Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CulBorson
Poseidon
Level 126
God Stats
15W - 17L
1,593 SR
Queue Stats
205W - 183L
1,554 Elo+
Solo
Medusa
Medusa
SQUID6716
Medusa
Level 157
God Stats
4W - 4L
1,599 SR
Queue Stats
294W - 277L
1,607 Elo+
Party 2
Geb
Geb
Squidruption
Geb
Level 166
God Stats
4W - 3L
1,706 SR
Queue Stats
319W - 320L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
ddogges
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,598 Elo+
Party 2
Team Averages
Level 133
1,580 SR
1,555 Elo+

VS

Team Averages
Level 61
1,608 SR
1,586 Elo+
Chaac
Chaac
BlackFNNino
Chaac
Level 104
God Stats
10W - 6L
1,709 SR
Queue Stats
314W - 298L
1,534 Elo+
Solo
Nemesis
Nemesis
Buster562804
Nemesis
Level 55
God Stats
3W - 1L
1,756 SR
Queue Stats
246W - 231L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
FrostAdept
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 86L
1,663 Elo+
Party 1
Zhong Kui
Zhong Kui
MisfitSal
Zhong Kui
Level 96
God Stats
2W - 1L
1,441 SR
Queue Stats
24W - 18L
1,527 Elo+
Solo
Medusa
Medusa
dogman562
Medusa
Level 33
God Stats
36W - 28L
1,635 SR
Queue Stats
211W - 189L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 1
6,534
503
4,588
11,961
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
CulBorson
Poseidon
13
1 / 3 / 2
7,536
580
2,969
6,637
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SQUID6716
Medusa
14
1 / 3 / 0
7,416
570
3,402
6,128
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
5,929
456
3,507
13,689
8,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
ddogges
Hun Batz
11
2 / 5 / 0
6,156
474
4,940
11,328
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,612
586
9,166
9,274
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Buster562804
Nemesis
15
5 / 2 / 2
8,151
627
7,603
10,085
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FrostAdept
Cthulhu
14
3 / 1 / 1
8,107
624
6,730
6,927
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
MisfitSal
Zhong Kui
13
0 / 0 / 5
7,682
591
6,754
4,056
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
dogman562
Medusa
15
5 / 0 / 3
8,884
683
5,726
4,495
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
5
1
6
8
W
Nemesis
Buster562804
Nemesis
5
2
2
3
L
Poseidon
CulBorson
Poseidon
1
3
2
0.67
W
Cthulhu
FrostAdept
Cthulhu
3
1
1
3.5
W
Zhong Kui
MisfitSal
Zhong Kui
0
0
5
2.5
L
Medusa
SQUID6716
Medusa
1
3
0
0.33
L
0
6
1
0.08
L
Hun Batz
ddogges
Hun Batz
2
5
0
0.4
W
Medusa
dogman562
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
35,979
49,743
Taken
34,837
22,406
Mitigated
21,563
9,107
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,588
712
0
2,933
11,961
6,403
0
5,650
6,213
0
42,227
W
9,166
1,006
0
2,842
9,274
6,116
0
2,078
7,196
0
39,719
W
Nemesis
Buster562804
Nemesis
7,603
2,478
0
1,176
10,085
3,985
0
1,410
8,675
0
60,250
L
Poseidon
CulBorson
Poseidon
2,969
588
0
1,445
6,637
1,746
244
2,521
3,842
71,637
0
W
Cthulhu
FrostAdept
Cthulhu
6,730
462
0
1,707
6,927
6,980
0
921
6,006
55,584
1,954
W
Zhong Kui
MisfitSal
Zhong Kui
6,754
526
69
2,714
4,056
2,891
1,621
1,177
2,879
48,426
1,086
L
Medusa
SQUID6716
Medusa
3,402
966
0
1,048
6,128
2,044
0
0
6,128
0
63,201
L
3,507
406
0
1,752
13,689
8,188
0
2,463
10,978
17,438
522
L
Hun Batz
ddogges
Hun Batz
4,940
1,869
0
1,929
11,328
4,025
0
1,854
9,358
0
37,030
W
Medusa
dogman562
Medusa
5,726
2,359
0
383
4,495
1,591
0
595
3,900
0
64,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
40,436
456
Minions Killed
492
0
Camps Cleared
0
1,445,866
Distance Traveled
1,422,186
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,534
503
89
7
0
295,388
1
W
Chaac
7,612
586
66
5
0
289,163
0
W
Nemesis
8,151
627
93
7
0
323,472
0
L
Poseidon
7,536
580
144
11
0
290,293
2
W
Cthulhu
8,107
624
105
8
0
260,687
1
W
Zhong Kui
7,682
591
103
8
0
286,121
0
L
Medusa
7,416
570
130
10
0
273,720
3
L
Geb
5,929
456
22
2
0
277,941
2
L
Hun Batz
6,156
474
71
5
0
308,524
0
W
Medusa
8,884
683
125
10
0
262,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role