Player Matchup

Kukulkan
Kukulkan
Gold III
DadJokez
Kukulkan
Gold III
Level 217
God Stats
3W - 9L
1,138 SR
Queue Stats
131W - 134L
1,464 MMR
Solo
Awilix
Awilix
Gold I
GunLord53
Awilix
Gold I
Level 155
God Stats
6W - 5L
1,645 SR
Queue Stats
257W - 255L
1,701 MMR
Party 2
Artemis
Artemis
Gold V
Lazeze2x
Artemis
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,258 MMR
Party 2
Nike
Nike
Gold V
rachetsaintloya
Nike
Gold V
Level 177
God Stats
37W - 29L
1,623 SR
Queue Stats
201W - 214L
1,294 MMR
Solo
Hera
Hera
Silver IV
utterrenaqueen
Hera
Silver IV
Level 232
God Stats
11W - 8L
1,583 SR
Queue Stats
332W - 366L
701 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 187
1,498 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,467 SR
1,283 MMR
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
KillaKalfx
Mercury
Silver IV
Level 120
God Stats
4W - 8L
1,490 SR
Queue Stats
49W - 70L
968 MMR
Party 1
Charybdis
Charybdis
Silver I
PbBrownie
Charybdis
Silver I
Level 198
God Stats
2W - 1L
1,584 SR
Queue Stats
73W - 80L
1,229 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Phennomenal One
Zhong Kui
Silver II
Level 63
God Stats
4W - 6L
1,263 SR
Queue Stats
46W - 61L
1,154 MMR
Party 1
Geb
Geb
Gold II
REDRUM5376
Geb
Gold II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 182L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DadJokez
Kukulkan
14
4 / 1 / 4
8,337
596
7,669
6,192
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
GunLord53
Awilix
12
5 / 7 / 2
7,161
512
8,413
12,525
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
Lazeze2x
Artemis
12
2 / 6 / 4
7,147
511
8,373
13,125
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 3 / 2
6,542
467
4,642
9,010
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 1
6,647
475
4,836
9,301
2,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Ao KuangHun BatzMedusaJanus

VS

Bans
Chang'eThanatosCharonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 3 / 5
7,809
558
7,341
7,944
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KillaKalfx
Mercury
12
2 / 2 / 4
7,069
505
2,197
9,046
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PbBrownie
Charybdis
14
6 / 3 / 2
8,977
641
8,822
10,470
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Phennomenal One
Zhong Kui
16
5 / 0 / 3
9,714
694
8,711
10,258
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
5 / 5 / 7
7,625
545
8,251
12,687
6,331
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
21
21
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
3
5
1.83
L
Kukulkan
DadJokez
Kukulkan
4
1
4
6
L
Awilix
GunLord53
Awilix
5
7
2
0.86
W
Mercury
KillaKalfx
Mercury
2
2
4
2
L
Artemis
Lazeze2x
Artemis
2
6
4
0.67
W
Charybdis
PbBrownie
Charybdis
6
3
2
2.33
W
Zhong Kui
Phennomenal One
Zhong Kui
5
0
3
6.5
W
5
5
7
1.7
L
2
3
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
35,322
50,153
Taken
50,405
16,010
Mitigated
23,065
9,725
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,341
285
0
2,591
7,944
2,419
0
4,346
3,598
42,772
0
L
Kukulkan
DadJokez
Kukulkan
7,669
784
0
500
6,192
1,813
72
3,524
2,348
56,684
0
L
Awilix
GunLord53
Awilix
8,413
3,323
0
490
12,525
3,572
0
7,451
4,846
0
46,176
W
Mercury
KillaKalfx
Mercury
2,197
543
0
435
9,046
3,144
197
747
8,299
0
45,905
L
Artemis
Lazeze2x
Artemis
8,373
5,014
0
2,980
13,125
3,127
0
4,364
8,697
0
43,575
W
Charybdis
PbBrownie
Charybdis
8,822
4,560
0
5,057
10,470
3,521
1,646
899
9,571
0
65,166
W
Zhong Kui
Phennomenal One
Zhong Kui
8,711
2,027
0
7,623
10,258
7,650
600
3,605
6,653
67,307
13,360
W
8,251
1,254
279
2,908
12,687
6,331
9
2,908
9,779
23,664
0
L
4,642
369
0
2,070
9,010
4,823
0
2,301
6,633
0
25,466
L
4,836
2,049
0
3,685
9,301
2,675
0
5,560
3,719
48,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
41,194
383
Minions Killed
423
0
Camps Cleared
0
1,291,908
Distance Traveled
1,436,517
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,809
558
85
6
0
305,467
3
L
Kukulkan
8,337
596
111
8
0
278,112
2
L
Awilix
7,161
512
73
5
0
285,480
1
W
Mercury
7,069
505
73
5
0
355,304
0
L
Artemis
7,147
511
63
5
0
254,030
2
W
Charybdis
8,977
641
100
7
0
249,591
6
W
Zhong Kui
9,714
694
144
10
0
240,396
2
W
Geb
7,625
545
21
2
0
285,759
0
L
Nike
6,542
467
42
3
0
198,519
0
L
Hera
6,647
475
94
7
0
275,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role