Player Matchup

Mulan
Mulan
Silver IV
LIVE_RES1N
Mulan
Silver IV
Level 106
God Stats
51W - 34L
1,471 SR
Queue Stats
90W - 94L
916 MMR
Solo
Izanami
Izanami
Silver II
Marcholoma_Yt
Izanami
Silver II
Level 113
God Stats
46W - 30L
1,581 SR
Queue Stats
119W - 131L
1,122 MMR
Party 3
Ra
Ra
Silver I
PLZ DONT BE BAD
Ra
Silver I
Level 239
God Stats
24W - 28L
1,864 SR
Queue Stats
326W - 339L
1,238 MMR
Solo
Athena
Athena
Silver I
PbBrownie
Athena
Silver I
Level 198
God Stats
5W - 5L
1,374 SR
Queue Stats
73W - 80L
1,108 MMR
Solo
Lancelot
Lancelot
Silver II
xBloodGamingx
Lancelot
Silver II
Level 126
God Stats
28W - 20L
1,627 SR
Queue Stats
66W - 79L
1,098 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,583 SR
1,096 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,373 SR
1,005 MMR
Jormungandr
Jormungandr
Silver III
AzTekA 1999
Jormungandr
Silver III
Level 124
God Stats
9W - 13L
1,577 SR
Queue Stats
24W - 34L
1,281 MMR
Party 2
Scylla
Scylla
Bronze IV
Darknomed420
Scylla
Bronze IV
Level 156
God Stats
3W - 9L
1,205 SR
Queue Stats
93W - 185L
-190 MMR
Solo
Thanatos
Thanatos
Gold V
FrankieArtiller
Thanatos
Gold V
Level 156
God Stats
0W - 2L
1,077 SR
Queue Stats
158W - 167L
1,378 MMR
Party 2
Charybdis
Charybdis
Gold III
GhostlySlays-
Charybdis
Gold III
Level 80
God Stats
14W - 9L
1,503 SR
Queue Stats
159W - 159L
1,456 MMR
Party 1
Jing Wei
Jing Wei
Silver I
bwuh_ImMutedBwoh
Jing Wei
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 0 / 8
8,855
590
10,347
9,948
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
14
0 / 6 / 9
8,257
550
7,686
11,855
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 3
9,928
662
7,025
5,970
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
PbBrownie
Athena
14
4 / 3 / 7
8,486
566
6,492
12,883
10,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
xBloodGamingx
Lancelot
15
5 / 1 / 2
8,620
575
6,626
9,060
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaThorMorgan Le FayGanesha

VS

Bans
ShivaCu ChulainnAgniCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzTekA 1999
Jormungandr
12
4 / 4 / 4
7,895
526
6,681
14,281
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
14
0 / 1 / 1
7,840
523
1,892
6,665
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
13
6 / 8 / 2
8,023
535
7,212
16,119
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
GhostlySlays-
Charybdis
11
1 / 4 / 6
6,780
452
8,370
8,532
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 1
7,300
487
2,891
9,696
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
17
Kills
11
11
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AzTekA 1999
Jormungandr
4
4
4
1.5
L
Scylla
0
1
1
0.5
L
Thanatos
6
8
2
0.88
L
Charybdis
GhostlySlays-
Charybdis
1
4
6
1
W
Mulan
2
0
8
6
W
Izanami
0
6
9
0.75
W
6
1
3
7.5
W
Athena
PbBrownie
Athena
4
3
7
2.5
L
0
2
1
0.25
W
Lancelot
xBloodGamingx
Lancelot
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,176
Damage
27,046
49,716
Taken
55,293
26,624
Mitigated
29,733
17,173
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AzTekA 1999
Jormungandr
6,681
2,331
84
2,609
14,281
14,818
12
3,287
10,851
31,329
1,722
L
Scylla
1,892
45
0
1,644
6,665
2,024
666
1,680
4,937
56,790
1,469
L
Thanatos
7,212
1,858
0
7,067
16,119
6,140
0
5,124
10,995
0
40,418
L
Charybdis
GhostlySlays-
Charybdis
8,370
3,310
0
2,326
8,532
2,721
60
1,897
6,635
0
44,754
W
Mulan
10,347
1,291
0
4,825
9,948
6,075
489
1,121
8,530
0
53,605
W
Izanami
7,686
5,041
0
1,686
11,855
3,327
1,561
1,645
10,210
0
60,666
W
7,025
425
1,016
2,551
5,970
2,225
0
973
4,877
75,993
1,135
W
Athena
PbBrownie
Athena
6,492
2,128
0
2,227
12,883
10,993
202
3,078
9,765
38,786
0
L
2,891
1,510
0
3,257
9,696
4,030
10
1,338
8,358
0
43,575
W
Lancelot
xBloodGamingx
Lancelot
6,626
1,549
0
4,868
9,060
4,004
1,413
994
8,028
0
58,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
37,838
498
Minions Killed
404
0
Camps Cleared
0
1,609,131
Distance Traveled
1,370,116
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,895
526
51
3
0
268,210
2
L
Scylla
7,840
523
131
9
0
254,322
0
L
Thanatos
8,023
535
58
4
0
329,698
6
L
Charybdis
6,780
452
72
5
0
216,871
3
W
Mulan
8,855
590
92
6
0
287,723
4
W
Izanami
8,257
550
117
8
0
276,671
0
W
Ra
9,928
662
152
10
0
340,568
2
W
Athena
8,486
566
46
3
0
320,332
6
L
Jing Wei
7,300
487
92
6
0
301,015
9
W
Lancelot
8,620
575
91
6
0
383,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role