Player Matchup

King Arthur
King Arthur
Change Up4208
King Arthur
Level 67
God Stats
12W - 13L
1,575 SR
Queue Stats
316W - 344L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Florin1106776
Nu Wa
Level 67
God Stats
4W - 10L
1,541 SR
Queue Stats
26W - 50L
1,345 Elo+
Solo
Da Ji
Da Ji
TwangyOrc
Da Ji
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 143L
1,468 Elo+
Solo
Ah Puch
Ah Puch
ethnikaras-YT
Ah Puch
Level 74
God Stats
10W - 12L
1,522 SR
Queue Stats
99W - 104L
1,390 Elo+
Solo
Heimdallr
Heimdallr
live-dar20
Heimdallr
Level 27
God Stats
9W - 13L
1,395 SR
Queue Stats
37W - 67L
1,325 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,395 Elo+

VS

Team Averages
Level 87
1,483 SR
1,410 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mariusik96
Charybdis
Level 33
God Stats
59W - 65L
1,371 SR
Queue Stats
64W - 70L
1,422 Elo+
Solo
Artio
Artio
OFEN_WATSON
Artio
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 60L
1,326 Elo+
Party 2
Loki
Loki
Pokizard734
Loki
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 65L
1,406 Elo+
Party 2
Poseidon
Poseidon
kaemoss77
Poseidon
Level 83
God Stats
19W - 24L
1,545 SR
Queue Stats
668W - 680L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Change Up4208
King Arthur
9
1 / 1 / 0
4,996
625
2,752
8,568
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 1 / 3
4,250
531
2,930
3,442
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
TwangyOrc
Da Ji
9
3 / 2 / 0
4,995
624
3,845
5,803
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
3
0 / 0 / 0
3,275
409
55
531
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
live-dar20
Heimdallr
7
3 / 4 / 0
4,577
572
2,064
4,935
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 2
5,125
641
2,897
3,284
515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Mariusik96
Charybdis
9
1 / 0 / 3
5,003
625
2,392
2,518
666
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 2 / 3
5,202
650
1,538
6,749
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 0
5,212
652
3,826
6,274
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
kaemoss77
Poseidon
8
0 / 2 / 1
4,651
581
3,361
5,159
986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
8
8
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
2
0.5
L
King Arthur
Change Up4208
King Arthur
1
1
0
1
L
0
1
3
1.5
W
Charybdis
Mariusik96
Charybdis
1
0
3
2.5
W
2
2
3
1.75
W
5
1
0
5
L
Da Ji
TwangyOrc
Da Ji
3
2
0
1.5
L
Ah Puch
0
0
0
0
W
Poseidon
kaemoss77
Poseidon
0
2
1
0.25
L
Heimdallr
live-dar20
Heimdallr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,646
Damage
14,014
23,279
Taken
23,984
6,696
Mitigated
6,835
6,477
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,897
721
0
464
3,284
515
608
264
3,020
29,144
1,923
L
King Arthur
Change Up4208
King Arthur
2,752
192
0
2,977
8,568
2,763
0
3,442
5,126
0
27,092
L
2,930
996
0
500
3,442
679
0
966
2,476
16,011
0
W
Charybdis
Mariusik96
Charybdis
2,392
1,209
0
0
2,518
666
0
394
2,124
0
31,354
W
1,538
248
160
1,911
6,749
3,065
0
1,821
4,928
11,926
1,014
W
3,826
1,433
0
2,695
6,274
1,603
0
296
5,978
0
33,580
L
Da Ji
TwangyOrc
Da Ji
3,845
936
0
2,264
5,803
1,671
0
1,625
4,178
0
30,480
L
Ah Puch
55
0
0
0
531
127
0
369
162
2,040
21
W
Poseidon
kaemoss77
Poseidon
3,361
1,088
0
2,185
5,159
986
0
210
4,949
29,416
1,140
L
Heimdallr
live-dar20
Heimdallr
2,064
1,116
0
736
4,935
1,456
0
1,006
3,929
0
15,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,093
Gold Earned
25,193
153
Minions Killed
253
0
Camps Cleared
0
647,186
Distance Traveled
752,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,125
641
54
7
0
112,000
0
L
King Arthur
4,996
625
48
6
0
165,143
0
L
Nu Wa
4,250
531
10
1
0
139,606
0
W
Charybdis
5,003
625
69
9
0
128,009
0
W
Artio
5,202
650
21
3
0
169,300
0
W
Loki
5,212
652
65
8
0
195,242
0
L
Da Ji
4,995
624
63
8
0
171,668
0
L
Ah Puch
3,275
409
3
0
0
35,652
0
W
Poseidon
4,651
581
44
6
0
147,474
0
L
Heimdallr
4,577
572
29
4
0
135,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role