Player Matchup

Fenrir
Fenrir
BR37T
Fenrir
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 101L
1,474 Elo+
Party 1
Terra
Terra
Blour
Terra
Level 176
God Stats
8W - 6L
1,552 SR
Queue Stats
653W - 571L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
Jn6x
Ah Puch
Level 121
God Stats
13W - 6L
1,580 SR
Queue Stats
257W - 239L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
NotMrNiceGuy536
Heimdallr
Level 99
God Stats
8W - 13L
1,564 SR
Queue Stats
897W - 918L
1,495 Elo+
Party 1
Raijin
Raijin
WicKk3dPaNda
Raijin
Level 157
God Stats
8W - 9L
1,601 SR
Queue Stats
699W - 741L
1,490 Elo+
Party 1
Team Averages
Level 136
1,559 SR
1,498 Elo+

VS

Team Averages
Level 117
1,581 SR
1,453 Elo+
Cliodhna
Cliodhna
DarthCassidius
Cliodhna
Level 156
God Stats
1W - 1L
1,811 SR
Queue Stats
296W - 323L
1,457 Elo+
Party 2
Thor
Thor
MonkeyDJedi
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 126L
1,475 Elo+
Solo
Ix Chel
Ix Chel
SaintCthulu
Ix Chel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,474 Elo+
Party 2
Nox
Nox
nickcanadacore
Nox
Level 155
God Stats
3W - 3L
1,596 SR
Queue Stats
210W - 191L
1,589 Elo+
Solo
Sobek
Sobek
phannahh
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BR37T
Fenrir
13
3 / 4 / 8
8,663
866
3,978
10,866
10,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
Blour
Terra
16
4 / 1 / 19
9,994
999
8,329
10,646
10,723
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Jn6x
Ah Puch
16
6 / 3 / 11
9,361
936
9,251
10,013
5,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
NotMrNiceGuy536
Heimdallr
16
4 / 1 / 17
9,214
921
9,815
9,115
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
16
8 / 2 / 10
9,583
958
10,760
8,617
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 6 / 3
8,569
857
8,854
11,868
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 2
7,498
750
7,592
5,289
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
SaintCthulu
Ix Chel
15
2 / 6 / 4
8,486
849
7,684
8,930
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 6
7,719
772
7,480
7,233
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
phannahh
Sobek
10
0 / 6 / 4
6,931
693
3,630
12,001
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
25
Kills
10
11
Deaths
25
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BR37T
Fenrir
3
4
8
1.75
W
Terra
Blour
Terra
4
1
19
13.5
L
Cliodhna
4
6
3
0.92
W
Ah Puch
Jn6x
Ah Puch
6
3
11
3.83
L
3
3
2
1.33
W
Heimdallr
NotMrNiceGuy536
Heimdallr
4
1
17
12.5
L
Ix Chel
SaintCthulu
Ix Chel
2
6
4
0.67
W
Raijin
8
2
10
6.5
L
1
4
6
1
L
Sobek
phannahh
Sobek
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
35,240
49,257
Taken
45,321
33,924
Mitigated
23,328
23,647
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BR37T
Fenrir
3,978
402
600
1,504
10,866
10,352
284
3,989
6,877
0
5,610
W
Terra
Blour
Terra
8,329
415
6,827
4,839
10,646
10,723
306
2,949
7,697
20,656
1,641
L
Cliodhna
8,854
94
113
1,512
11,868
3,994
0
7,302
4,566
0
19,153
W
Ah Puch
Jn6x
Ah Puch
9,251
457
1,268
2,775
10,013
5,321
418
4,294
5,719
25,993
644
L
7,592
0
240
173
5,289
1,978
0
2,088
3,201
0
11,851
W
Heimdallr
NotMrNiceGuy536
Heimdallr
9,815
2,404
1,445
1,954
9,115
4,263
1,116
4,764
4,351
0
19,660
L
Ix Chel
SaintCthulu
Ix Chel
7,684
444
604
899
8,930
3,626
0
6,231
2,699
25,490
0
W
Raijin
10,760
836
1,087
1,348
8,617
3,265
624
2,655
5,962
18,912
0
L
7,480
397
210
630
7,233
2,202
0
5,842
1,391
16,144
172
L
Sobek
phannahh
Sobek
3,630
116
365
2,276
12,001
11,528
0
6,231
5,770
5,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
39,203
105
Minions Killed
113
0
Camps Cleared
0
992,002
Distance Traveled
804,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,663
866
3
0
0
205,219
0
W
Terra
9,994
999
20
2
0
220,244
0
L
Cliodhna
8,569
857
17
2
0
179,116
0
W
Ah Puch
9,361
936
42
4
0
179,320
0
L
Thor
7,498
750
16
2
0
107,625
0
W
Heimdallr
9,214
921
26
3
0
208,117
0
L
Ix Chel
8,486
849
35
4
0
164,343
0
W
Raijin
9,583
958
14
1
0
179,102
0
L
Nox
7,719
772
38
4
0
197,669
0
L
Sobek
6,931
693
7
1
0
155,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role