Player Matchup

Lancelot
Lancelot
Gold III
BigChimpPimpin
Lancelot
Gold III
Level 58
God Stats
3W - 4L
1,511 SR
Queue Stats
40W - 29L
1,680 MMR
Party 2
Odin
Odin
Gold II
MtTurtle
Odin
Gold II
Level 123
God Stats
3W - 0L
1,756 SR
Queue Stats
39W - 31L
1,645 MMR
Party 1
Artemis
Artemis
Platinum V
RadiantFreedom
Artemis
Platinum V
Level 84
God Stats
3W - 1L
1,709 SR
Queue Stats
36W - 27L
1,689 MMR
Party 1
Ymir
Ymir
Gold IV
YasukeBP
Ymir
Gold IV
Level 67
God Stats
10W - 7L
1,676 SR
Queue Stats
50W - 57L
1,584 MMR
Party 2
Kukulkan
Kukulkan
Silver I
tropsimm
Kukulkan
Silver I
Level 117
God Stats
3W - 1L
1,321 SR
Queue Stats
16W - 22L
1,617 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,595 SR
1,643 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,627 SR
1,654 MMR
Ah Puch
Ah Puch
Gold V
CausedSwing5666
Ah Puch
Gold V
Level 157
God Stats
3W - 3L
1,699 SR
Queue Stats
102W - 100L
1,703 MMR
Solo
Khepri
Khepri
Gold III
ComfyPenguin0
Khepri
Gold III
Level 124
God Stats
0W - 2L
1,313 SR
Queue Stats
24W - 20L
1,616 MMR
Solo
Xbalanque
Xbalanque
Gold IV
TeyBreezy
Xbalanque
Gold IV
Level 139
God Stats
16W - 7L
1,615 SR
Queue Stats
111W - 113L
1,547 MMR
Party 3
Serqet
Serqet
Gold I
Tikaxbl
Serqet
Gold I
Level 156
God Stats
1W - 1L
1,920 SR
Queue Stats
147W - 139L
1,688 MMR
Party 3
King Arthur
King Arthur
Gold I
monkee55
King Arthur
Gold I
Level 122
God Stats
36W - 40L
1,585 SR
Queue Stats
247W - 243L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
9 / 1 / 1
12,416
621
12,836
14,521
7,476
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
18
3 / 2 / 8
11,260
563
10,935
13,797
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 2 / 6
12,176
609
19,451
15,500
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
5 / 3 / 8
9,744
487
8,694
16,488
15,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
tropsimm
Kukulkan
17
1 / 5 / 2
10,669
533
5,551
11,538
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThorAo KuangJanusAwilix

VS

Bans
AthenaThanatosCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 1
10,916
546
15,458
14,337
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 4 / 3
8,373
419
3,851
10,620
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
TeyBreezy
Xbalanque
18
2 / 7 / 3
10,373
519
9,269
17,455
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Tikaxbl
Serqet
14
4 / 4 / 2
8,764
438
7,255
14,225
6,307
King Arthur
monkee55
King Arthur
16
4 / 6 / 0
9,974
499
9,884
22,207
22,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
26
Kills
13
13
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
9
1
1
9.5
L
3
5
1
0.7
L
0
4
3
0.38
W
Odin
3
2
8
3.5
W
8
2
6
5.5
L
Xbalanque
TeyBreezy
Xbalanque
2
7
3
0.5
L
Serqet
Tikaxbl
Serqet
4
4
2
1.25
W
Ymir
5
3
8
3
L
King Arthur
monkee55
King Arthur
4
6
0
0.67
W
Kukulkan
tropsimm
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,467
Damage
45,717
71,844
Taken
78,844
45,523
Mitigated
49,213
24,581
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,836
2,901
0
8,009
14,521
7,476
312
1,924
12,361
0
123,827
L
15,458
217
0
4,364
14,337
5,393
0
4,930
9,222
94,181
1,425
L
3,851
283
0
2,871
10,620
9,516
0
1,684
8,885
24,415
0
W
Odin
10,935
2,030
0
5,528
13,797
13,722
0
2,815
10,784
0
74,129
W
19,451
10,546
0
7,328
15,500
5,393
372
4,794
10,198
0
97,415
L
Xbalanque
TeyBreezy
Xbalanque
9,269
2,897
0
3,486
17,455
5,975
780
2,057
15,398
0
87,941
L
Serqet
Tikaxbl
Serqet
7,255
1,387
0
2,267
14,225
6,307
0
511
13,585
0
55,417
W
Ymir
8,694
1,682
0
3,426
16,488
15,124
0
4,463
11,681
28,925
989
L
King Arthur
monkee55
King Arthur
9,884
888
0
1,605
22,207
22,022
0
4,880
16,382
3,126
69,650
W
Kukulkan
tropsimm
Kukulkan
5,551
525
0
290
11,538
3,808
86
6,070
4,836
93,551
28

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,265
Gold Earned
48,400
647
Minions Killed
553
0
Camps Cleared
0
2,142,449
Distance Traveled
1,923,289
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,416
621
163
8
0
532,564
3
L
Ah Puch
10,916
546
185
9
0
398,202
0
L
Khepri
8,373
419
41
2
0
430,831
3
W
Odin
11,260
563
119
6
0
419,132
4
W
Artemis
12,176
609
136
7
0
407,630
2
L
Xbalanque
10,373
519
144
7
0
364,362
0
L
Serqet
8,764
438
77
4
0
377,557
0
W
Ymir
9,744
487
34
2
0
407,429
0
L
King Arthur
9,974
499
106
5
0
352,337
5
W
Kukulkan
10,669
533
195
10
0
375,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role