Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Antiker_Stuhl
Serqet
Level 86
God Stats
19W - 22L
1,465 SR
Queue Stats
449W - 454L
1,541 Elo+
Solo
Nu Wa
Nu Wa
DeaDPooP950
Nu Wa
Level 106
God Stats
23W - 21L
1,684 SR
Queue Stats
58W - 61L
1,477 Elo+
Solo
Martichoras
Martichoras
LillyZean
Martichoras
Level 65
God Stats
3W - 0L
1,234 SR
Queue Stats
143W - 145L
1,402 Elo+
Solo
Hercules
Hercules
ValtronSpb
Hercules
Level 149
God Stats
39W - 34L
1,530 SR
Queue Stats
302W - 295L
1,556 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,495 Elo+

VS

Team Averages
Level 92
1,454 SR
1,446 Elo+
Nu Wa
Nu Wa
Jellytime2328
Nu Wa
Level 96
God Stats
45W - 40L
1,550 SR
Queue Stats
263W - 249L
1,503 Elo+
Solo
Fenrir
Fenrir
PanDa_DbL
Fenrir
Level 129
God Stats
3W - 4L
1,548 SR
Queue Stats
100W - 103L
1,450 Elo+
Solo
Apollo
Apollo
Rotonhnhake
Apollo
Level 128
God Stats
0W - 3L
1,507 SR
Queue Stats
28W - 25L
1,510 Elo+
Solo
Atlas
Atlas
Yahua Star
Atlas
Level 42
God Stats
0W - 2L
1,225 SR
Queue Stats
13W - 41L
1,253 Elo+
Solo
Loki
Loki
kKaalaaa
Loki
Level 64
God Stats
1W - 2L
1,438 SR
Queue Stats
11W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 1
5,003
625
3,073
2,936
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
4,129
516
1,147
4,323
1,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
4 / 1 / 0
5,889
736
2,396
3,647
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
LillyZean
Martichoras
8
1 / 2 / 0
4,636
580
1,364
4,531
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
ValtronSpb
Hercules
8
0 / 1 / 2
4,660
583
1,818
4,227
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,565
571
1,986
2,220
513
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PanDa_DbL
Fenrir
9
3 / 1 / 0
4,987
623
2,821
5,171
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
2 / 0 / 0
5,323
665
3,716
3,432
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
6
0 / 3 / 1
3,939
492
520
4,728
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
3
0 / 2 / 0
3,356
420
213
2,299
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
6
6
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
W
1
1
0
1
W
4
1
0
4
L
1
1
1
1.5
W
Martichoras
LillyZean
Martichoras
1
2
0
0.5
L
Fenrir
PanDa_DbL
Fenrir
3
1
0
3
L
Apollo
2
0
0
2
W
Hercules
ValtronSpb
Hercules
0
1
2
1
L
Atlas
0
3
1
0.17
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,798
Damage
9,256
19,664
Taken
17,850
6,124
Mitigated
5,718
5,990
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,073
317
0
890
2,936
894
0
879
2,057
28,614
224
W
1,147
174
0
945
4,323
1,763
8
319
4,004
0
16,219
W
2,396
698
0
1,235
3,647
687
88
99
3,548
25,333
195
L
1,986
470
0
736
2,220
513
0
1,231
951
22,078
1,064
W
Martichoras
LillyZean
Martichoras
1,364
527
0
584
4,531
1,395
0
339
4,192
0
24,811
L
Fenrir
PanDa_DbL
Fenrir
2,821
660
0
3,067
5,171
1,488
0
1,131
3,902
0
26,970
L
Apollo
3,716
2,070
0
2,165
3,432
938
0
112
3,282
0
40,267
W
Hercules
ValtronSpb
Hercules
1,818
251
0
2,336
4,227
1,385
0
715
3,512
0
22,898
L
Atlas
520
223
0
888
4,728
2,344
0
1,439
3,289
5,285
0
L
Loki
213
0
0
600
2,299
435
0
1,158
988
0
5,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
22,170
217
Minions Killed
205
0
Camps Cleared
0
810,647
Distance Traveled
675,751
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,003
625
46
6
0
156,903
2
W
Serqet
4,129
516
30
4
0
177,647
0
W
Nu Wa
5,889
736
40
5
0
139,927
0
L
Nu Wa
4,565
571
52
7
0
146,816
3
W
Martichoras
4,636
580
51
6
0
148,395
0
L
Fenrir
4,987
623
54
7
0
188,881
2
L
Apollo
5,323
665
76
10
0
136,074
0
W
Hercules
4,660
583
50
6
0
187,775
6
L
Atlas
3,939
492
7
1
0
143,468
0
L
Loki
3,356
420
16
2
0
60,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role