Player Matchup

Persephone
Persephone
Bronze I
 
Persephone
Bronze I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver IV
ARDIPARTY
Thor
Silver IV
Level 61
God Stats
26W - 31L
1,514 SR
Queue Stats
58W - 72L
723 MMR
Solo
Izanami
Izanami
Silver IV
Ciel Senpai4245
Izanami
Silver IV
Level 141
God Stats
10W - 6L
1,621 SR
Queue Stats
480W - 517L
596 MMR
Solo
King Arthur
King Arthur
Bronze I
Kamikaze-_Rogue
King Arthur
Bronze I
Level 129
God Stats
15W - 29L
1,408 SR
Queue Stats
333W - 385L
477 MMR
Solo
Hel
Hel
Silver III
Purple619916
Hel
Silver III
Level 156
God Stats
6W - 8L
1,388 SR
Queue Stats
536W - 569L
903 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,486 SR
840 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,460 SR
794 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze II
AchillesSamaras
Cthulhu
Bronze II
Level 106
God Stats
40W - 78L
1,321 SR
Queue Stats
691W - 751L
359 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
BiStormZ
Cu Chulainn
Silver V
Level 69
God Stats
3W - 3L
1,515 SR
Queue Stats
140W - 172L
629 MMR
Solo
Artemis
Artemis
Silver IV
Buradx
Artemis
Silver IV
Level 103
God Stats
5W - 7L
1,464 SR
Queue Stats
88W - 114L
700 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
LtMcLovin
Ratatoskr
Silver III
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 229L
783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 5 / 3
7,043
503
4,853
14,863
8,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
2 / 4 / 1
7,196
514
4,113
16,365
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,699
407
3,876
8,682
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Kamikaze-_Rogue
King Arthur
13
0 / 8 / 0
7,293
521
3,976
14,311
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 1
8,212
587
6,756
12,420
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangAchillesThanatosMedusa

VS

Bans
AgniGebDanzaburouAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 5
8,482
606
7,901
6,541
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 6
8,052
575
7,792
13,943
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
BiStormZ
Cu Chulainn
16
7 / 0 / 8
10,383
742
13,412
15,092
11,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Buradx
Artemis
14
3 / 1 / 4
8,210
586
7,502
4,859
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
LtMcLovin
Ratatoskr
15
12 / 3 / 1
9,577
684
10,706
11,459
4,323
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
25
26
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
3
0.3
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Thor
2
4
1
0.63
W
2
1
6
5
W
Cu Chulainn
BiStormZ
Cu Chulainn
7
0
8
11
W
Artemis
Buradx
Artemis
3
1
4
5
L
0
3
1
0.17
L
King Arthur
Kamikaze-_Rogue
King Arthur
0
8
0
0
W
Ratatoskr
LtMcLovin
Ratatoskr
12
3
1
4.17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
47,313
66,641
Taken
51,894
28,520
Mitigated
29,376
16,647
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,853
488
0
3,107
14,863
8,533
0
5,071
9,546
26,951
472
W
Nu Wa
 
Nu Wa
7,901
2,533
0
2,267
6,541
1,938
2,428
1,906
4,635
56,512
0
L
Thor
4,113
712
0
5,824
16,365
5,706
0
2,531
13,834
46
56,092
W
7,792
1,755
0
4,587
13,943
10,470
319
3,438
10,505
46,930
1,222
W
Cu Chulainn
BiStormZ
Cu Chulainn
13,412
3,174
0
1,738
15,092
11,178
119
2,906
12,186
450
76,672
W
Artemis
Buradx
Artemis
7,502
3,065
0
503
4,859
1,467
1,973
1,689
3,170
0
44,334
L
3,876
3,104
0
1,514
8,682
2,277
0
3,738
4,944
0
29,891
L
King Arthur
Kamikaze-_Rogue
King Arthur
3,976
595
0
630
14,311
7,620
0
702
13,609
0
48,996
W
Ratatoskr
LtMcLovin
Ratatoskr
10,706
3,836
0
2,005
11,459
4,323
2,358
2,046
9,413
0
51,937
L
6,756
874
951
4,621
12,420
4,384
591
3,664
8,756
67,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,443
Gold Earned
44,704
399
Minions Killed
423
0
Camps Cleared
0
1,238,936
Distance Traveled
1,369,687
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,043
503
31
2
0
266,923
0
W
Nu Wa
8,482
606
97
7
0
241,861
2
L
Thor
7,196
514
89
6
0
286,015
0
W
Cthulhu
8,052
575
61
4
0
249,865
0
W
Cu Chulainn
10,383
742
122
9
0
289,937
0
W
Artemis
8,210
586
71
5
0
259,084
1
L
Izanami
5,699
407
45
3
0
166,686
0
L
King Arthur
7,293
521
98
7
0
267,168
4
W
Ratatoskr
9,577
684
72
5
0
328,940
0
L
Hel
8,212
587
136
10
0
252,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role