Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
Bah Dum Sss
Terra
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,340 MMR
Solo
Anubis
Anubis
Gold IV
RivalitylKing
Anubis
Gold IV
Level 52
God Stats
10W - 15L
1,604 SR
Queue Stats
287W - 289L
1,512 MMR
Solo
Heimdallr
Heimdallr
Gold IV
SunGodXl
Heimdallr
Gold IV
Level 146
God Stats
0W - 2L
1,134 SR
Queue Stats
193W - 189L
1,376 MMR
Solo
Mercury
Mercury
Gold IV
iTaikx
Mercury
Gold IV
Level 179
God Stats
19W - 20L
1,595 SR
Queue Stats
235W - 243L
1,412 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,466 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,525 SR
1,440 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
DrMucedaZv
Poseidon
Gold II
Level 155
God Stats
28W - 31L
1,622 SR
Queue Stats
280W - 281L
1,493 MMR
Solo
Chiron
Chiron
Gold V
NINJAxPANTHER13
Chiron
Gold V
Level 149
God Stats
78W - 68L
1,581 SR
Queue Stats
288W - 291L
1,327 MMR
Solo
King Arthur
King Arthur
Bronze III
izamiSalami
King Arthur
Bronze III
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 55L
1,368 MMR
Solo
Thanatos
Thanatos
Gold II
sporty619
Thanatos
Gold II
Level 160
God Stats
5W - 2L
1,422 SR
Queue Stats
365W - 361L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 5 / 0
6,563
505
4,875
7,987
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
6,202
477
3,629
12,578
8,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
6,561
505
3,501
9,675
3,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SunGodXl
Heimdallr
12
2 / 4 / 0
6,787
522
3,205
7,524
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
iTaikx
Mercury
13
0 / 3 / 1
6,797
523
1,708
8,796
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Cu ChulainnThorSusanoAresVulcan

VS

Bans
Chang'eBacchusMedusaIx ChelSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 6
7,203
554
4,460
11,187
7,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
DrMucedaZv
Poseidon
15
2 / 0 / 3
8,846
680
5,314
4,346
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 2
8,869
682
5,692
4,257
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
izamiSalami
King Arthur
15
5 / 0 / 2
9,035
695
6,331
9,043
7,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
sporty619
Thanatos
13
7 / 1 / 5
8,207
631
7,880
9,649
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
21
21
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
W
Geb
 
Geb
0
1
6
3
L
0
3
1
0.17
W
Poseidon
DrMucedaZv
Poseidon
2
0
3
3.5
W
7
0
2
8
L
0
6
0
0
L
Heimdallr
SunGodXl
Heimdallr
2
4
0
0.5
L
Mercury
iTaikx
Mercury
0
3
1
0.17
W
King Arthur
izamiSalami
King Arthur
5
0
2
6
W
Thanatos
sporty619
Thanatos
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
29,677
46,560
Taken
38,482
19,843
Mitigated
20,431
10,669
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,875
198
225
1,617
7,987
2,384
0
3,657
3,878
50,725
0
W
Geb
 
Geb
4,460
317
1,731
2,798
11,187
7,077
0
3,795
7,392
26,681
0
L
3,629
303
408
2,670
12,578
8,039
0
3,332
9,046
19,138
1,046
W
Poseidon
DrMucedaZv
Poseidon
5,314
571
0
705
4,346
1,540
457
3,215
1,131
65,504
1,903
W
5,692
1,105
489
1,506
4,257
1,359
2,197
455
3,802
0
63,404
L
3,501
372
0
3,120
9,675
3,803
0
391
9,284
43,292
0
L
Heimdallr
SunGodXl
Heimdallr
3,205
1,182
0
2,139
7,524
2,302
0
883
6,641
0
43,254
L
Mercury
iTaikx
Mercury
1,708
913
0
490
8,796
3,315
0
636
8,048
0
62,952
W
King Arthur
izamiSalami
King Arthur
6,331
673
0
3,107
9,043
7,338
30
2,722
6,321
0
58,575
W
Thanatos
sporty619
Thanatos
7,880
2,355
0
10,131
9,649
3,117
0
1,977
7,672
0
42,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
42,160
414
Minions Killed
456
0
Camps Cleared
0
1,399,024
Distance Traveled
1,498,975
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,563
505
107
8
0
262,628
0
W
Geb
7,203
554
28
2
0
281,546
7
L
Terra
6,202
477
28
2
0
302,274
0
W
Poseidon
8,846
680
142
11
0
300,976
3
W
Chiron
8,869
682
103
8
0
282,323
6
L
Anubis
6,561
505
82
6
0
237,616
1
L
Heimdallr
6,787
522
90
7
0
270,901
2
L
Mercury
6,797
523
107
8
0
325,605
2
W
King Arthur
9,035
695
109
8
0
292,131
6
W
Thanatos
8,207
631
74
6
0
341,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role