Player Matchup

Geb
Geb
Pareg
Geb
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,797 Elo+
Solo
Medusa
Medusa
Shankers01
Medusa
Level 34
God Stats
3W - 3L
1,476 SR
Queue Stats
36W - 47L
1,539 Elo+
Solo
Chaac
Chaac
hungriestESKIMO
Chaac
Level 128
God Stats
5W - 2L
1,860 SR
Queue Stats
87W - 76L
1,574 Elo+
Solo
Nu Wa
Nu Wa
oG_DahLehMon_x
Nu Wa
Level 144
God Stats
95W - 46L
1,768 SR
Queue Stats
501W - 468L
1,501 Elo+
Solo
Thor
Thor
urlocalbackpack
Thor
Level 191
God Stats
15W - 12L
1,498 SR
Queue Stats
392W - 398L
1,513 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,585 Elo+

VS

Team Averages
Level 147
1,490 SR
1,525 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Cohswaw
Kali
Level 192
God Stats
4W - 2L
1,848 SR
Queue Stats
234W - 254L
1,502 Elo+
Party 1
Chang'e
Chang'e
GrabMeDaddy
Chang'e
Level 149
God Stats
0W - 2L
1,323 SR
Queue Stats
85W - 82L
1,570 Elo+
Party 1
Apollo
Apollo
SoDeerishus
Apollo
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 268L
1,499 Elo+
Party 1
Freya
Freya
gozinta4
Freya
Level 129
God Stats
0W - 2L
1,281 SR
Queue Stats
194W - 177L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Pareg
Geb
10
1 / 3 / 1
6,320
527
7,014
9,716
7,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Shankers01
Medusa
14
2 / 2 / 3
8,024
669
7,789
7,316
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 0
9,266
772
9,120
8,159
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 5
7,975
665
8,906
3,421
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 0
7,034
586
3,130
8,963
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 0
6,571
548
4,659
13,383
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kali
Cohswaw
Kali
10
3 / 0 / 2
5,995
500
4,886
9,778
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
GrabMeDaddy
Chang'e
10
0 / 5 / 0
5,810
484
2,729
10,511
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
1 / 2 / 3
6,512
543
2,912
8,964
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Freya
gozinta4
Freya
12
3 / 3 / 2
6,630
553
4,414
10,444
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
8
8
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
Kali
Cohswaw
Kali
3
0
2
4
L
Chang'e
GrabMeDaddy
Chang'e
0
5
0
0
W
Geb
Pareg
Geb
1
3
1
0.5
W
Medusa
Shankers01
Medusa
2
2
3
1.75
L
Apollo
1
2
3
1.25
L
Freya
gozinta4
Freya
3
3
2
1.33
W
6
0
0
6
W
1
1
5
3.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
19,600
37,575
Taken
53,080
20,859
Mitigated
21,172
12,163
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,659
978
0
2,092
13,383
8,127
0
2,334
11,049
0
45,888
L
Kali
Cohswaw
Kali
4,886
1,676
0
3,562
9,778
4,690
0
3,417
6,361
0
22,332
L
Chang'e
GrabMeDaddy
Chang'e
2,729
81
182
2,403
10,511
2,429
0
4,104
6,407
41,694
0
W
Geb
Pareg
Geb
7,014
1,380
0
1,589
9,716
7,313
0
2,086
7,171
25,894
0
W
Medusa
Shankers01
Medusa
7,789
2,199
0
2,675
7,316
2,653
287
1,412
5,729
0
63,396
L
Apollo
2,912
946
0
2,238
8,964
2,434
0
2,695
6,269
0
42,492
L
Freya
gozinta4
Freya
4,414
1,237
0
2,382
10,444
3,492
0
3,343
7,101
37,089
2,339
W
9,120
1,855
0
2,599
8,159
6,985
407
131
7,998
0
66,721
W
8,906
3,796
0
706
3,421
984
900
1,115
2,244
57,440
2,003
W
3,130
243
0
4,594
8,963
2,924
0
2,029
6,723
0
40,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
31,518
455
Minions Killed
381
0
Camps Cleared
0
1,285,757
Distance Traveled
1,247,757
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,571
548
85
7
0
232,863
4
L
Kali
5,995
500
41
3
0
261,068
4
L
Chang'e
5,810
484
93
8
0
263,663
1
W
Geb
6,320
527
36
3
0
272,839
0
W
Medusa
8,024
669
111
9
0
240,627
0
L
Apollo
6,512
543
80
7
0
259,774
0
L
Freya
6,630
553
82
7
0
230,389
0
W
Chaac
9,266
772
127
11
0
263,568
1
W
Nu Wa
7,975
665
111
9
0
228,854
4
W
Thor
7,034
586
70
6
0
279,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role