God Stats
0W - 4L
1,172 SR
Queue Stats
86W - 54L
1,593 Elo+
Solo
Ne Zha
Ne Zha
zJustJuGo
Ne Zha
Level 104
God Stats
6W - 5L
1,613 SR
Queue Stats
112W - 90L
1,524 Elo+
Solo
Team Averages
Level 145
1,495 SR
1,553 Elo+

VS

Team Averages
Level 139
1,549 SR
1,491 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Anne1337XD
Danzaburou
Level 147
God Stats
4W - 6L
1,344 SR
Queue Stats
90W - 94L
1,448 Elo+
Party 1
Pele
Pele
Drakmmoth
Pele
Level 118
God Stats
19W - 8L
1,500 SR
Queue Stats
172W - 156L
1,530 Elo+
Solo
Anubis
Anubis
mrk0s
Anubis
Level 126
God Stats
17W - 8L
2,043 SR
Queue Stats
156W - 156L
1,559 Elo+
Solo
Ganesha
Ganesha
xTheSteelH4mmer
Ganesha
Level 144
God Stats
2W - 2L
1,357 SR
Queue Stats
122W - 137L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
3
0 / 2 / 0
3,407
426
678
2,067
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
9
2 / 2 / 1
4,853
607
4,383
4,854
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Faysa09
Nu Wa
8
0 / 2 / 1
4,474
559
1,518
4,013
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Folstag
Guan Yu
8
0 / 2 / 2
4,719
590
2,209
7,030
3,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
zJustJuGo
Ne Zha
9
2 / 3 / 0
4,597
575
1,807
6,124
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 0 / 0
6,105
763
4,325
5,040
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Anne1337XD
Danzaburou
9
3 / 1 / 1
5,420
678
4,004
3,122
895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
10
3 / 0 / 3
5,330
666
4,331
6,056
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
mrk0s
Anubis
10
2 / 1 / 0
5,408
676
2,131
4,172
1,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 2 / 1
4,944
618
945
5,495
2,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
11
11
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Mulan
 
Mulan
3
0
0
3
W
Danzaburou
Anne1337XD
Danzaburou
3
1
1
3.5
L
Medusa
2
2
1
1.25
W
Pele
3
0
3
4.5
L
Nu Wa
Faysa09
Nu Wa
0
2
1
0.25
L
Guan Yu
Folstag
Guan Yu
0
2
2
0.5
W
Anubis
mrk0s
Anubis
2
1
0
2
W
0
2
1
0.25
L
Ne Zha
zJustJuGo
Ne Zha
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
15,736
24,088
Taken
23,885
8,163
Mitigated
11,120
7,151
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
678
110
0
596
2,067
388
0
0
1,980
6,412
0
W
Mulan
 
Mulan
4,325
1,060
0
3,099
5,040
4,096
0
765
4,275
141
34,717
W
Danzaburou
Anne1337XD
Danzaburou
4,004
1,675
0
1,514
3,122
895
640
100
3,022
0
36,598
L
Medusa
4,383
1,068
0
628
4,854
1,431
0
397
4,457
0
35,301
W
Pele
4,331
1,284
0
791
6,056
2,004
0
98
5,958
0
36,289
L
Nu Wa
Faysa09
Nu Wa
1,518
344
0
1,401
4,013
758
0
2,015
1,998
25,872
513
L
Guan Yu
Folstag
Guan Yu
2,209
425
68
1,666
7,030
3,849
0
548
6,363
0
15,714
W
Anubis
mrk0s
Anubis
2,131
250
0
2,000
4,172
1,510
0
1,126
3,046
35,204
2,107
W
945
146
0
1,893
5,495
2,615
166
80
5,415
10,685
0
L
Ne Zha
zJustJuGo
Ne Zha
1,807
657
0
2,792
6,124
1,737
0
19
6,037
0
21,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
27,207
204
Minions Killed
281
0
Camps Cleared
0
682,795
Distance Traveled
822,807
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,407
426
16
2
0
46,917
0
W
Mulan
6,105
763
65
8
0
165,575
0
W
Danzaburou
5,420
678
83
10
0
150,469
2
L
Medusa
4,853
607
69
9
0
153,920
0
W
Pele
5,330
666
61
8
0
209,338
0
L
Nu Wa
4,474
559
48
6
0
135,079
3
L
Guan Yu
4,719
590
22
3
0
179,638
0
W
Anubis
5,408
676
71
9
0
140,051
1
W
Ganesha
4,944
618
1
0
0
157,374
2
L
Ne Zha
4,597
575
49
6
0
167,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role